This is the open-source code for my final project in the first semester of VNU - Unviversity of Science
- Console-based
- No external library except for STL in C/C++
- C/C++ based
- Clean code application
- Algorithms for bots (Bruteforce, Minimax, Heuristic ....)
- Scenes:
Main menu (Animated) (I worked really hard on this, pls give me a subscribe)
In-game (with colorful avatars)
Options - Dark / light mode
- Background music / VFX toggle
- Timed mode for PVP / Easy mode (Bruteforce algo) - Hard mode (Minimax algo) for PVE
- Undo (Z) / Redo (Y) / Save Game (P) in the gammeplay scene
- Animated banner after winning / losing / draw
Advisor: Mr Truong Toan Thinh
Audio collector, mechanic developer: Huynh Trung Kiet
Sub-mechanic developer: Nguyen Ngoc Khoa
Visualizer: Le Hoang Minh Huy
Leader: Mai Duc Minh Huy