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shawnlawson/ofxCocoaWindowNibless
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ofxCocoaWindowNibless DESCRIPTION ----------- Inspired from Memo's original ofxCocoaWindow. I didn't want to use Nib files, wanted to be as close to using the GLUT windowing as possible, and needed something that was compatible with OF 007 and GLEW. ADDING TO A PROJECT ------------------ 1 Add ofxCocoaWindowNibless to addons folder 2 Add CoreVideo.framework 3 Rename any file with Objective-C headers or code will need to be renamed to be Objective-C++ compatible. .cpp to .mm 4 Window handle must be passed to testApp if we want to unlink update rate from draw frame rate ofRunApp( new testApp(&cocoaWindow) ); FUTURE ------ Multi-window with shared GL Context resources. Scrollwheel. Handle OF_FULLSCREEN on launch. Better handling of window titles. Drag and Drop. KNOWN PROBLEMS -------------- ofSetWindowPosition() when called from setup() seems to have no effect. Possibly other window related things in setup() will not work.
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Nibless cocoa windows for openframeworks
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