Added novice and respawn zones to runtimeData #28
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This caches the novice and respawn zone values and places them into
runtimeData
each tick. This cache is cleared once a tick, but could be setup to cache until the nearest novice/respawn zone will expire. The reason I didn't set it up this way is because I do not know the exact procedures on novice/respawn zone creation, so I do not know if they can invalidate the cache.I have not tested this with IVM, but a quick glance through the ivm branch suggests it should work the same way, but I could be very wrong on that.
This is an attempted revision of this concept:
screeps/engine#88
This is the PR to access these dates:
screeps/engine#89
It's worth noting that some other files could be refactored to use this data. The primary example being the nuker structure.