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Use GenTreeCast where possible and move CastFromType/CastToType there.
#18
opened Nov 1, 2019 by
sandreenko
isBusyUntilNextKill
prevent spilling bu doesn't work sometimes.
#8
opened Oct 19, 2018 by
sandreenko
fgGetDominatorSet creates square time complexity in several places
#2
opened Mar 17, 2017 by
sandreenko
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