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Nanotrasen Representative + Blueshield Officer Jobs (Simple-Station#86)
<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> Yippee --- <!-- A list of everything you have to do before this PR is "complete" You probably won't have to complete everything before merging but it's good to leave future references --> - [ ] Loadouts --- <!-- You can add an author after the `:cl:` to change the name that appears in the changelog (ex: `:cl: Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> :cl: - add: Added Nanotrasen Representative - add: Added Blueshield Officer --------- Co-authored-by: Aidenkrz <[email protected]> Co-authored-by: Icepick <[email protected]> Co-authored-by: Memeji <[email protected]> Co-authored-by: Theapug <[email protected]>
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Resources/Prototypes/Goobstation/Entities/Clothing/Eyes/glasses.yml
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- type: entity | ||
parent: ClothingEyesBase | ||
id: ClothingEyesGlassesMedical | ||
name: medglasses | ||
description: Sunglasses with a medical hud | ||
components: | ||
- type: Sprite | ||
sprite: Goobstation/Clothing/Eyes/Glasses/medglasses.rsi | ||
- type: Clothing | ||
sprite: Goobstation/Clothing/Eyes/Glasses/medglasses.rsi | ||
- type: Tag | ||
tags: | ||
- WhitelistChameleon | ||
- HudMedical | ||
- type: IdentityBlocker | ||
coverage: EYES | ||
- type: ShowHealthBars | ||
damageContainers: | ||
- Biological | ||
- type: ShowHealthIcons | ||
damageContainers: | ||
- Biological | ||
|
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Resources/Prototypes/Goobstation/Entities/Clothing/Head/hats.yml
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- type: entity | ||
parent: ClothingHeadBase | ||
id: ClothingHeadHatBeretNavy | ||
name: navy blue officer beret | ||
description: A navy blue beret with the silver shield of the Nanotrasen security forces. | ||
components: | ||
- type: Sprite | ||
sprite: Goobstation/Clothing/Head/Hats/beret_bso_navy.rsi | ||
- type: Clothing | ||
sprite: Goobstation/Clothing/Head/Hats/beret_bso_navy.rsi | ||
- type: Tag | ||
tags: | ||
- ClothMade | ||
- WhitelistChameleon | ||
|
||
- type: entity | ||
parent: ClothingHeadBase | ||
id: ClothingHeadHatBeretOfficer | ||
name: officers beret | ||
description: A black beret with the silver shield of the Nanotrasen security forces. | ||
components: | ||
- type: Sprite | ||
sprite: Goobstation/Clothing/Head/Hats/beret_bso_officer.rsi | ||
- type: Clothing | ||
sprite: Goobstation/Clothing/Head/Hats/beret_bso_officer.rsi | ||
- type: Tag | ||
tags: | ||
- ClothMade | ||
- WhitelistChameleon |
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Resources/Prototypes/Goobstation/Entities/Clothing/OuterClothing/armour.yml
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# Blueshield Armour Vest | ||
- type: entity | ||
parent: [ClothingOuterBaseMedium, AllowSuitStorageClothing] | ||
id: ClothingBlueshieldArmourVest | ||
name: blueshield's security armour | ||
description: An armoured vest with the badge of the blueshield | ||
components: | ||
- type: Sprite | ||
sprite: Goobstation/Clothing/Armor/bso_armour.rsi | ||
- type: Clothing | ||
sprite: Goobstation/Clothing/Armor/bso_armour.rsi | ||
- type: Armor | ||
modifiers: | ||
coefficients: | ||
Blunt: 0.60 | ||
Slash: 0.60 | ||
Piercing: 0.65 | ||
Heat: 0.70 | ||
- type: ExplosionResistance | ||
damageCoefficient: 0.8 |
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Resources/Prototypes/Goobstation/Entities/Clothing/Uniforms/jumpskirts.yml
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- type: entity | ||
parent: ClothingUniformSkirtBase | ||
id: ClothingUniformJumpskirtBlueshieldOfficer | ||
name: blueshield officer jumpskirt | ||
description: A short-sleeved grey and blue jumpskirt, made out of a sturdy material. Blueshield standard issue. | ||
components: | ||
- type: Sprite | ||
sprite: Goobstation/Clothing/Uniforms/Jumpskirt/blueshield_officer.rsi | ||
- type: Clothing | ||
sprite: Goobstation/Clothing/Uniforms/Jumpskirt/blueshield_officer.rsi | ||
|
||
- type: entity | ||
parent: ClothingUniformSkirtBase | ||
id: CentcomAgentSkirt | ||
name: centcom agent skirt | ||
description: A skirt worn by CentComs legal team. Smells of burnt coffee. | ||
components: | ||
- type: Sprite | ||
sprite: Goobstation/Clothing/Uniforms/Jumpskirt/centcom_agent.rsi | ||
- type: Clothing | ||
sprite: Goobstation/Clothing/Uniforms/Jumpskirt/centcom_agent.rsi | ||
|
||
- type: entity | ||
parent: ClothingUniformSkirtBase | ||
id: ClothingUniformJumpskirtNanotrasenRepresentative | ||
name: nanotrasen representative skirt | ||
description: A black skirt worn by officials. | ||
components: | ||
- type: Sprite | ||
sprite: Goobstation/Clothing/Uniforms/Jumpskirt/nanotrasen_representative.rsi | ||
- type: Clothing | ||
sprite: Goobstation/Clothing/Uniforms/Jumpskirt/nanotrasen_representative.rsi |
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Resources/Prototypes/Goobstation/Entities/Clothing/Uniforms/jumpsuits.yml
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- type: entity | ||
parent: ClothingUniformBase | ||
id: ClothingUniformJumpsuitBlueshieldOfficer | ||
name: blueshield officer jumpsuit | ||
description: A short-sleeved grey and blue jumpsuit, made out of a sturdy material. Blueshield standard issue. | ||
components: | ||
- type: Sprite | ||
sprite: Goobstation/Clothing/Uniforms/Jumpsuit/blueshield_officer.rsi | ||
- type: Clothing | ||
sprite: Goobstation/Clothing/Uniforms/Jumpsuit/blueshield_officer.rsi | ||
- type: Armor | ||
modifiers: | ||
coefficients: | ||
Blunt: 0.95 | ||
Heat: 0.95 | ||
|
||
- type: entity | ||
parent: ClothingUniformBase | ||
id: ClothingUniformJumpsuitNanotrasenRepresentative | ||
name: nanotrasen representative suit | ||
description: A black suit worn by officials. | ||
components: | ||
- type: Sprite | ||
sprite: Goobstation/Clothing/Uniforms/Jumpsuit/nanotrasen_representative.rsi | ||
- type: Clothing | ||
sprite: Goobstation/Clothing/Uniforms/Jumpsuit/nanotrasen_representative.rsi |
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Resources/Prototypes/Goobstation/Entities/Markers/Spawners/jobs.yml
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# Command | ||
|
||
- type: entity | ||
id: SpawnPointBlueshieldOfficer | ||
parent: SpawnPointJobBase | ||
name: blueshieldofficer | ||
components: | ||
- type: SpawnPoint | ||
job_id: BlueshieldOfficer | ||
- type: Sprite | ||
layers: | ||
- state: green | ||
- state: ertleader | ||
|
||
- type: entity | ||
id: SpawnPointNanotrasenRepresentative | ||
parent: SpawnPointJobBase | ||
name: nanotrasenrepresentative | ||
components: | ||
- type: SpawnPoint | ||
job_id: NanotrasenRepresentative | ||
- type: Sprite | ||
layers: | ||
- state: green | ||
- state: centcom |
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Resources/Prototypes/Goobstation/Entities/Objects/Weapons/Melee/cane.yml
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- type: entity | ||
name: cane blade | ||
suffix: Nanotrasen | ||
parent: BaseItem | ||
id: CaneBladeNanotrasen | ||
description: A sharp blade with a cane shaped hilt, a Nanotrasen logo is engraved on the blade. | ||
components: | ||
- type: Sharp | ||
- type: Sprite | ||
sprite: Objects/Weapons/Melee/cane_blade.rsi | ||
state: icon | ||
- type: MeleeWeapon | ||
wideAnimationRotation: 65 | ||
attackRate: 1.25 | ||
damage: | ||
types: | ||
Slash: 10 | ||
soundHit: | ||
path: /Audio/Weapons/bladeslice.ogg | ||
- type: Item | ||
size: Normal | ||
sprite: Objects/Weapons/Melee/cane_blade.rsi | ||
- type: Tag | ||
tags: | ||
- CaneBlade | ||
- type: DisarmMalus | ||
|
||
- type: entity | ||
id: CaneSheathFilledNanotrasen | ||
parent: CaneSheath | ||
suffix: Filled, Nanotrasen | ||
components: | ||
- type: ContainerFill | ||
containers: | ||
item: | ||
- CaneBladeNanotrasen |
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Resources/Prototypes/Goobstation/Roles/Jobs/Command/blueshield_officer.yml
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- type: job | ||
id: BlueshieldOfficer | ||
name: Blueshield Officer | ||
description: "Act as a bodyguard and advisor for Command and CentCom VIPs." | ||
playTimeTracker: JobBlueshieldOfficer | ||
requirements: | ||
- !type:DepartmentTimeRequirement | ||
department: Command | ||
min: 54000 # 15 hours | ||
- !type:DepartmentTimeRequirement | ||
department: Medical | ||
min: 54000 # 15 hours | ||
- !type:DepartmentTimeRequirement | ||
department: Security | ||
min: 54000 # 15 hours | ||
weight: 20 | ||
startingGear: BlueshieldOfficerGear | ||
icon: "JobIconNanotrasen" | ||
requireAdminNotify: true | ||
joinNotifyCrew: true | ||
supervisors: job-supervisors-centcom | ||
canBeAntag: false | ||
accessGroups: | ||
- AllAccess | ||
special: | ||
- !type:AddImplantSpecial | ||
implants: [ MindShieldImplant ] | ||
- !type:AddComponentSpecial | ||
components: | ||
- type: CommandStaff | ||
|
||
- type: startingGear | ||
id: BlueshieldOfficerGear | ||
equipment: | ||
back: ClothingBackpack | ||
jumpsuit: ClothingUniformJumpsuitBlueshieldOfficer | ||
shoes: ClothingShoesBootsCombatFilled | ||
eyes: ClothingEyesGlassesMedical | ||
gloves: ClothingHandsGlovesCombat | ||
outerClothing: ClothingBlueshieldArmourVest | ||
id: ERTSecurityPDA | ||
ears: ClothingHeadsetAltCommand | ||
belt: ClothingBeltSecurityFilled | ||
pocket1: WeaponPistolMk58 | ||
pocket2: DeathAcidifierImplanter |
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Resources/Prototypes/Goobstation/Roles/Jobs/Command/nanotrasen_representative.yml
