Sean Middleditch [email protected]
One to four players connect with XBox controllers. The left stick moves the players around. The right trigger extends the player's shield.
Players take damage by hitting other objects at high speeds or by being hit by the enemy creatures. Last player alive wins. In solo mode, aim for survival time.
The black areas are holes (don't fall in). The white areas are walls, and can be used to bounce off of or slam enemies into.
The following are items that would be nice to do if the desire to continue hacking on the code takes hold of me.
- Real animations, especially for dying and falling in pits.
- Prettier graphics.
- Proper menus, intro screens, and credits.
- Sound effects and music.
- Little tweaks to gameplay/physics.
- Better and more game arenas.
- Power ups?
- More game modes?
Copyright (C) 2012 Sean Middleditch
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.