-
Notifications
You must be signed in to change notification settings - Fork 169
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Favorite Group swapping fails to equip apparel with matching Item IDs #52
Comments
WorkaroundUse the mod "Jaxons Renamer" to rename the items that have the same name |
I have tried renaming and Still doesn't work for me. I initially installed skyui5.1 with skyrim ( TESV.exe version 1.9.32 and SKSE version ( skse_loader.exe version 0.1.7.3). I none of the favorite groups cycled at all. I removed 5.1 and installed 4.1 for skyui ( nmm uninstall 5.1 --> loot refresh -- wrye bash (create patch) --> launch game --> quit game --> nmm install 4.1 --> loot --> wrye bash (create new patch ) --> launch game again. Install worked fine. Now favorites cycle but issues with same material items.
|
I wonder, can you please just add a command to group view? Where we see "[F] Ungroup", "[R] Group Use", etc. -- add "[C] Clear Group", pleeeease. It would clear both visible and invisible refs. I believe it can be done pretty simple, would be pretty convenient to use, and would not affect current behaviour (which is acutally correct: it remembers gear temporarily removed by Sheogorath's, Augur's & Sidna Mines quests). Don't remember whether this issue was faced on SkyrimSE, but in theory it should be. So proposition applies to it too. BTW I tried clearing SkyUI data from saves using Fallrim Tools. It fixed subject bug, but introduced another: both SkyUI's active effect icons & Frostfall's meters stopped showing. (No surprise: it's too dirty & rough hack.) |
@schlangster I would like to agree with the comment from @dimgel above. I experience this issue during my own game using SkyUI in Skyrim SE and was able to remedy the situation by the following:
It would be easier to prevent this bug going forward by gracefully implementing the suggestion from the above comment. |
Thank you Paulholio !
|
im having the same issue. |
This post describes an issue with SkyUI that I have experienced, and which I first saw reported here. I believe it to be a bug.
I've done several tests, and it seems that if you swap between Favorite Groups that contain enchanted apparel with different names but were created from items with the same generic name and appearance (I presume that matching item ids are what really matter), the matching item will fail to equip.
An example: Group 1 contains a gold ring enchanted with Fortify Alteration and renamed "Gold Ring A". Group 2 contains a gold ring enchanted with Fortify Carry Weight and renamed "Gold Ring B". If Gold Ring A is equipped, switching to Group 2 will not equip Gold Ring B. Switching back to Group A will keep Gold Ring A equipped. The reverse applies when Gold Ring B is initially equipped: switching to Group 1 will not equip Gold Ring A, and switching back to Group 2 will keep Gold Ring B equipped.
I have tested this using rings, necklaces, circlets, and mage hoods with consistent results. I have tried this with and without the "Unequip Armor" and "Unequip Hands" options checked for each group. I have not tested switching between weapons with the same item id.
I performed my tests with all mods other than SkyUI disabled. I have Dawnguard, Hearthfire, and Dragonborn installed and enabled. SkyUI.esp is last in my load order. I am running version 4.1 of SkyUI, version 1.6.16 rel 44 of SKSE, and version 1.9.32.0.8 of Skyrim.
The text was updated successfully, but these errors were encountered: