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Factional Cargo, done in a day #3758
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hellow should the egun lasgun and mini egun have a discount for nt since theyre sharplite. thanks and have fun |
for magazines, remember to offer the smallest size. stuff like the 6 round box mags for the bulldog & mastiff for both syndies & inteq |
All of these are the smallest sizes as appropriate for their respective guns. Already covered my bases. |
through the time this was testmerged, it didnt break anything - why hasnt it been merged yet? even if there ends up being a handful of things missing, itd be almost comedically easy to add on in further prs |
@@ -75,54 +91,70 @@ | |||
desc = "Contains a .22lr magazine for the Himehabu pistol, containing ten rounds." | |||
contains = list(/obj/item/ammo_box/magazine/m22lr_himehabu) | |||
cost = 200 | |||
faction = /datum/faction/scarborough_arms | |||
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/datum/supply_pack/magazine/himehabu_mag |
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oh hey, this should be /asp_mag
Signed-off-by: rye-rice <[email protected]>
Co-authored-by: Mark Suckerberg <[email protected]> Signed-off-by: rye-rice <[email protected]>
Signed-off-by: Mark Suckerberg <[email protected]>
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we're almost there
Co-authored-by: Mark Suckerberg <[email protected]> Signed-off-by: rye-rice <[email protected]>
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good enough for merge, there will be further PRs on it I imagine
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> Split off from Overmap Expansion # 5 This was done in a day. Yes. This Thing that has been anticipated for 2-3 years was done in a day. How did I even accomplish this? While attempting to unhardcode cargo/clean up outpost code, I noticed that factional cargo was actually really easy to do. So I did it. If I really wanted to be fancy, I could take 12 months to code cargo from scratch. But this was easier. So I did it. huge thanks to @firebudgy for coding support and adding more stuff to factional cargo instead of this just being a bare framework ![November 12 2024 462](https://github.com/user-attachments/assets/49e8e086-767b-4f8b-abbf-375e4d61d822) ![November 12 2024 461](https://github.com/user-attachments/assets/6777d7d5-a7d1-48d7-9eb1-57685123dae1) ![November 12 2024 460](https://github.com/user-attachments/assets/95df2b56-f499-4895-8600-28dbfebae145) :cl: rye-rice, firebudgy add: Factional cargo. del: the remminants of the P16 as it was already completely removed in Serene Sporting balance: Sporter is now 400 credits. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: rye-rice <[email protected]> Signed-off-by: Mark Suckerberg <[email protected]> Co-authored-by: retlaw34 <[email protected]> Co-authored-by: Mark Suckerberg <[email protected]>
About The Pull Request
Split off from Overmap Expansion # 5
This was done in a day.
Yes. This Thing that has been anticipated for 2-3 years was done in a day.
How did I even accomplish this?
While attempting to unhardcode cargo/clean up outpost code, I noticed that factional cargo was actually really easy to do. So I did it. If I really wanted to be fancy, I could take 12 months to code cargo from scratch. But this was easier. So I did it.
huge thanks to @firebudgy for coding support and adding more stuff to factional cargo instead of this just being a bare framework
Why It's Good For The Game
Changelog
🆑 rye-rice, firebudgy
add: Factional cargo.
del: the remminants of the P16 as it was already completely removed in Serene Sporting
balance: Sporter is now 400 credits.
/:cl: