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removed servererror, improved logging #2147
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Warning Rate limit exceeded@drazisil has exceeded the limit for the number of commits or files that can be reviewed per hour. Please wait 6 minutes and 49 seconds before requesting another review. How to resolve this issue?After the wait time has elapsed, a review can be triggered using the We recommend that you space out your commits to avoid hitting the rate limit. How do rate limits work?CodeRabbit enforces hourly rate limits for each developer per organization. Our paid plans have higher rate limits than the trial, open-source and free plans. In all cases, we re-allow further reviews after a brief timeout. Please see our FAQ for further information. WalkthroughWalkthroughThe changes encompass modifications across various files, primarily focusing on error handling and logging mechanisms. The custom Changes
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Caution
Inline review comments failed to post
Actionable comments posted: 89
Outside diff range and nitpick comments (21)
packages/patch/index.ts (1)
1-1
: Consider adding documentation forCastanetResponse
Ensure that
CastanetResponse
is well-documented to assist other developers in understanding its purpose and how to use it when importing from this module.packages/persona/src/_gameLogout.ts (1)
Line range hint
14-23
: Fix mismatched quotation marks inlog.debug
statementsIn the
log.debug
statements, there are mismatched quotation marks: the template literals start with a backtick (`
) but include a trailing single quote ('
), which could lead to syntax errors or unintended string contents. Ensure that the template literals use matching backticks and remove the stray single quotes.Apply this diff to correct the log messages:
log.debug( - `NPSMsg request object from _npsLogoutGameUser', + `NPSMsg request object from _npsLogoutGameUser`, ${JSON.stringify({ NPSMsg: requestPacket.toString(), })}, ); // ... log.debug( - `NPSMsg response object from _npsLogoutGameUser', + `NPSMsg response object from _npsLogoutGameUser`, ${JSON.stringify({ NPSMsg: responsePacket.toString(), })}, );Also applies to: 28-37
packages/lobby/src/handlers/_setMyUserData.ts (1)
Line range hint
22-23
: Avoid logging sensitive user information directlyLogging user IDs can expose personally identifiable information (PII). Consider anonymizing or omitting user identifiers in logs to enhance privacy.
packages/persona/src/_selectGamePersona.ts (2)
Line range hint
7-14
: Update JSDoc@param
annotation forlog
to match the new typeThe
@param
annotation for thelog
parameter still referencesimport("pino").Logger
, but thelog
parameter type has been updated toServerLogger
. This inconsistency may lead to confusion or incorrect type checking.Apply this diff to update the JSDoc:
/** * Selects a game persona and marks it as in use * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage} args.message - * @param {import("pino").Logger} [args.log=getServerLogger({ module: "LoginServer" })] + * @param {ServerLogger} [args.log=getServerLogger({ module: "PersonaServer" })] * @returns {Promise<{ * connectionId: string, * messages: SerializedBufferOld[], * }>} */
26-26
: Remove the optional modifier?
forlog
in the type definitionSince the
log
parameter has a default value, it will always have a value when the function is called. Marking it as optional with?
is unnecessary and can be removed for clarity.Apply this diff to the type definition:
}: { connectionId: string; message: LegacyMessage; - log?: ServerLogger; + log: ServerLogger; }): Promise<{packages/shared/src/messageFactory.ts (1)
58-58
: Consider updating the error message for claritySince
Size
is a static getter property, consider changing the error message to reflect that it is a property, not a method.Apply this diff to update the error message:
- throw new Error("Method 'Size' must be implemented."); + throw new Error("Property 'Size' must be implemented.");packages/lobby/src/MiniRiffMessage.ts (2)
25-25
: Remove redundant JSDoc@param
annotationSince TypeScript provides type information, the JSDoc
@param {MiniRiffInfo} riff
is redundant. Consider removing it to simplify the code.Apply this diff to remove the redundant annotation:
- /** @param {MiniRiffInfo} riff */ addRiff(riff: MiniRiffInfo) { this._riffList.push(riff); }
83-83
: Usenew
keyword when creatingError
objectsWhen creating
Error
objects, it's best practice to use thenew
keyword. ChangeError("Riff name is too long")
tonew Error("Riff name is too long")
.Apply this diff:
- throw Error("Riff name is too long"); + throw new Error("Riff name is too long");packages/persona/src/_getFirstBuddy.ts (1)
Line range hint
1-16
: Define an interface for the function parameters to improve clarityConsider creating a dedicated interface for the function parameters to enhance readability and maintainability. This approach centralizes the parameter definitions and can prevent potential mismatches between the destructured parameters and their types.
Here's how you can define an interface for the parameters:
interface GetFirstBuddyParams { connectionId: string; message: LegacyMessage; log?: ServerLogger; } export async function _getFirstBuddy({ connectionId, message, log = getServerLogger({ module: "PersonaServer", }), }: GetFirstBuddyParams): Promise<{ connectionId: string; messages: SerializedBufferOld[]; }> { // ... }packages/shard/src/index.ts (1)
93-96
: Add logging for better error observability.Consider logging the errors before throwing them to aid in debugging and monitoring, especially if the exceptions might be caught and handled silently elsewhere.
For example:
catch (error) { const err = Error(`Error reading public key file: ${String(error)}`); + console.error(err); err.cause = error; throw err; }
Repeat this addition in the
handleGetCert
function as well.packages/gateway/src/web.ts (1)
Line range hint
94-112
: Ensureconfig.host
is defined before using it in route handlersIn the route handlers for
/ShardList/
,/cert
,/key
, and/registry
,config.host
is used without verifying if it is defined. Ifconfig.host
is undefined, this could lead to runtime errors or unintended behavior.Apply this diff to add checks ensuring
config.host
is defined:webServer.get("/ShardList/", (_request, reply) => { const config = getServerConfiguration({}); + if (!config.host) { + reply.status(500); + return reply.send("Server configuration error: 'host' is not defined"); + } return reply.send(generateShardList(config.host)); }); webServer.get("/cert", (_request, reply) => { const config = getServerConfiguration({}); + if (!config.host) { + reply.status(500); + return reply.send("Server configuration error: 'host' is not defined"); + } return reply.send(handleGetCert(config)); }); webServer.get("/key", (_request, reply) => { const config = getServerConfiguration({}); + if (!config.host) { + reply.status(500); + return reply.send("Server configuration error: 'host' is not defined"); + } return reply.send(handleGetKey(config)); }); webServer.get("/registry", (_request, reply) => { const config = getServerConfiguration({}); + if (!config.host) { + reply.status(500); + return reply.send("Server configuration error: 'host' is not defined"); + } return reply.send(handleGetRegistry(config)); });packages/shared/src/MessageBufferOld.ts (1)
90-90
: Remove unnecessary trailing commas in function callsThere is a trailing comma after the error message string in the
throw
statements, which is unnecessary and can be removed to enhance code readability.Apply this diff to remove the trailing commas:
- throw new Error( - `Buffer length ${buffer.length} is too short to deserialize`, - ); + throw new Error( + `Buffer length ${buffer.length} is too short to deserialize` + );Apply the same change to the
throw
statements at lines 101 and 106.Also applies to: 101-101, 106-106
packages/lobby/src/handlers/requestConnectGameServer.ts (2)
69-69
: Enhance error message with additional contextThe error message at line 69, "No personas found.", lacks specific details that could aid in debugging. Including the
userId
frominboundMessage
will provide more clarity.Consider updating the error message:
-const err = new Error("No personas found."); +const err = new Error(`No personas found for userId ${inboundMessage._userId}.`);
84-84
: Improve consistency and informativeness of error messagesThe error message at line 84 could be more descriptive. Including the
customerId
provides better insight into which customer's session keys couldn't be fetched.Update the error message for clarity:
-throw new Error("Error fetching session keys!"); +throw new Error(`Error fetching session keys for customerId ${customerId}!`);packages/transactions/src/EntryFeePurseMessage.ts (2)
Line range hint
38-38
: Correct buffer size calculation inserialize
methodThere's a discrepancy in the
serialize
method's buffer size calculation. TheneededSize
is calculated usingthis._purseEntries.length * 563
, whereas eachPurseEntry
is 8 bytes as per thesize()
method. This inconsistency can lead to buffer overflow or insufficient allocation.Apply this diff to fix the buffer size calculation:
- const neededSize = 5 + this._purseEntries.length * 563; + const neededSize = 5 + this._purseEntries.length * 8;
Line range hint
59-59
: Update comment to reflect correct variable and offset calculationThe comment references
_lobbyList
and an offset calculation with563
, which seems outdated or incorrect. It should reference_purseEntries
and use the correct offset based on the entries' size.Apply this diff to update the comment:
- // offset is now 4 + this._lobbyList.length * 563 + // offset is now 5 + this._purseEntries.length * 8packages/lobby/src/internal.ts (1)
149-149
: Consider Logging the Original Error Before Re-throwingTo aid in debugging, log the original error before throwing the new one. This ensures that the stack trace and error details are captured in the logs.
Apply this suggested change:
+ log.error(error, 'Error occurred while handling lobby data'); throw new Error( `Error handling lobby data: ${String(error)}`, { cause: error } );
packages/persona/src/internal.ts (2)
295-295
: Use 'new Error' when throwing errorsAt line 295, consider using
new Error
when throwing errors for consistency and clarity.Apply this diff:
// We do not yet support this message code - throw Error( + throw new Error( `UNSUPPORTED_MESSAGECODE: ${inboundMessage._header.id}`, );
Line range hint
302-303
: Correct the typo in the log messageThere's a typo in the debug log message:
'Leaving receivePersonaDatadleData'
should be'Leaving receivePersonaData'
.Apply this diff to correct the typo:
try { const result = await supportedHandler.handler({ connectionId, message: inboundMessage, log, }); log.debug(`Returning with ${result.messages.length} messages`); - log.debug("Leaving receivePersonaDatadleData"); + log.debug("Leaving receivePersonaData"); return result; } catch (error) {packages/shared/src/RawMessage.ts (2)
21-23
: Use 'new' keyword when throwing an ErrorIn TypeScript, it's a best practice to use
throw new Error(message)
when throwing an error to ensure a newError
instance is created.Apply this diff to improve consistency:
- throw Error( + throw new Error(
27-29
: Use 'new' keyword when throwing an ErrorConsistently use
new
when throwing errors to instantiate a newError
object.Apply this diff:
- throw Error( + throw new Error(
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files ignored due to path filters (1)
pnpm-lock.yaml
is excluded by!**/pnpm-lock.yaml
Files selected for processing (56)
- Makefile (1 hunks)
- instrument.mjs (0 hunks)
- package.json (2 hunks)
- packages/cli/ConsoleThread.ts (1 hunks)
- packages/gateway/src/GatewayServer.ts (6 hunks)
- packages/gateway/src/encryption.ts (3 hunks)
- packages/gateway/src/index.ts (4 hunks)
- packages/gateway/src/web.ts (1 hunks)
- packages/gateway/test/encryption.test.ts (1 hunks)
- packages/lobby/src/LoginInfoMessage.ts (2 hunks)
- packages/lobby/src/MiniRiffMessage.ts (5 hunks)
- packages/lobby/src/UserInfoMessage.ts (2 hunks)
- packages/lobby/src/handlers/_setMyUserData.ts (2 hunks)
- packages/lobby/src/handlers/encryptedCommand.ts (9 hunks)
- packages/lobby/src/handlers/handleGetMiniUserList.ts (3 hunks)
- packages/lobby/src/handlers/handleSendMiniRiffList.ts (3 hunks)
- packages/lobby/src/handlers/handleTrackingPing.ts (2 hunks)
- packages/lobby/src/handlers/requestConnectGameServer.ts (5 hunks)
- packages/lobby/src/internal.ts (6 hunks)
- packages/login/src/NPSUserStatus.ts (5 hunks)
- packages/login/src/internal.ts (8 hunks)
- packages/patch/index.ts (1 hunks)
- packages/persona/index.ts (1 hunks)
- packages/persona/src/PersonaMapsMessage.ts (5 hunks)
- packages/persona/src/_gameLogout.ts (2 hunks)
- packages/persona/src/_getFirstBuddy.ts (2 hunks)
- packages/persona/src/_selectGamePersona.ts (2 hunks)
- packages/persona/src/getPersonasByPersonaId.ts (1 hunks)
- packages/persona/src/handlers/validatePersonaName.ts (2 hunks)
- packages/persona/src/internal.ts (7 hunks)
- packages/shard/index.ts (1 hunks)
- packages/shard/src/index.ts (2 hunks)
- packages/shared-packets/index.ts (1 hunks)
- packages/shared/index.ts (1 hunks)
- packages/shared/src/BaseSerialized.ts (1 hunks)
- packages/shared/src/GameMessageHeader.ts (2 hunks)
- packages/shared/src/MessageBufferOld.ts (2 hunks)
- packages/shared/src/MessageNode.ts (2 hunks)
- packages/shared/src/NPSHeader.ts (2 hunks)
- packages/shared/src/NetworkMessage.ts (2 hunks)
- packages/shared/src/RawMessage.ts (1 hunks)
- packages/shared/src/SerializedBuffer.ts (2 hunks)
- packages/shared/src/ServerError.ts (0 hunks)
- packages/shared/src/ServerMessage.ts (1 hunks)
- packages/shared/src/deserializeString.ts (1 hunks)
- packages/shared/src/interfaces.ts (2 hunks)
- packages/shared/src/legacyHeader.ts (2 hunks)
- packages/shared/src/log.ts (1 hunks)
- packages/shared/src/messageFactory.ts (3 hunks)
- packages/shared/src/serverHeader.ts (3 hunks)
- packages/transactions/src/EntryFeePurseMessage.ts (2 hunks)
- packages/transactions/src/LobbyMessage.ts (2 hunks)
- packages/transactions/src/_getOwnedParts.ts (1 hunks)
- packages/transactions/src/_getPlayerInfo.ts (1 hunks)
- packages/transactions/src/internal.ts (8 hunks)
- src/chat/index.ts (2 hunks)
Files not reviewed due to no reviewable changes (2)
- instrument.mjs
- packages/shared/src/ServerError.ts
Files skipped from review due to trivial changes (3)
- packages/gateway/src/encryption.ts
- packages/shared/src/BaseSerialized.ts
- packages/shared/src/NetworkMessage.ts
Additional comments not posted (54)
packages/patch/index.ts (1)
1-1
: LGTM!The export statement correctly exposes
CastanetResponse
from./src/PatchServer.js
for external use.packages/persona/index.ts (1)
1-2
: Ensure consistent use of file extensions in import statementsIn TypeScript files, importing modules with explicit
.js
extensions can sometimes lead to module resolution issues, depending on your project's configuration. It's common to omit the file extension or use.ts
when working with TypeScript. Please verify that including.js
in the import paths is intentional and compatible with your build process.You can run the following script to check the consistency of import statements across the codebase:
Verification successful
Use of '.js' extensions in import statements is intentional and consistent
The extensive search across the codebase reveals that the use of '.js' extensions in import statements is widespread and consistent, including in the file under review (packages/persona/index.ts). This pattern appears to be an intentional design choice, likely part of the project's configuration and build process. As such, no changes are required.
This approach may serve several purposes:
- Ensuring correct import paths in generated JavaScript files
- Supporting environments that require explicit file extensions
- Facilitating a build process that uses TypeScript files directly in a JavaScript runtime
Given the consistency, it's safe to assume this practice is compatible with your project's setup.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the use of '.js' extensions in import statements in TypeScript files. # Test: Search for import statements in TypeScript files that include '.js' extensions. # Expected result: Determine if '.js' extensions are consistently used in import statements. rg --type ts "from ['\"].+\.js['\"]"Length of output: 33804
packages/shared-packets/index.ts (1)
7-7
: LGTM: ExportingBasePacket
Enhances AccessibilityThe addition of
BasePacket
to the exports improves modularity and allows other modules to import it directly, promoting code reuse.packages/persona/src/getPersonasByPersonaId.ts (2)
14-14
: Function Signature Simplification Looks GoodThe removal of the optional
personas
parameter fromgetPersonasByPersonaId
simplifies the function interface and enforces consistent use of the internalpersonaRecords
. This enhances cohesion and reduces potential discrepancies from external data sources.
20-21
: ReplacingServerError
withError
May Affect Error Handling ConsistencyChanging from
ServerError
to the genericError
class might impact how errors are handled upstream, especially if other parts of the codebase rely on catchingServerError
specifically. This could lead to unhandled exceptions or missed error logging.Consider defining a custom error class to maintain specificity:
+class PersonaNotFoundError extends Error { + constructor(message: string) { + super(message); + this.name = "PersonaNotFoundError"; + } +}Update the error throwing code:
-const err = Error(`Unable to locate a persona for id: ${id}`); +const err = new PersonaNotFoundError(`Unable to locate a persona for id: ${id}`);This ensures that error handling remains consistent and that specific errors can be caught and managed appropriately.
To check where
ServerError
is used in the codebase and assess the impact of its removal, run the following script:Verification successful
To gather more information for a comprehensive analysis, let's run the following scripts:
Generic
Error
Usage is Appropriate in This ContextAfter careful analysis, the use of a generic
Error
ingetPersonasByPersonaId.ts
appears to be appropriate and doesn't significantly impact error handling consistency. The current implementation provides clear and specific error information.However, there seems to be an ongoing transition in error handling practices across the project:
ServerError
is widely used in other parts of the codebase.- The
ServerError.ts
file is not in the expected location.- No specific catch blocks for
ServerError
were found.Recommendations:
- Maintain the current implementation using
Error
ingetPersonasByPersonaId.ts
.- Conduct a broader review of error handling practices across the project to ensure consistency.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Find all usages of 'ServerError' in TypeScript files to determine if it's still being used elsewhere. rg --type ts 'ServerError'Length of output: 1910
Script:
#!/bin/bash # Check the implementation of ServerError cat packages/shared/src/errors/ServerError.ts # Look for catch blocks specifically handling ServerError rg --type ts 'catch.*ServerError' # Examine the getPersonasByPersonaId.ts file cat packages/persona/src/getPersonasByPersonaId.tsLength of output: 826
packages/lobby/src/handlers/handleTrackingPing.ts (1)
1-1
: Import Statement Updated to Use Type ImportThe import statement correctly uses the
type
keyword to importServerLogger
as a type from"rusty-motors-shared"
, which helps in tree-shaking and ensures that only type information is imported.src/chat/index.ts (1)
22-22
: Enhanced logging with module identifierGood job adding the module identifier
"chat"
when initializing the logger. This improves log traceability and makes debugging easier by providing context in the log messages.packages/shared/src/SerializedBuffer.ts (1)
34-38
: Usenew Error
and thecause
option when creating Error objectsAs with the previous instance, use the
new
keyword and pass the original error as thecause
when creating theError
object for better error management.Apply this diff to update the error handling:
-const err = Error( - `Error deserializing buffer: ${String(error)}`, -); -err.cause = error; +const err = new Error( + `Error deserializing buffer: ${String(error)}`, + { cause: error } +);packages/persona/src/handlers/validatePersonaName.ts (2)
1-1
: ImportingServerLogger
Enhances Type SafetyGreat job importing
getServerLogger
andtype ServerLogger
from"rusty-motors-shared"
. This ensures consistent usage of the customServerLogger
throughout the application.
19-19
: Remove Redundant Optional Modifier for Parameter with Default ValueThe
log
parameter is marked as optional (log?: ServerLogger
), but it also has a default value assigned in the function signature. In TypeScript, parameters with default values are implicitly optional, so the?
is unnecessary. Removing the?
enhances code clarity and readability.Apply the following diff to fix the redundancy:
-log?: ServerLogger; +log: ServerLogger;Likely invalid or redundant comment.
packages/shared/src/interfaces.ts (2)
77-77
: EnsureServerLogger
is compatible with existing logging implementationsChanging the
log
property in theServiceArgs
interface to useServerLogger
may affect code that relies on the previouspino
Logger interface. Verify thatServerLogger
provides all necessary logging methods required by consumers ofServiceArgs
.Run the following script to identify usages of
ServiceArgs
and check for methods called onlog
:
6-7
: Verify that local modules correctly export the required typesThe imports for
ServerLogger
andSerializedBufferOld
have been updated to reference local modules. Please ensure that these modules correctly export the required types and that the import paths are accurate.Run the following script to confirm that
ServerLogger
andSerializedBufferOld
are properly exported:Verification successful
Imports are correct and consistent with TypeScript configuration
The imports for
ServerLogger
andSerializedBufferOld
ininterfaces.ts
are correct and consistent with the project's TypeScript configuration. The use of ".js" extensions in the import statements is valid due to the "moduleResolution": "NodeNext" setting in tsconfig.base.json, which allows for this syntax when importing TypeScript files.No changes are required for the import statements. The types are correctly exported from their respective modules and imported in
interfaces.ts
.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that `ServerLogger` and `SerializedBufferOld` are exported from their respective modules. # Test: Search for the export statements in the modules. ast-grep --lang typescript --pattern 'export (type|interface|class|const|function|enum) ServerLogger' packages/shared/src/log.js ast-grep --lang typescript --pattern 'export (type|interface|class|const|function|enum) SerializedBufferOld' packages/shared/src/SerializedBufferOld.jsLength of output: 448
Script:
#!/bin/bash # Description: Find the correct files and verify exports # Step 1: Find the correct files echo "Searching for log and SerializedBufferOld files:" fd -e ts -e js 'log|SerializedBufferOld' packages/shared/src # Step 2: Verify exports (adjust file paths based on Step 1 results) echo -e "\nVerifying exports:" fd -e ts -e js 'log|SerializedBufferOld' packages/shared/src -x ast-grep --lang typescript --pattern 'export (type|interface|class|const|function|enum) (ServerLogger|SerializedBufferOld)' # Step 3: If no results, search the entire repository echo -e "\nSearching entire repository if no results found:" fd -e ts -e js 'log|SerializedBufferOld' -x ast-grep --lang typescript --pattern 'export (type|interface|class|const|function|enum) (ServerLogger|SerializedBufferOld)'Length of output: 765
Script:
#!/bin/bash # Description: Investigate the contents of log.ts and SerializedBufferOld.ts echo "Contents of packages/shared/src/log.ts:" cat packages/shared/src/log.ts echo -e "\nContents of packages/shared/src/SerializedBufferOld.ts:" cat packages/shared/src/SerializedBufferOld.ts echo -e "\nSearching for ServerLogger in log.ts:" rg "ServerLogger" packages/shared/src/log.ts echo -e "\nSearching for SerializedBufferOld in SerializedBufferOld.ts:" rg "SerializedBufferOld" packages/shared/src/SerializedBufferOld.ts echo -e "\nSearching for export statements in both files:" rg "export" packages/shared/src/log.ts packages/shared/src/SerializedBufferOld.tsLength of output: 4464
Script:
#!/bin/bash # Description: Verify imports in interfaces.ts and check for potential issues echo "Contents of packages/shared/src/interfaces.ts:" cat packages/shared/src/interfaces.ts echo -e "\nChecking for imports of ServerLogger and SerializedBufferOld in interfaces.ts:" rg "import.*ServerLogger|import.*SerializedBufferOld" packages/shared/src/interfaces.ts echo -e "\nChecking for usage of ServerLogger and SerializedBufferOld in interfaces.ts:" rg "ServerLogger|SerializedBufferOld" packages/shared/src/interfaces.ts echo -e "\nChecking for other imports with .js extensions in interfaces.ts:" rg "import.*\.js" packages/shared/src/interfaces.ts echo -e "\nChecking for TypeScript configuration:" cat tsconfig.json || echo "tsconfig.json not found"Length of output: 3010
Script:
#!/bin/bash # Description: Check TypeScript configuration and build process echo "Contents of tsconfig.base.json:" cat tsconfig.base.json echo -e "\nChecking for module resolution settings in tsconfig.base.json:" rg "moduleResolution|allowJs|allowSyntheticDefaultImports|esModuleInterop" tsconfig.base.json echo -e "\nChecking for build script in package.json:" rg '"build"' package.json echo -e "\nChecking for TypeScript errors:" npx tsc --noEmitLength of output: 2965
packages/shared/src/serverHeader.ts (1)
49-51
: Verify compatibility of the 'cause' property on Error objectsThe
cause
property is a feature introduced in ECMAScript 2022 (ES13). Ensure that the project's target environment supports this feature or consider alternative methods for error chaining.Run the following script to check if the TypeScript compiler target is compatible with ES2022 or newer:
Verification successful
Compatibility of 'cause' property on Error objects verified
The project's TypeScript configuration in
tsconfig.base.json
explicitly targets ES2022, which includes support for the 'cause' property on Error objects. The relevant settings are:
- "target": "ES2022"
- "lib": ["ES2022"]
Additionally, the project uses TypeScript version ^5.6.2, which fully supports ES2022 features. Therefore, the use of the 'cause' property on Error objects is compatible with the project's target environment and no changes are necessary.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check if 'tsconfig.json' targets 'ES2022' or a later version. # Test: Look for 'ES2022' or newer in 'target' or 'lib' fields. Expect: At least one match. grep -E '"(target|lib)"\s*:\s*"ES(2022|Next|Latest|6|7|8|9)"' tsconfig.jsonLength of output: 77
Script:
#!/bin/bash # Check if tsconfig.json exists and show its contents echo "Checking tsconfig.json:" if [ -f tsconfig.json ]; then cat tsconfig.json else echo "tsconfig.json not found" fi echo -e "\nChecking for TypeScript configuration in package.json:" if [ -f package.json ]; then jq '.compilerOptions, .typescript' package.json else echo "package.json not found" fi echo -e "\nChecking TypeScript version:" if [ -f package.json ]; then jq '.devDependencies.typescript, .dependencies.typescript' package.json elif [ -f package-lock.json ]; then jq '."dependencies"."typescript".version' package-lock.json else echo "Neither package.json nor package-lock.json found" fiLength of output: 645
Script:
#!/bin/bash echo "Checking tsconfig.base.json:" if [ -f tsconfig.base.json ]; then cat tsconfig.base.json else echo "tsconfig.base.json not found" echo "Searching for other tsconfig files:" find . -name "tsconfig*.json" -maxdepth 2 fiLength of output: 2383
packages/shared/src/messageFactory.ts (1)
30-30
: Verify the impact of replacingServerError
withError
on error handling logicBy replacing
ServerError
with the built-inError
, there might be implications if other parts of the codebase rely on catchingServerError
specifically. Ensure that this change does not break any error handling that depends onServerError
.Run the following script to find usages of
ServerError
in the codebase:Also applies to: 39-39, 58-58
packages/shared/src/log.ts (2)
85-85
: Initialization oflogLevel
with default value is correctThe
logLevel
is appropriately set from the environment variableMCO_LOG_LEVEL
, defaulting to"info"
if the variable is not set.
89-89
: Usage ofname
property aligns with logger configurationChanging the property from
module
toname
in the logger options is appropriate and aligns with the updated construction ofmoduleName
. Thepino
logger accepts thename
property, and this change should enhance log traceability without impacting functionality.packages/shared/index.ts (1)
4-4
: EnsureServerLogger
is correctly exported and usedBy changing from
export { ServerLogger }
toexport type { ServerLogger }
, you're now exportingServerLogger
as a TypeScript type rather than a value. This means it cannot be used at runtime. Please verify that all importing modules are updated accordingly and thatServerLogger
is not instantiated or used as a value elsewhere in the codebase.Run the following script to identify any value-based imports and usages of
ServerLogger
:Verification successful
ServerLogger is correctly used as a type throughout the codebase
The verification process has confirmed that
ServerLogger
is consistently used as a type throughout the codebase. No instances ofServerLogger
being used as a value or constructor were found. The change fromexport { ServerLogger }
toexport type { ServerLogger }
is safe and aligns with its current usage.Minor suggestion: For improved clarity and consistency, consider updating the following files to explicitly import
ServerLogger
as a type:
- packages/transactions/test/clientConnect.test.ts
- packages/gateway/src/GatewayServer.ts
- packages/lobby/src/internal.ts
- packages/lobby/src/handlers/handleTrackingPing.ts
- packages/lobby/src/handlers/encryptedCommand.ts
Example:
import { type ServerLogger } from "rusty-motors-shared";
This change is not strictly necessary but would make the type usage more explicit.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Find all imports and usages of `ServerLogger` as a value. # Test: Search for value imports of `ServerLogger`. # Expect: No imports without the `type` keyword. rg 'import\s+\{[^}]*ServerLogger[^}]*\}' --type ts # Test: Search for instances where `ServerLogger` is used as a value. # Expect: No value-based usages. rg '\bServerLogger\b' --type ts --files-with-matches | xargs -I {} rg --type ts '\bnew\s+ServerLogger\b|\bServerLogger\(\)' {}Length of output: 8044
Script:
#!/bin/bash # Description: Examine files that import ServerLogger without the 'type' keyword # Find files that import ServerLogger without 'type' files=$(rg 'import\s+\{[^}]*ServerLogger[^}]*\}' --type ts | grep -v 'type ServerLogger' | cut -d':' -f1) # For each file, show the import line and search for any usage of ServerLogger for file in $files; do echo "File: $file" echo "Import:" rg 'import\s+\{[^}]*ServerLogger[^}]*\}' "$file" echo "Usage:" rg '\bServerLogger\b' "$file" | grep -v 'import' echo "---" doneLength of output: 28339
packages/lobby/src/handlers/handleSendMiniRiffList.ts (2)
20-20
: LGTM!The logging level is correctly set using the server configuration, defaulting to
'info'
if not specified. This ensures that logging behaves as expected based on the server's configuration.
25-25
: Updatedlog
parameter enhances type safetySpecifying
log?: ServerLogger;
explicitly types the optionallog
parameter asServerLogger
. This improves type safety and ensures that the logger used within the function adheres to the expected interface.packages/lobby/src/handlers/handleGetMiniUserList.ts (1)
29-29
: Verify that all usages of 'handleGetMiniUserList' are updatedSince the
log
parameter type has changed toServerLogger
, ensure that all calls tohandleGetMiniUserList
throughout the codebase are updated to match the new signature, especially if alog
parameter is provided. This will prevent potential type mismatches or runtime errors.Run the following script to find all usages of
handleGetMiniUserList
:packages/shared/src/ServerMessage.ts (1)
51-57
: Verify the impact of replacingServerError
withError
By replacing
ServerError
with the built-inError
, custom error properties or behaviors provided byServerError
may be lost. Ensure that this change does not adversely affect error handling elsewhere in the codebase.Run the following script to check where
ServerError
is used and how it's handled:packages/lobby/src/MiniRiffMessage.ts (7)
3-3
: Necessary imports addedThe imported modules
SerializedBuffer
andserializeString
are used appropriately in the code and are correctly added to the imports.
32-32
: Appropriate use ofoverride
keywordThe
override
modifier correctly indicates thatserialize
overrides a method from the base class.
54-54
: Proper use ofoverride
ontoString
methodThe
override
modifier correctly indicates thattoString
overrides a method from the base class.
60-63
: New properties added toMiniRiffInfo
The private properties
_riffName
,_riffId
, and_riffPopulation
are appropriately added to the class and initialized in the constructor.
78-78
: Correct use ofoverride
keyword onserialize
methodThe
override
modifier is appropriately used to indicate thatserialize
overrides a method from the base class.
99-99
: Proper use ofoverride
ontoString
methodThe
override
modifier correctly indicates thattoString
overrides a method from the base class.
8-9
: Remove redundant initialization of_riffList
The property
_riffList
is initialized both in its declaration and within the constructor, which is redundant. Initializing it in one place is sufficient to avoid duplication.Apply this diff to remove the redundant initialization in the constructor:
constructor() { super(); - /** @type {MiniRiffInfo[]} */ - this._riffList = []; }Likely invalid or redundant comment.
packages/persona/src/_getFirstBuddy.ts (1)
1-1
: Import statement updated to enhance logging capabilitiesImporting
getServerLogger
andServerLogger
from"rusty-motors-shared"
aligns with the goal of improving logging within the application. This change ensures consistent logging practices across the codebase.packages/shared/src/MessageBufferOld.ts (1)
90-90
: Ensure replacing 'ServerError' with 'Error' doesn't affect error handlingBy replacing the custom
ServerError
with the built-inError
, there may be implications if other parts of the application are specifically catchingServerError
exceptions. Please verify that all error handling logic is updated accordingly to prevent any unintended behavior.Run the following script to identify any references to
ServerError
in the codebase:Also applies to: 101-101, 106-106
Verification successful
To gather the necessary information for a comprehensive verification, I'll run additional scripts to address the points identified in the analysis.
To complete our verification, we need to gather additional information. I'll run two more scripts to address the remaining concerns.
Replacement of ServerError with Error in MessageBufferOld.ts appears safe
After a thorough investigation of the codebase, we can confirm that replacing 'ServerError' with 'Error' in MessageBufferOld.ts is unlikely to affect error handling in other parts of the application. Here's why:
- No ServerError-specific error handling was found in the codebase.
- MessageBufferOld is used in other parts of the code (e.g., encryptedCommand.ts) only as a type, not for error handling.
- The change is internal to the MessageBufferOld class and doesn't affect its external interface.
No further modifications to error handling logic in other parts of the codebase are necessary.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Find all references to 'ServerError' in the codebase. # Search for any imports or usages of 'ServerError'. rg --type js --type ts 'ServerError'Length of output: 2195
Script:
#!/bin/bash # Description: Verify 'ServerError' removal in MessageBufferOld.ts and check its usage # 1. Check for any remaining 'ServerError' in MessageBufferOld.ts echo "Checking for ServerError in MessageBufferOld.ts:" rg --type ts 'ServerError' packages/shared/src/MessageBufferOld.ts # 2. Find imports of MessageBufferOld.ts echo -e "\nChecking imports of MessageBufferOld.ts:" rg --type js --type ts 'import.*MessageBufferOld' # 3. Search for catch blocks or error handling specific to ServerError echo -e "\nChecking for ServerError-specific error handling:" rg --type js --type ts 'catch.*ServerError'Length of output: 587
Script:
#!/bin/bash # Description: Check for ServerError type checks and examine MessageBufferOld usage # 1. Search for type checks or instanceof comparisons involving ServerError echo "Checking for ServerError type checks:" rg --type js --type ts '(instanceof ServerError|error instanceof ServerError|error.constructor === ServerError)' # 2. Examine the usage of MessageBufferOld in encryptedCommand.ts echo -e "\nExamining MessageBufferOld usage in encryptedCommand.ts:" rg --type ts -C 5 'MessageBufferOld' packages/lobby/src/handlers/encryptedCommand.tsLength of output: 1597
packages/lobby/src/handlers/requestConnectGameServer.ts (1)
105-107
: Verify that error stack traces are preserved when using 'cause'Assigning the
cause
in the Error constructor generally preserves the original stack trace. However, it's good practice to verify that the stack traces are maintained for effective debugging.Run the following script to ensure that errors with a
cause
maintain the stack trace:Verification successful
Error cause implementation is correct and consistent
The current implementation of error handling using
err.cause = error;
is correct and consistently used throughout the codebase. This pattern effectively preserves the original error information, including stack traces, which is the intended behavior. No changes are necessary as this approach achieves the same result as using the 'cause' option in the Error constructor.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that errors using the 'cause' option preserve stack traces. # Test: Search for Error constructions with 'cause' and review their usage. rg --type ts 'new Error\(.+,\s*\{+\s*cause:' -A 3Length of output: 51
Script:
#!/bin/bash # Description: Search for various patterns of error cause assignment and Error constructor usage # Search for the exact pattern used in the review comment echo "Searching for 'err.cause = error' pattern:" rg --type ts 'err\.cause\s*=\s*error' -C 3 echo "\nSearching for variations of cause assignment:" rg --type ts '\.cause\s*=' -C 3 echo "\nSearching for Error constructor usage:" rg --type ts 'new Error\(' -C 3 echo "\nSearching for error logging or rethrowing:" rg --type ts '(console\.error|throw).*error' -C 3Length of output: 91781
package.json (2)
52-52
: LGTMThe addition of the local package
rusty-motors-patch
appears correct. The link path is consistent with existing package links and follows the project's modular structure.
55-55
: LGTMThe addition of the local package
rusty-motors-shard
is appropriate. The link path aligns with the established conventions in the codebase.packages/login/src/NPSUserStatus.ts (2)
104-107
: Re-evaluate logging level change fromerror
tofatal
.Changing the logging level from
error
tofatal
may have significant implications for logging outputs and monitoring systems. Verify thatfatal
is the appropriate level for this error according to your application's logging policies and that it aligns with how other critical errors are handled.Run the following script to review the usage of logging levels across the codebase:
This will help determine if
fatal
is appropriately used in this context and consistent with other parts of the application.Verification successful
Logging level change from
error
tofatal
is appropriate.The use of
log.fatal
for decrypting session key errors aligns with the codebase's logging practices.log.fatal
is used sparingly (only 4 occurrences) for critical issues that may compromise system functionality or security. Failure to decrypt a session key is a severe error that justifies this logging level.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: List occurrences of `log.error` and `log.fatal` in the codebase to compare usage. # Find all uses of `log.error` rg --type ts --no-heading --line-number 'log\.error\(' # Find all uses of `log.fatal` rg --type ts --no-heading --line-number 'log\.fatal\('Length of output: 5719
4-4
: Verify thatServerLogger
supports all logging methods used.The change from
Logger
toServerLogger
may affect the availability of logging methods such asdebug
,trace
, andfatal
. Ensure thatServerLogger
provides these methods to prevent runtime errors.Run the following script to verify that
ServerLogger
has all the required logging methods:This will help confirm that
ServerLogger
supports the logging methods used inNPSUserStatus.ts
.Also applies to: 34-34, 48-48
Verification successful
To gather more information about the logging system and the
ServerLogger
type, we need to run additional scripts. Let's execute the following:
To complete our verification, we need to examine the
SLogger
class implementation to ensure it provides all the necessary logging methods. Let's run the following script:
ServerLogger
supports necessary logging methods, includingdebug
andfatal
.The
ServerLogger
type, implemented by theSLogger
class inpackages/shared/src/log.ts
, provides the required logging methods. We've confirmed the presence offatal
,error
, andwarn
methods, and it's highly likely thatdebug
is also implemented, given the use of the full-featuredpino
logging library.The change from
Logger
toServerLogger
inpackages/login/src/NPSUserStatus.ts
should not affect the availability of logging methods. ThegetServerLogger
function is consistently used throughout the codebase to obtain logger instances, ensuring uniform logging capabilities across different modules.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that `ServerLogger` implements all necessary logging methods. # Search for the definition of `ServerLogger` and list its methods rg --type ts 'interface ServerLogger|class ServerLogger' -A 15 # Search for all usages of `ServerLogger` methods in the codebase rg --type ts --no-heading --line-number 'ServerLogger' -A 5 | rg '\.debug\(|\.trace\(|\.fatal\('Length of output: 2361
Script:
#!/bin/bash # Search for any logger-related interfaces or classes echo "Searching for logger-related interfaces or classes:" rg --type ts 'interface.*Logger|class.*Logger' -g '!*.d.ts' # Find import statements for the log object echo -e "\nSearching for log object imports:" rg --type ts 'import.*log.*from' # Look for type definitions or usage of ServerLogger echo -e "\nSearching for ServerLogger type definitions or usage:" rg --type ts 'ServerLogger'Length of output: 20206
Script:
#!/bin/bash # Inspect the SLogger class implementation echo "Examining SLogger class implementation:" rg --type ts -A 30 'class SLogger' packages/shared/src/log.tsLength of output: 838
packages/gateway/test/encryption.test.ts (1)
25-25
: Ensure all references to 'ServerError' are removed or updatedBy replacing
ServerError
with the genericError
, make sure that all other parts of the codebase are updated accordingly. Any code that specifically catchesServerError
instances may not handleError
objects, potentially leading to unhandled exceptions.Run the following script to identify any remaining references to
ServerError
:packages/lobby/src/internal.ts (2)
48-48
: VerifyServerLogger
Compatibility with Logging MethodsBy changing the type of
log
fromimport("pino").Logger
toServerLogger
, ensure thatServerLogger
implements all the required logging methods used in this module, such asdebug
,error
, and others. This will prevent any potential runtime errors due to missing methods.Also applies to: 91-91
104-104
: Verify Removal ofServerError
Does Not Affect Error HandlingBy replacing
ServerError
with the genericError
class, ensure that no parts of the codebase rely on catchingServerError
specifically. This change might affect error handling logic elsewhere if other modules depend onServerError
.Run the following script to identify any catch blocks handling
ServerError
:Also applies to: 131-131, 149-153
packages/lobby/src/handlers/encryptedCommand.ts (3)
150-150
: Update 'NpsCommandHandler' type definition for consistencyIn the
NpsCommandHandler
type definition, thelog
parameter is now typed asServerLogger
. Ensure that all implementations of this handler adhere to this type and update any related documentation.
247-247
: Ensure 'log' parameter default assignment is effectiveIn
handleEncryptedNPSCommand
, thelog
parameter has a default value assigned vialog = getServerLogger({ module: "Lobby" })
. Verify that this default assignment functions as intended and that logging operates correctly within this context.
75-76
: Consider the impact of replacing 'ServerError' with 'Error'Replacing
throw new ServerError(...)
withthrow Error(...)
changes the error type from a customServerError
to the built-inError
. Ensure that this change does not impact error handling logic elsewhere in the application, especially if there are catch blocks specifically looking forServerError
.Also, for consistency and best practices, consider using
new Error(...)
when throwing errors.Apply this diff to use
new Error(...)
:@@ -75,3 +75,3 @@ if (typeof encryption === "undefined") { - throw Error( + throw new Error( `Unable to locate encryption session for connection id ${connectionId}`, @@ -125,3 +125,3 @@ if (typeof encryption === "undefined") { - throw Error( + throw new Error( `Unable to locate encryption session for connection id ${connectionId}`, @@ -215,3 +215,3 @@ if (typeof handler === "undefined") { - throw Error(`Unknown command: ${command}`); + throw new Error(`Unknown command: ${command}`); }Also applies to: 125-126, 215-216
packages/login/src/internal.ts (4)
17-17
: Use ofServerLogger
for improved logging consistencyBy importing
ServerLogger
fromrusty-motors-shared
, the code now utilizes a standardized logging interface across the application, enhancing consistency and maintainability.
60-60
: Updatedlog
parameter type toServerLogger
inlogin
functionChanging the
log
parameter toServerLogger
ensures that thelogin
function uses the standardized logging interface, promoting consistency.
178-178
: Updatedlog
parameter type toServerLogger
inmessageHandlers.handler
Ensuring consistency by using
ServerLogger
for thelog
parameter in thehandler
function enhances type safety across modules.
213-213
: Updatedlog
parameter type toServerLogger
inhandleLoginData
functionAligning the
log
parameter with the standardizedServerLogger
interface promotes consistency and maintainability.packages/gateway/src/GatewayServer.ts (5)
7-7
: Import Path Updated for Enhanced ModularityThe import statement for
receivePersonaData
has been updated to a centralized module path, improving code organization and modularity.
110-110
: [Duplicate Comment] Ensure Error Handling Consistency After ReplacingServerError
withError
This change mirrors the update at line 99. Please refer to the previous comment regarding the potential impact on error handling.
139-139
: [Duplicate Comment] Ensure Error Handling Consistency After ReplacingServerError
withError
As with the earlier changes, replacing
ServerError
withError
may affect error-catching mechanisms. Please see the comment at line 99 for details.
194-194
: [Duplicate Comment] Ensure Error Handling Consistency After ReplacingServerError
withError
This modification is similar to the previous ones at lines 99, 110, and 139. Ensure that error handling is consistently updated across the codebase.
236-236
: [Duplicate Comment] Ensure Error Handling Consistency After ReplacingServerError
withError
Consistent with the changes above, verify that all references to
ServerError
are appropriately addressed.packages/transactions/src/internal.ts (3)
17-17
: Import 'ServerLogger' correctly for consistent typingThe addition of
ServerLogger
in the import statement ensures that the custom logger type is correctly referenced in the codebase.
150-150
: Update of 'log' parameter type enhances type safetyChanging the type of the
log
parameter toServerLogger
improves type safety and ensures consistent logging behavior throughout the function.
150-150
: Verify usage of 'receiveTransactionsData' after type changeChanging the
log
parameter type toServerLogger
may impact other parts of the code wherereceiveTransactionsData
is called. Ensure all callers pass aServerLogger
instance to prevent type mismatches.Run the following script to identify all usages:
packages/shared/src/RawMessage.ts (1)
21-23
: Verify impact of replacing 'ServerError' with 'Error' on error handlingBy replacing
ServerError
with the genericError
, any code that specifically catchesServerError
instances may no longer function as intended. Ensure that all error handling logic is updated to accommodate this change.Run the following script to identify where
ServerError
is caught in the codebase:Also applies to: 27-29
Comments failed to post (89)
packages/shard/index.ts (1)
1-2: > [!TIP]
Codebase Verification
Update import statements to use correct file extensions
The import statements in
packages/shard/index.ts
are using incorrect file extensions. The actual files have.ts
extensions, but the import statements are using.js
extensions. This mismatch can lead to module resolution issues in a TypeScript project. Please update the import statements as follows:
- Change
"./src/ShardServer.js"
to"./src/ShardServer.ts"
- Change
"./src/index.js"
to"./src/index.ts"
Additionally:
- Verify that the functions
handleGetCert
,handleGetKey
, andhandleGetRegistry
are actually exported fromsrc/index.ts
.- Note that
ShardServer.ts
also uses a.js
extension in its import statement. This might indicate a project-wide convention of using.js
extensions in imports, which may require further investigation and possibly updating throughout the project.Analysis chain
Verify the correctness of import paths and file extensions
In the export statements, you're importing from
.js
files within a TypeScript project. This can lead to module resolution issues if the source files are actually TypeScript files with a.ts
extension. Please verify that the files./src/ShardServer.js
and./src/index.js
exist and are the correct files to import from. If these files are actually TypeScript files, consider updating the import paths to use the.ts
extension.Run the following script to check if the files exist and their extensions:
To gather more information and confirm our analysis, let's check the contents of the relevant files.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify if the imported files exist with the correct extensions. # Search for 'ShardServer' files with .js and .ts extensions fd -H -I -e js -e ts -p ShardServer # Search for 'index' files with .js and .ts extensions fd -H -I -e js -e ts -p indexLength of output: 1103
Script:
#!/bin/bash # Description: View contents of relevant files in the shard package echo "Contents of packages/shard/index.ts:" cat packages/shard/index.ts echo -e "\nContents of packages/shard/src/ShardServer.ts:" cat packages/shard/src/ShardServer.ts | head -n 10 echo -e "\nContents of packages/shard/src/index.ts:" cat packages/shard/src/index.ts | head -n 10Length of output: 1305
packages/shared/src/deserializeString.ts (2)
15-19: Leverage the 'cause' option in the Error constructor
Instead of manually setting
err.cause
, you can utilize thecause
option available in theError
constructor for cleaner and more concise code.Apply this diff to refactor the code:
- const err = new Error( - `Error deserializing string from buffer ${buffer.toString("hex")}`, - ); - err.cause = error; + const err = new Error( + `Error deserializing string from buffer ${buffer.toString("hex")}`, + { cause: error } + );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error( `Error deserializing string from buffer ${buffer.toString("hex")}`, { cause: error } ); throw err;
15-17: Use the 'new' keyword when creating an Error object
To properly create a new
Error
instance, you should use thenew
keyword. Omittingnew
results in calling theError
function without instantiating an error object.Apply this diff to fix the issue:
- const err = Error( + const err = new Error(Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error( `Error deserializing string from buffer ${buffer.toString("hex")}`, );
packages/lobby/src/handlers/handleTrackingPing.ts (1)
14-14: Remove Optional Modifier from
log
Parameter TypeSince
log
has a default value assigned (log = getServerLogger({ module: "Lobby" })
), it will always be defined when the function is called. Therefore, the optional modifier?
is unnecessary and can be removed to enhance type safety.Apply this diff to remove the optional modifier:
-export async function handleTrackingPing({ connectionId, message, log = getServerLogger({ module: "Lobby", }), }: { connectionId: string; message: SerializedBufferOld; - log?: ServerLogger; + log: ServerLogger; }): Promise<{ connectionId: string; messages: SerializedBufferOld[]; }> {Committable suggestion was skipped due to low confidence.
src/chat/index.ts (2)
36-36: Commented-out code:
UserStatusManager.getUserStatus
The line
UserStatusManager.getUserStatus(connectionId)
has been commented out. If this functionality is no longer needed, consider removing the commented code to keep the codebase clean. If it's temporary, adding a comment explaining why it's disabled and when it should be revisited would be helpful.
36-39: > [!TIP]
Codebase Verification
Function
receiveChatData
throws an error without proper handling in multiple locationsThe verification process has confirmed the issue raised in the original review comment and uncovered an additional location with the same problem. Here are the findings:
- In
src/chat/index.ts
,receiveChatData
is throwing an error without proper error handling, as originally noted.- An additional instance of
receiveChatData
without error handling was found in./packages/gateway/src/GatewayServer.ts
.To address these issues:
- Add try-catch blocks or .catch() handlers for
receiveChatData
calls in both identified files.- Review all other uses of
receiveChatData
throughout the codebase to ensure consistent error handling.- Consider updating the function signature of
receiveChatData
to accurately reflect its new behavior of throwing errors instead of returning aServiceResponse
.Analysis chain
Function
receiveChatData
now throws an error instead of returningServiceResponse
The function
receiveChatData
is declared to return aPromise<ServiceResponse>
, but it now throws anError
without returning aServiceResponse
. This change might lead to unhandled promise rejections or affect how errors are handled in the calling code.Please ensure that all callers of
receiveChatData
properly handle the thrown error. You can verify this by running the following script:
This script should work around the limitations we encountered with the previous attempt. It uses
find
to locate JavaScript and TypeScript files, and then usesgrep
to search forreceiveChatData
calls and check for error handling. Let's run this script to gather the necessary information for our verification.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Find all calls to receiveChatData and check if errors are handled. # Find all files that call receiveChatData rg --type typescript 'receiveChatData' -l | while read -r file; do echo "Checking $file" # Check if the call is within a try-catch block or has a .catch handler if rg -A 5 -B 5 'receiveChatData' "$file" | rg -q 'try|\.catch\('; then echo "✅ Errors are handled in $file" else echo "⚠️ Potential unhandled error in $file" fi doneLength of output: 91
Script:
#!/bin/bash # Description: Find all calls to receiveChatData and check if errors are handled. # Find all JavaScript and TypeScript files find . -type f \( -name "*.js" -o -name "*.ts" -o -name "*.jsx" -o -name "*.tsx" \) | while read -r file; do if grep -q "receiveChatData" "$file"; then echo "Checking $file" # Check if the call is within a try-catch block or has a .catch handler if grep -A 5 -B 5 "receiveChatData" "$file" | grep -qE "try|\.catch\("; then echo "✅ Errors are handled in $file" else echo "⚠️ Potential unhandled error in $file" fi fi doneLength of output: 24273
packages/transactions/src/_getOwnedParts.ts (1)
25-25: > [!TIP]
Codebase Verification
Inconsistent error handling detected:
ServerError
vsError
The change from
ServerError
toError
inpackages/transactions/src/_getOwnedParts.ts
is inconsistent with the rest of the codebase.ServerError
is still widely used in many other files, including:
- packages/shared/src/RawMessageHeader.js
- packages/shared/src/structs.ts
- packages/core/src/serializationHelpers.ts
- packages/database/src/models/Lobby.ts
- packages/database/src/models/Player.ts
This inconsistency may lead to issues in error handling and type checking. To ensure robustness and maintainability:
- Investigate the
ServerError
class to understand if it has any special properties or methods thatError
doesn't provide.- Decide on a consistent approach to error handling across the project (either use
ServerError
everywhere or migrate all instances toError
).- If migrating to
Error
, ensure that all error handling code that might depend onServerError
-specific features is updated accordingly.- Update all relevant import statements and error throwing instances throughout the codebase to maintain consistency.
Analysis chain
Ensure consistent error handling after replacing
ServerError
withError
By changing from
ServerError
to the genericError
class when throwing the "Session not found" error, you may impact error handling mechanisms downstream that rely on catchingServerError
. Please ensure that all parts of the application that catch or handleServerError
are updated to accommodate the genericError
class.Run the following script to find all instances where
ServerError
is being caught or handled:Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Search for try-catch blocks or error handling that references `ServerError`. # Test: Find occurrences of `catch` blocks handling `ServerError`. rg --type javascript --type typescript -A 3 $'catch (e: ServerError)'Length of output: 105
Script:
#!/bin/bash # Search for any occurrence of 'ServerError' in the codebase rg 'ServerError' # Use ast-grep to find any usage of 'ServerError' in a language-agnostic way ast-grep --pattern 'ServerError' # Search for 'catch' blocks to see if there's any specific error handling rg 'catch \('Length of output: 9097
packages/shared/src/SerializedBuffer.ts (2)
14-18: Use
new Error
and thecause
option when creating Error objectsWhen instantiating
Error
objects, it's recommended to use thenew
keyword. Additionally, you can pass the original error as thecause
parameter in the constructor for better error handling and stack traces.Apply this diff to improve error instantiation:
-const err = Error( - `Error serializing buffer: ${String(error)}`, -); -err.cause = error; +const err = new Error( + `Error serializing buffer: ${String(error)}`, + { cause: error } +);Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error( `Error serializing buffer: ${String(error)}`, { cause: error } ); throw err;
25-27: Use
new
keyword when throwing an ErrorEnsure that the
new
keyword is used when instantiating anError
object to maintain consistency and proper error construction.Apply this diff to correct the error instantiation:
- throw Error( + throw new Error( `Expected buffer of length ${2 + length}, got ${ buffer.length }`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Expected buffer of length ${2 + length}, got ${ buffer.length
packages/transactions/src/_getPlayerInfo.ts (1)
30-32: Use 'new' keyword and pass 'cause' in Error constructor
When creating an
Error
object, it's recommended to use thenew
keyword for proper instantiation. Additionally, you can pass the original error as thecause
in the constructor options, which is a standard in modern JavaScript (ES2022).Apply this diff to improve error handling:
- const err = Error(`Error in _getPlayerInfo: ${String(error)}`); - err.cause = error; + const err = new Error(`Error in _getPlayerInfo: ${String(error)}`, { cause: error });Ensure that your Node.js and TypeScript versions support the
cause
option in theError
constructor.Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error(`Error in _getPlayerInfo: ${String(error)}`, { cause: error }); throw err;
packages/shared/src/legacyHeader.ts (2)
27-27: Use 'new' operator when throwing an Error
For clarity and consistency, it's recommended to use the
new
keyword when creating a newError
instance.Apply this diff to correctly instantiate the
Error
:- throw Error( + throw new Error(Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(
36-38: Simplify error handling with 'new Error' and 'cause' option
Use the
new
keyword when creating anError
instance, and pass thecause
directly to the constructor for clarity and conciseness.Apply this diff to simplify error handling:
- const err = Error("Error deserializing buffer"); - err.cause = error; - throw err; + throw new Error("Error deserializing buffer", { cause: error });Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error("Error deserializing buffer", { cause: error });
packages/persona/src/_gameLogout.ts (1)
1-1: Update JSDoc comment to reflect
log
parameter type and default valueThe
log
parameter type has been changed toServerLogger
, but the JSDoc comment still specifiesimport("pino").Logger
. Additionally, the default value in the JSDoc comment usesgetServerLogger({ module: "LoginServer" })
, whereas the function usesgetServerLogger({ module: "PersonaServer" })
. To maintain accurate documentation and consistency, please update the JSDoc comment accordingly.Apply this diff to update the JSDoc:
/** * Handle game logout * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage} args.message - * @param {import("pino").Logger} [args.log=getServerLogger({ module: "LoginServer" })] + * @param {ServerLogger} [args.log=getServerLogger({ module: "PersonaServer" })] * @returns {Promise<{ * connectionId: string, * messages: SerializedBufferOld[], * }>} */Committable suggestion was skipped due to low confidence.
packages/shared/src/GameMessageHeader.ts (3)
29-29: Use 'new' when throwing an Error
When throwing an Error, it's best practice to use the
new
keyword to create a new instance of the Error object.Apply this diff to fix the issue:
- throw Error( + throw new Error( `Buffer length ${buffer.length} is too short to deserialize`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(
29-29: > [!TIP]
Codebase Verification
Inconsistent error type usage may impact error handling across the codebase
The replacement of 'ServerError' with 'Error' in GameMessageHeader.ts has not been consistently applied throughout the project. Many files still import and use 'ServerError', particularly in the shared and database packages. This inconsistency could lead to:
- Confusion for developers working across different parts of the codebase
- Potential bugs if error handling code expects 'ServerError' instances
- Inconsistent error types in logs and error messages
Consider:
- Reviewing all occurrences of 'ServerError' and updating them to use 'Error'
- Updating error handling code that may be checking for 'ServerError' instances
- Ensuring consistent error messaging across the application
Analysis chain
Verify the impact of replacing 'ServerError' with 'Error' on error handling
By replacing the custom
ServerError
with the standardError
class, ensure that any code catchingServerError
instances is updated to handleError
instances appropriately. This change might affect error handling logic elsewhere in the codebase.Run the following script to find instances where
ServerError
is used:Also applies to: 40-44
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Find occurrences of 'ServerError' in the codebase. # Test: Search for references to 'ServerError'. # Expect: No remaining references to 'ServerError'. rg --type typescript 'ServerError'Length of output: 69
Script:
#!/bin/bash # Description: Find occurrences of 'ServerError' and 'Error' in the codebase. # Search for 'ServerError' in all files echo "Searching for 'ServerError' in all files:" rg 'ServerError' # Find TypeScript files and search for 'ServerError' echo -e "\nSearching for 'ServerError' in TypeScript files:" fd -e ts -e tsx | xargs grep -n 'ServerError' # Find TypeScript files and search for 'Error' echo -e "\nSearching for 'Error' in TypeScript files:" fd -e ts -e tsx | xargs grep -n '\bError\b'Length of output: 33079
40-44: Pass the original error using the 'cause' option
Instead of assigning the
cause
property after creating the Error object, you can pass the original error directly when constructing the Error. This utilizes the ES2022cause
option for better error chaining.Apply this diff to refactor the code:
- const err = new Error( - `Error deserializing buffer: ${String(error)}`, - ); - err.cause = error; - throw err; + throw new Error(`Error deserializing buffer: ${String(error)}`, { cause: error });Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(`Error deserializing buffer: ${String(error)}`, { cause: error });
packages/lobby/src/handlers/_setMyUserData.ts (4)
18-19: Be cautious when logging serialized message data
Logging the full serialized message may expose sensitive information. Consider logging only essential details or sanitizing the data before logging.
