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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Replaces the Jump To Mob HUD button with a respawn button. ![image](https://github.com/user-attachments/assets/d5adc2be-893f-4a06-97e3-4a513c597a7e) Thanks @meikiato from the discord for the above text. I am not wordy. ![image](https://github.com/user-attachments/assets/23c53a46-4f17-40ad-b383-377ad41c8319) The respawn button confirms your choice if you have a body to return to, otherwise this confirmation will not appear. <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Respawning is an important part of shiptest, whether you're checking ships before the round or respawning after an unfortunate death. This makes it a more accessible and obvious option for new players, and requires less mucking about in the verb menu. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: Replaced Jump To Mob on ghost HUD with a respawn option. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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