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Added copyright notice to all .swift files (#391) #403
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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23 changes: 18 additions & 5 deletions
23
Keyboards/KeyboardsBase/ScribeFunctionality/Annotate.swift
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Hey!! 👋
Just wondering about something here..
How would we plan on maintaining this license header in all the relevant files? Not sure if some automation was used to make the changes in this PR, but could there be something like .editorconfig that we could use to generate these (especially if we'd like to tweak the text in the future)?
CC: @andrewtavis
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Any level of automation would be appreciated for this. I believe that @Jag-Marcel was going through individually as this was also a task of better understanding the codebase. The file headers also have a description of the file, which we thought was important. Could you send along an example of how the license could be automated with this, @wkyoshida?
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It seems like this might be possible with Xcode perhaps (ref)? I don't have Xcode to be able to validate if this works though..
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This seems to be a bit more for changing the default for when the file is made, but maybe I'm not reading it clearly 🤔 Would be good to include though! I'd say it's a different issue though.