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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Touches up saycode related to succumbing just a little bit. Originally was intended to actually solve a problem, but it didn't, and I figured it was fine to add the tweaks I made anyways for the hell of it. Also made the dramatic "last words" screen text a bit more consistent. Yes, I know it was for drama reasons, but this is far better than having to use an entire get_hearers call for it, and I doubt anyone will notice a difference. ## Why It's Good For The Game Succumb code was kind of a mess, so I cleaned it up. Honestly, I don't think this should be in say() at all, but hey, I just work here. ## Changelog :cl: tweak: Whispering (as in, directly using the verb or typing `#` before your message) will now skip the succumb confirmation prompt, while normal talking will still continue to prompt if you want to succumb. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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