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- type: job | ||
id: NanotrasenRepresentative | ||
name: Nanotrasen Representative | ||
description: "Represent NT, send reports back to them on the station's situation, inform the heads of anything CentCom orders them to do." | ||
playTimeTracker: JobNanotrasenRepresentative | ||
requirements: | ||
- !type:DepartmentTimeRequirement | ||
department: Command | ||
min: 54000 # 15 hours | ||
weight: 20 | ||
startingGear: NanotrasenRepresentativeGear | ||
icon: "JobIconNanotrasenRepresentative" | ||
requireAdminNotify: true | ||
joinNotifyCrew: true | ||
supervisors: job-supervisors-centcom | ||
canBeAntag: false | ||
accessGroups: | ||
- AllAccess | ||
special: | ||
- !type:AddImplantSpecial | ||
implants: [ MindShieldImplant ] | ||
- !type:AddComponentSpecial | ||
components: | ||
- type: CommandStaff | ||
|
||
- type: startingGear | ||
id: NanotrasenRepresentativeGear | ||
equipment: | ||
shoes: ClothingShoesColorBlack | ||
id: CentcomPDA | ||
ears: ClothingHeadsetCentCom | ||
pocket1: CaneSheathFilledNanotrasen | ||
storage: | ||
back: | ||
- RubberStampCentcom |
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Resources/Prototypes/Goobstation/Roles/play_time_trackers.yml
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- type: playTimeTracker | ||
id: JobBlueshieldOfficer | ||
|
||
- type: playTimeTracker | ||
id: JobNanotrasenRepresentative |
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- type: statusIcon | ||
parent: JobIcon | ||
id: JobIconNanotrasenRepresentative | ||
icon: | ||
sprite: /Textures/Goobstation/Interface/Misc/job_icons.rsi | ||
state: nanotrasenrepresentative | ||
|
||
- type: statusIcon | ||
parent: JobIcon | ||
id: JobIconBlueshield | ||
icon: | ||
sprite: /Textures/Goobstation/Interface/Misc/job_icons.rsi | ||
state: blueshield |
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...s/Textures/Goobstation/Clothing/Armor/bso_armour.rsi/equipped-OUTERCLOTHING.png
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Resources/Textures/Goobstation/Clothing/Armor/bso_armour.rsi/icon.png
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Resources/Textures/Goobstation/Clothing/Armor/bso_armour.rsi/inhand-left.png
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Resources/Textures/Goobstation/Clothing/Armor/bso_armour.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Taken from Paradise Station at commit https://github.com/ParadiseSS13/Paradise/pull/26498/commits/17c167b6648e8b67eb9c2f23f2f5b61e1a86f028", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "icon" | ||
}, | ||
{ | ||
"name": "equipped-OUTERCLOTHING", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-left", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-right", | ||
"directions": 4 | ||
} | ||
] | ||
} |
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...s/Textures/Goobstation/Clothing/Back/Satchels/nanorep.rsi/EQUIPPED-backpack.png
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Resources/Textures/Goobstation/Clothing/Back/Satchels/nanorep.rsi/icon.png
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Resources/Textures/Goobstation/Clothing/Back/Satchels/nanorep.rsi/inhand-left.png
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Resources/Textures/Goobstation/Clothing/Back/Satchels/nanorep.rsi/inhand-right.png
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Resources/Textures/Goobstation/Clothing/Back/Satchels/nanorep.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Modified from tgstation at commit https://github.com/tgstation/tgstation/commit/547852588166c8e091b441e4e67169e156bb09c1 by KingFroozy (Github) for SS14", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "icon" | ||
}, | ||
{ | ||
"name": "EQUIPPED-backpack", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-left", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-right", | ||
"directions": 4 | ||
} | ||
] | ||
} |
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...ces/Textures/Goobstation/Clothing/Eyes/Glasses/medglasses.rsi/equipped-EYES.png
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Resources/Textures/Goobstation/Clothing/Eyes/Glasses/medglasses.rsi/icon.png
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Resources/Textures/Goobstation/Clothing/Eyes/Glasses/medglasses.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Taken from paradise at commit https://github.com/ParadiseSS13/Paradise/pull/26498/commits/17c167b6648e8b67eb9c2f23f2f5b61e1a86f028", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "icon" | ||
}, | ||
{ | ||
"name": "equipped-EYES", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-left", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-right", | ||
"directions": 4 | ||
} | ||
] | ||
} |
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