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bananarun

A 2D platform game created with SpriteKit as a weekend project. The aim is to tap to go as fast as possible without touching one of the bananas.

This project has since been fleshed out with In-App Purchases, iAds, Leadership boards, and Flurry analytics.

Using technologies: Flurry Analytics, SpriteKit, iAd, In-App Purchases

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2D SpriteKit game with iAds and InApp Purchases

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