Fix desyncs related to pawn mood thoughts #17
Annotations
13 warnings
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Source/Common/Util/DynDelegate.cs#L164
Cannot convert null literal to non-nullable reference type.
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Source/Common/Native.cs#L36
Cannot convert null literal to non-nullable reference type.
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Source/Common/Native.cs#L36
Cannot convert null literal to non-nullable reference type.
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Source/Common/Native.cs#L39
Cannot convert null literal to non-nullable reference type.
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Source/Common/Native.cs#L39
Cannot convert null literal to non-nullable reference type.
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Source/Common/Util/DynDelegate.cs#L129
Cannot convert null literal to non-nullable reference type.
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Source/Common/Util/ServerLog.cs#L8
Non-nullable field 'info' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Source/Common/Util/ServerLog.cs#L9
Non-nullable field 'error' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Source/Common/ChatCommands.cs#L7
Possible null reference return.
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Source/Common/CommandHandler.cs#L85
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
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The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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