3.10.29
sayterdarkwynd
released this
26 Jan 19:01
·
2155 commits
to master
since this release
- Avikan:
- On cold biomes they suffer heavy energy regeneration loss
- On desert-like biomes they gain a passive regen
- They are immune to the effects of Sandstorms
- They gain +25% Knockback Resistance
- They gain 10% Physical Resistance
- Fire Resist is now 50% (from 100)
- Ice Weakness is now 50% (from 100)
- NEW: Trink and Droden, from the same mod as the Avikan above. The Elithian Races mod is a high quality pack, and you really are robbing yourself if you aren't using it. Go grab it now! Check their full stats on the web page here: http://sayterdarkwynd.github.io/races.html
- Nightar:
- they no longer get the dual-wield bonus for speed/jump, since the single-wield was already stacking once for each hand anyhow. This meant you were getting doubled speed bonus, which was erroneous.
- Dark requirements lifted slightly, to give the Shadow Slash ability more utility (and due to the next change)
- Now have a slight blueish glow which sits at around Light Level 22. Their Shadow Slash activates at 26 and lower.
- Removed additional Combo Damage from the shortsword ability. Knockback is sufficient given their other power bonuses
- shadow blast attack should properly use shadow damage
- Floran:
- Poison special attack should now properly do Poison damage
- Apex:
- The damage bonus associated with Grenade Launchers has been swapped to a Crit Damage bonus
- The damage bonus associated with Rocket Launchers has been swapped to a Crit Chance bonus
- Glitch:
- Glitch now do increased Crit damage with hammers and axes. However, swinging them uses some food as a side-effect. Will not apply bonus with less than 25 energy.
- Hylotl:
- Damage bonus of 12% per hit was erroneous on the species description. This is now corrected to 6%.
- With Broadswords, a Hylotl does increased (Health / 20) damage with Crits
- Novakid:
- During daylight hours when below 50% health and adequately fed you slowly regenerate health. When the sun is down you regen at half the speed -and- regeneration costs food.
- Novakid should now properly ignore Radiation Burn damage
- Swapped 16.5% Sniper bonus damage to a 15%-25% Crit Chance bonus. Crits deal d10 extra damage
- Avian:
- When wielding wands and a one-handed weapon you gain increased Crit Damage
- When using a wand paired with a dagger, you gain the ability to channel mystic blasts from your weapon! Three different attacks are possible
- the run buff on staves was broken. removed.
- added 50% Electric Resistance
- added 35% Cosmic Resistance
- Familiar
- the run buff on staves was broken. removed.