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feat(job): add job run waiter (scaleway#1947)
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package jobs | ||
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import ( | ||
"time" | ||
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"github.com/scaleway/scaleway-sdk-go/internal/async" | ||
"github.com/scaleway/scaleway-sdk-go/internal/errors" | ||
"github.com/scaleway/scaleway-sdk-go/scw" | ||
) | ||
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const ( | ||
defaultRetryInterval = 15 * time.Second | ||
defaultTimeout = 15 * time.Minute | ||
) | ||
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type WaitForJobRunRequest struct { | ||
JobRunID string | ||
Region scw.Region | ||
Timeout *time.Duration | ||
RetryInterval *time.Duration | ||
} | ||
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// WaitForJobRun waits for the job run to be in a "terminal state" before returning. | ||
// This function can be used to wait for a job run to fail for example. | ||
func (s *API) WaitForJobRun(req *WaitForJobRunRequest, opts ...scw.RequestOption) (*JobRun, error) { | ||
timeout := defaultTimeout | ||
if req.Timeout != nil { | ||
timeout = *req.Timeout | ||
} | ||
retryInterval := defaultRetryInterval | ||
if req.RetryInterval != nil { | ||
retryInterval = *req.RetryInterval | ||
} | ||
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terminalStatus := map[JobRunState]struct{}{ | ||
JobRunStateSucceeded: {}, | ||
JobRunStateFailed: {}, | ||
JobRunStateCanceled: {}, | ||
} | ||
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jobRun, err := async.WaitSync(&async.WaitSyncConfig{ | ||
Get: func() (interface{}, bool, error) { | ||
res, err := s.GetJobRun(&GetJobRunRequest{ | ||
JobRunID: req.JobRunID, | ||
Region: req.Region, | ||
}, opts...) | ||
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if err != nil { | ||
return nil, false, err | ||
} | ||
_, isTerminal := terminalStatus[res.State] | ||
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return res, isTerminal, nil | ||
}, | ||
Timeout: timeout, | ||
IntervalStrategy: async.LinearIntervalStrategy(retryInterval), | ||
}) | ||
if err != nil { | ||
return nil, errors.Wrap(err, "waiting for job run failed") | ||
} | ||
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return jobRun.(*JobRun), nil | ||
} |