A interactive film utilizing Tobii's eye-tracking technology
- Tobii eye tracker
- Tobii Core software
- Windows x64
- Unity
- Tobii SDK
There are two types of videos: background and objects.
Videos in each scene is multi-layered. BlendShader.shader is to blend the background with particular objects into single video texture.
Blur the video texture to mimic depth of filed effects.
Since the objects is animated, the colliders of it must be animated as well.
To determine which object video should be played, a dynamic video selection is used.
- Shenghan Gao (me) - interaction design and development
- Dongqi Shen - filming, concepts, screenwriting
- Xinlei Liu, Zhou Wei - actor/ actress