Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

The Migration Update #124

Open
wants to merge 7 commits into
base: main
Choose a base branch
from
Open

The Migration Update #124

wants to merge 7 commits into from

Conversation

SoyRA
Copy link
Contributor

@SoyRA SoyRA commented Nov 4, 2024

The massive thing is real!

  1. I tried to bring everything from the GitHub wiki and the old documentation.
  2. I tried to bring everything from the Discord server FAQ channel, as well as the website.
  3. I have added new things like the whole Log in topic and questions about security (and conspiracy).

I think everything is relatively good, although I ask for more emphasis on the security part because maybe it's not necessary to mention my repository and even better words could be used.


The only thing I didn't finish adding was this, I'll leave it here just in case it's useful in the future:

---
slug: /migration-backup
title: Migration backup
unlisted: true
---

:::danger OUTDATED AND UNVERIFIED

The following information is copied from **old wiki / documentation**, so <u>**it's not up-to-date or verified**</u>.\
I've left this as information in case someone else wants to adapt and simplify it to the new documentation.

:::

## CurseForge Launcher

:::info

- On CurseForge you will find a lot of [mods](https://www.curseforge.com/minecraft/mc-mods) for Minecraft, but there are also [modpacks](https://www.curseforge.com/minecraft/modpacks).
    - Installing mods isn't difficult, but modpacks could be difficult if they're not intended for "Extract, copy and paste".
- With this guide you will be able to install the modpacks in three ways:
    - <u>Replace CurseForge Launcher with SKlauncher</u>: You will continue to use *CurseForge Launcher* to download modspacks and stuff, but instead of starting with *Minecraft Launcher* it will use *SKlauncher*.
    - <u>Change the Game Directory</u>: You will use *CurseForge Launcher* to install the modpacks, but you will configure SKlauncher to use that modpack.
    - <u>Move the modpack manually</u>: In some cases they allow you to download the modpack without *CurseForge Launcher* so you install it manually.

:::warning Windows only

- While *CurseForge Launcher* can be used on Linux and Mac OS, this guide is written for Windows.
    - Everything should work anyway, but the guide won't tell you where to go on Linux / Mac OS.

:::

### Replace CurseForge Launcher with SKlauncher
1. Download and install the [CurseForge Launcher](https://download.curseforge.com/).
    * Start it after installation and click on *Minecraft* to install it.
2. Go to [SKlauncher - Downloads](https://skmedix.pl/sklauncher/downloads), download the **Windows (`.exe`)** and rename the file to `minecraft.exe`
    * Be careful, you may not [see the file extension](https://www.tenforums.com/tutorials/62842-hide-show-file-name-extensions-windows-10-a.html) and end up with `minecraft.exe.exe` :P
3. Copy this `minecraft.exe` to paste it in `%USERPROFILE%\curseforge\minecraft\Install` (replacing the original).
    * If you didn't modify the *CurseForge's Minecraft modding folder*, that' s the default path.
4. Done, now CurseForge will launch *SKlauncher* instead of *Minecraft Launcher*.

### Change the Game Directory
1. Download and install the [CurseForge Launcher](https://download.curseforge.com/).
    * Start it after installation and click on *Minecraft* to install it.
2. Install the modpack you want but don't start it (since it will start *Minecraft Launcher*).
3. Download and install the *Mod Loader* (for example: Forge) that the modpack uses.
4. Start *SKlauncher* and edit the *Mod Loader profile* to change the [Game Directory](../../faq/#how-does-game-directory-work) to the path where the modpack is installed.
    * Go to the *My Modpacks* tab in *CurseForge*, right click on the modpack and then *Open Folder* to see where it's installed.
5. Done, after the profile is edited you will be able to start it and play using the modpack.

### Move the modpack manually
- I can't find a modpack that doesn't have its own instructions, if it does NOT have an option for *Minecraft Launcher* (nothing for *CurseForge* or others) then you're likely to have a bad time.

Also slightly modified spacing to maintain consistency with the rest of the documents
Everything that was on the GitHub wiki and in the old Documentation (which never came out) is now part of Docusaurus.
@SoyRA SoyRA added documentation Improvements or additions to documentation enhancement New feature or request labels Nov 4, 2024
@SoyRA SoyRA requested a review from a team November 4, 2024 03:27
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
documentation Improvements or additions to documentation enhancement New feature or request
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant