Releases: sisby-folk/surveyor
Releases · sisby-folk/surveyor
0.1.0-alpha.3
Changes:
- fix death cause always being generic on player death landmarks
Full Changelog: v0.1.0-alpha.2...v0.1.0-alpha.3
0.1.0-alpha.2
Changes:
- add player death landmarks
- is an "event landmark" - includes a long for creation time
- is a "flavour landmark" - includes a random integer - for use in flavour text generation
- includes the vanilla death message in the name field
- clean up client checks
Full Changelog: v0.1.0-alpha.1...v0.1.0-alpha.2
0.1.0-alpha.1
Initial release!
Summary:
- Terrain summaries are generated on both the server and client
- Structure summaries are generated on the server and sent to clients
- Landmarks can be created on the server and client, and are shared to all players.
- Structure and landmark visibility is not yet implemented - everything is sent to all players
- Restoring terrain exploration from the server (and map sharing) is not yet implemented
- API is a usable but messy and unstable
- Poor crash and error handling across the board
- Javadoc is extremely limited
Full Changelog: https://github.com/sisby-folk/surveyor/commits/v0.1.0-alpha.1