Specify runtime identifier during build #77
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Currently, when building Ryujinx for windows, if we don't specify
-r win-x64
, theRuntimeIdentifier
variable becomes empty, which results inARMMeilleure.csproj
includinglibarmeilleure-jitsupport.dylib
file for windows, which is unwanted, because.dylib
isosx-arm64
only file.This PR aims at removing the mentioned file by specifying the runtime identifier during build.
So now, the resulting build for osx-arm64looks like this:
and for windows like this:
Also, I have verified the
dotnet build -c Release -r osx-arm64
is still working on M1 MacOS