Skip to content

Checks

Checks #21430

Re-run triggered November 14, 2024 19:24
Status Cancelled
Total duration 6m 32s
Artifacts 1

ci_suite.yml

on: merge_group
Start Gate
0s
Start Gate
Matrix: Integration Tests
Completion Gate
0s
Completion Gate
Fit to window
Zoom out
Zoom in

Annotations

5 errors, 8 warnings, and 10 notices
/datum/unit_test/emoting: /datum/unit_test/emoting: code/modules/unit_tests/emoting.dm#L19
Expected 2 to be equal to 1. Human shrugged while unconscious
Integration Tests (BASIC_TESTS) / run_integration_tests
FAIL /datum/unit_test/emoting 15s
Integration Tests (BASIC_TESTS) / run_integration_tests
Process completed with exit code 1.
Integration Tests (SHIP_PLACEMENT_TEST) / run_integration_tests
Canceling since a higher priority waiting request for 'Checks-refs/heads/gh-readonly-queue/master/pr-3711-9fb5e3c072afd20811e53836e6b7a77efc6aa7aa' exists
Integration Tests (SHIP_PLACEMENT_TEST) / run_integration_tests
The operation was canceled.
Compile Maps
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Linters
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)
Windows Build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Integration Tests (RUIN_PLACEMENT_TEST) / run_integration_tests
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Integration Tests (PLANET_GEN_TEST) / run_integration_tests
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Integration Tests (CREATE_AND_DESTROY_TEST) / run_integration_tests
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Integration Tests (BASIC_TESTS) / run_integration_tests
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
: /datum/unit_test/defined_item_states: code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/e_gun/turret in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'. item_state = "turretlaser"
: /datum/unit_test/defined_item_states: code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/e_gun/hos/brazil in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'. item_state = "hoslaser"
: /datum/unit_test/defined_item_states: code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/e_gun/hos/brazil/true in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'. item_state = "hoslaser"
: /datum/unit_test/defined_item_states: code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/e_gun/nuclear in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'. item_state = "nucgun"
: /datum/unit_test/defined_item_states: code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/e_gun/advtaser/mounted in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'. item_state = "armcannonstun4"
: /datum/unit_test/defined_item_states: code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/shrink_ray in both 'icons/mob/inhands/weapons/guns_lefthand.dmi' & 'icons/mob/inhands/weapons/guns_righthand.dmi'. item_state = "shrink_ray"
: /datum/unit_test/defined_item_states: code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/laser/retro in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'. item_state = "spur"
: /datum/unit_test/defined_item_states: code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/laser/captain/brazil in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'. item_state = "caplaser"
: /datum/unit_test/defined_item_states: code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/laser/e10 in both 'icons/obj/guns/manufacturer/eoehoma/lefthand.dmi' & 'icons/obj/guns/manufacturer/eoehoma/righthand.dmi'. item_state = "spur"
: /datum/unit_test/defined_item_states: code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/lasercannon in both 'icons/mob/inhands/weapons/guns_lefthand.dmi' & 'icons/mob/inhands/weapons/guns_righthand.dmi'. item_state = "laser"