-
Notifications
You must be signed in to change notification settings - Fork 32
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Volume: Introduce ray shuffling to limit banding artifacts #709
Conversation
bfb16fe
to
1afd5cb
Compare
1afd5cb
to
6eedc16
Compare
…nd fix scale of RAI-based volumes
c6f22d5
to
2772032
Compare
… colormaps if given colormap is not found in LUTService
src/test/kotlin/graphics/scenery/tests/examples/volumes/FlybrainOutOfCoreExample.kt
Show resolved
Hide resolved
src/test/kotlin/graphics/scenery/tests/examples/volumes/OutOfCoreRAIExample.kt
Show resolved
Hide resolved
src/test/kotlin/graphics/scenery/tests/examples/volumes/NetworkVolumeExample.kt
Show resolved
Hide resolved
src/test/kotlin/graphics/scenery/tests/examples/volumes/OrthoViewExample.kt
Show resolved
Hide resolved
src/test/kotlin/graphics/scenery/tests/examples/volumes/CroppingExample.kt
Show resolved
Hide resolved
src/test/kotlin/graphics/scenery/tests/examples/compute/PersistentTextureRequestsExample.kt
Show resolved
Hide resolved
src/test/kotlin/graphics/scenery/tests/examples/compute/CustomVolumeManagerExample.kt
Show resolved
Hide resolved
src/test/kotlin/graphics/scenery/tests/examples/basic/AtmosphereExample.kt
Show resolved
Hide resolved
src/test/kotlin/graphics/scenery/tests/examples/advanced/VRVolumeCroppingExample.kt
Show resolved
Hide resolved
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Tested on BDVExample and ProceduralVolumeExample and the viz looks great.
Many examples have the wrong path for the volumes
@kephale the paths are not wrong, I have updated the demo models zip file yesterday, with |
Ahh, yeah I have an old model directory. Another reason to autodownload :D |
This PR adds shuffling to cast rays in order to reduce banding artifacts.