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(Snippet) Constants
simon987 edited this page Nov 3, 2019
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1 revision
;*************************** Hardware IDs
HWID_LEGS equ 0x1
HWID_LASER equ 0x2
HWID_LIDAR equ 0x3
HWID_KEYBOARD equ 0x4
HWID_DRILL equ 0x5
HWID_INV equ 0x6
HWID_RNG equ 0x7
HWID_CLOCK equ 0x8
HWID_HOLO equ 0x9
HWID_BATTERY equ 0xA
HWID_FLOPPY equ 0xB
HWID_RADIO equ 0xC
HWID_COMPORT equ 0xD
;*************************** Drill actions IDs
DRILL_POLL equ 1
DRILL_GATHER equ 2
; Drill status
DRILL_STATUS_OK equ 0
DRILL_STATUS_BUSY equ 1
;*************************** Inventory actions IDs
INV_CLEAR equ 0
INV_POLL equ 1
;*************************** Laser actions IDs
LASER_WITHDRAW equ 1
LASER_DEPOSIT equ 2
;*************************** Legs actions IDs
LEGS_SET_DIRECTION equ 1
LEGS_SET_DIRECTION_AND_WALK equ 2
; Legs directions
LEGS_DIR_NORTH equ 0
LEGS_DIR_EAST equ 1
LEGS_DIR_SOUTH equ 2
LEGS_DIR_WEST equ 3
;*************************** LiDAR actions IDs
LIDAR_GET_POS equ 1
LIDAR_GET_PATH equ 2
LIDAR_GET_MAP equ 3
LIDAR_GET_WORLD_POS equ 4
;*************************** Keyboard actions IDs
KEYBOARD_CLEAR equ 0
KEYBOARD_FETCH_KEY equ 1
;*************************** Hologram Projector actions IDs
HOLO_CLEAR equ 0
HOLO_DISPLAY_HEX equ 1
HOLO_DISPLAY_STRING equ 2
HOLO_DISPLAY_DEC equ 3
HOLO_DISPLAY_COLOR equ 4
;*************************** Battery actions IDs
BATTERY_POLL equ 1
BATTERY_GET_MAX_CAPACITY equ 2
;*************************** Random Number Generator actions IDs
RNG_POLL equ 0
;*************************** Clock actions IDs
CLOCK_POLL equ 0
;*************************** Floppy Disk actions IDs
FLOPPY_POLL equ 1
FLOPPY_READ_SECTOR equ 2
FLOPPY_WRITE_SECTOR equ 3
;*************************** Radio actions IDs
RADIO_LISTEN equ 1
;*************************** Com Port actions IDs
COMPORT_BUFFER_CLEAR equ 0
COMPORT_POLL equ 1
COMPORT_FRONT_PORT_OUT equ 2
COMPORT_SELF_OUT equ 3
COMPORT_CONSOLE_CLEAR equ 4
;*************************** Keys IDs
KEY_ESC equ 0x1b
KEY_SPACE equ 0x20
KEY_ENTER equ 0xd
KEY_0 equ 0x30
KEY_1 equ 0x31
KEY_2 equ 0x32
KEY_3 equ 0x33
KEY_4 equ 0x34
KEY_5 equ 0x35
KEY_6 equ 0x36
KEY_7 equ 0x37
KEY_8 equ 0x38
KEY_9 equ 0x39
KEY_A equ 0x41
KEY_B equ 0x42
KEY_C equ 0x43
KEY_D equ 0x44
KEY_E equ 0x45
KEY_F equ 0x46
KEY_G equ 0x47
KEY_H equ 0x48
KEY_I equ 0x49
KEY_J equ 0x4a
KEY_K equ 0x4b
KEY_L equ 0x4c
KEY_M equ 0x4d
KEY_N equ 0x4e
KEY_O equ 0x4f
KEY_P equ 0x50
KEY_Q equ 0x51
KEY_R equ 0x52
KEY_S equ 0x53
KEY_T equ 0x54
KEY_U equ 0x55
KEY_V equ 0x56
KEY_W equ 0x57
KEY_X equ 0x58
KEY_Y equ 0x59
KEY_Z equ 0x5a
;*************************** Items IDs
ITEM_BIOMASS equ 1
ITEM_IRON equ 3
ITEM_COPPER equ 4
; **PASTE CONSTANTS DEFINITIONS HERE**
.text
CALL print_battery
BRK
;**************************************
;* print_battery()
;* display / print remaing battery charge
;* does not require arguments from stack or register prior to calling
;* does not overwrite or alter stack or registers
print_battery:
PUSH A ; store A
PUSH B ; store B
MOV A, BATTERY_POLL ; indicates we want to poll the battery charge when
; interrupt sent to battery
HWI HWID_BATTERY ; battery remaining charge (kilo Joules)
; is stored in B register now
MOV A, HOLO_DISPLAY_HEX ; HOLO_DISPLAY_HEX == BATTERY_POLL == 1
; makes this redundant, but you get the idea.
HWI HWID_HOLO ; value in B register is displayed on your bot
POP B
POP A
RET