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Releases: sisby-folk/surveyor

0.1.0-alpha.3

01 Mar 00:43
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Changes:

  • fix death cause always being generic on player death landmarks

Full Changelog: v0.1.0-alpha.2...v0.1.0-alpha.3

0.1.0-alpha.2

01 Mar 00:18
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Changes:

  • add player death landmarks
    • is an "event landmark" - includes a long for creation time
    • is a "flavour landmark" - includes a random integer - for use in flavour text generation
    • includes the vanilla death message in the name field
  • clean up client checks

Full Changelog: v0.1.0-alpha.1...v0.1.0-alpha.2

0.1.0-alpha.1

29 Feb 02:35
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Initial release!

Summary:

  • Terrain summaries are generated on both the server and client
  • Structure summaries are generated on the server and sent to clients
  • Landmarks can be created on the server and client, and are shared to all players.
  • Structure and landmark visibility is not yet implemented - everything is sent to all players
  • Restoring terrain exploration from the server (and map sharing) is not yet implemented
  • API is a usable but messy and unstable
  • Poor crash and error handling across the board
  • Javadoc is extremely limited

Full Changelog: https://github.com/sisby-folk/surveyor/commits/v0.1.0-alpha.1