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Local multiplayer Android game built in Java Gradle with LibGDX, utilizing design and architectural patterns like MVC and ECS. School project in TDT4240 at NTNU.

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sindremil/PirateWars

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To run the project either see the "Download APKs" section to download and install either a .apk (Android), or .jar. If you want to manually build and run the program, once you have cloned the repo you can run the command "./gradlew desktop:dist" to create a runnable .jar file in desktop/build/libs/

To create an .apk run the command "gradlew android:assembleRelease" which will put a .apk file in android/build/outputs/apk.

Alternatively you can use Anddoird Studio's built in functions to run the app or export an .apk file.

Download APKs

To install the game on an Android device, go to this https://shorturl.at/nRUVW. It might take some time to start downloading, so be patient. If prompted with questions asking for verification, press "accept" or "yes". To run the game, run the PirateWars.apk.

To install the game on a Windows device, go to this link https://shorturl.at/qtuJ1. It might take some time to start downloading, so be patient. If prompted with questions asking for verification, press "accept" or "yes". Double-click the runnable JAR file named "PirateWars" to run the game. You need to have installed a JVM.

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Local multiplayer Android game built in Java Gradle with LibGDX, utilizing design and architectural patterns like MVC and ECS. School project in TDT4240 at NTNU.

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