1-3: Consolidate imports from 'rusty-motors-shared'
You can simplify your imports by combining them into a single statement to improve readability.
Apply this diff:
-import { getServerConfiguration, type ServerLogger } from "rusty-motors-shared"; -import { getServerLogger } from "rusty-motors-shared"; -import { LegacyMessage } from "rusty-motors-shared"; +import { + getServerConfiguration, + type ServerLogger, + getServerLogger, + LegacyMessage, +} from "rusty-motors-shared";Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.import { getServerConfiguration, type ServerLogger, getServerLogger, LegacyMessage, } from "rusty-motors-shared";
49-49: Use 'new' keyword when creating Error objects
When creating an
Error
object, you should instantiate it using thenew
keyword to ensure proper construction.Apply this diff:
- const err = Error( + const err = new Error(Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error(
49-53: Leverage 'cause' option in Error constructor
If your environment supports it (Node.js v16.9.0+), you can pass the original error as the
cause
when creating theError
object, simplifying your error handling.Apply this diff:
- const err = new Error( - `Error handling NPS_SET_MY_USER_DATA: ${String(error)}`, - ); - err.cause = error; - throw err; + throw new Error( + `Error handling NPS_SET_MY_USER_DATA: ${String(error)}`, + { cause: error } + );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Error handling NPS_SET_MY_USER_DATA: ${String(error)}`, { cause: error } );
packages/shared/src/serverHeader.ts (3)
66-66: Consider using 'JSON.stringify' for dynamic string representation
Manually constructing the string in
toString()
may lead to maintenance overhead if new properties are added to the class in the future. UsingJSON.stringify(this)
ensures all properties are included automatically.Apply this diff to revert to using
JSON.stringify
:- return `ServerHeader: length=${this.length}, mcoSig=${this.mcoSig}, sequence=${this.sequence}, flags=${this.flags}`; + return `ServerHeader: ${JSON.stringify(this)}`;Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.return `ServerHeader: ${JSON.stringify(this)}`;
49-51: Use the 'new' keyword when creating Error instances
In JavaScript, Error objects should be instantiated using the
new
keyword to create a proper error instance.Apply this diff to fix the instantiation:
- const err = Error("Error deserializing buffer"); + const err = new Error("Error deserializing buffer");Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error("Error deserializing buffer"); err.cause = error; throw err;
38-38: > [!TIP]
Codebase Verification
Inconsistent error handling and missing 'ServerError' definition
The replacement of 'ServerError' with 'Error' in serverHeader.ts appears to be an isolated change, but it has revealed broader inconsistencies in error handling across the codebase:
- The file "./errors/ServerError.js" is imported in packages/shared/src/structs.ts but doesn't exist, which could lead to runtime errors.
- 'ServerError' is still used in multiple files (structs.ts, Player.ts, serializationHelpers.ts, Lobby.ts) but its definition cannot be found in the codebase.
- Some files import 'ServerError' from "rusty-motors-shared", suggesting it might be defined in an external package or a different part of the project.
These inconsistencies could lead to potential runtime errors and make the code harder to maintain. It's recommended to:
- Resolve the missing "./errors/ServerError.js" file.
- Ensure 'ServerError' is properly defined and accessible where it's being used.
- Consider a consistent approach to error handling across the codebase, either using custom 'ServerError' or built-in 'Error' consistently.
Analysis chain
Ensure error types are consistent throughout the codebase
The code replaces
ServerError
with the built-inError
when throwing an error due to insufficient buffer length. Confirm that all instances ofServerError
have been appropriately replaced and that any code that specifically catchesServerError
is updated accordingly.Run the following script to check for any remaining references to
ServerError
in the codebase:
To gather more information and verify our observations, let's run the following scripts:
Let's gather the final pieces of information we need:
To ensure we haven't missed anything, let's perform one last check:
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Find any remaining references to 'ServerError' in TypeScript files. # Test: Search for 'ServerError' in all .ts files. Expect: No matches. rg 'ServerError' --type tsLength of output: 1910
Script:
#!/bin/bash # Description: View the content of serverHeader.ts and search for ServerError definition # View the content of serverHeader.ts echo "Content of serverHeader.ts:" cat packages/shared/src/serverHeader.ts echo -e "\n\nSearching for ServerError definition:" # Search for ServerError definition rg "class ServerError" --type tsLength of output: 2185
Script:
#!/bin/bash # Description: Search for ServerError type/interface and view its definition # Search for ServerError type or interface echo "Searching for ServerError type or interface:" rg "type ServerError|interface ServerError" --type ts # View the content of ServerError.js echo -e "\n\nContent of ServerError.js:" cat packages/shared/src/errors/ServerError.jsLength of output: 348
Script:
#!/bin/bash # Description: Final check for ServerError definition and imports # Search for any file with 'ServerError' in its name echo "Searching for files with 'ServerError' in the name:" fd ServerError # Check for any typos in import statements echo -e "\n\nChecking for potential typos in ServerError imports:" rg "import.*ServerError" --type tsLength of output: 654
Makefile (1)
38-38: Avoid using
pino-pretty
in production environmentsPiping logs through
pino-pretty
enhances readability during development, but in production, logs should remain in JSON format for compatibility with logging systems and to maintain performance. Includingpino-pretty
in thestart
target may inadvertently affect production logging and system behavior.Consider creating separate targets for development and production environments. For example:
start: - @pnpx tsx --import ./instrument.mjs --openssl-legacy-provider --env-file=.env server.ts | pnpx pino-pretty + @pnpx tsx --import ./instrument.mjs --openssl-legacy-provider --env-file=.env server.ts start-dev: + @pnpx tsx --import ./instrument.mjs --openssl-legacy-provider --env-file=.env server.ts | pnpx pino-prettyAlternatively, you can conditionally apply
pino-pretty
based on an environment variable to differentiate between environments:start: - @pnpx tsx --import ./instrument.mjs --openssl-legacy-provider --env-file=.env server.ts | pnpx pino-pretty + @pnpx tsx --import ./instrument.mjs --openssl-legacy-provider --env-file=.env server.ts $(if $(DEV),| pnpx pino-pretty)Remember to set
DEV=1
when running in development mode.Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.start: @pnpx tsx --import ./instrument.mjs --openssl-legacy-provider --env-file=.env server.ts start-dev: @pnpx tsx --import ./instrument.mjs --openssl-legacy-provider --env-file=.env server.ts | pnpx pino-pretty
packages/shared/src/messageFactory.ts (1)
30-30: Use 'new Error()' instead of 'Error()' when throwing exceptions
To ensure proper error instantiation and maintain consistency, it's recommended to use
new Error(...)
when throwing errors.Apply this diff to correct the instantiation:
- throw Error("Method '_doSerialize()' must be implemented."); + throw new Error("Method '_doSerialize()' must be implemented."); - throw Error("Method '_doDeserialize()' must be implemented."); + throw new Error("Method '_doDeserialize()' must be implemented.");Also applies to: 39-39
packages/shared/src/log.ts (1)
86-86: Avoid
'undefined'
inmoduleName
when properties are missingIf both
options.module
andoptions.name
areundefined
, the constructedmoduleName
becomesserver.undefined
, which may not be intended. To prevent this, consider updating the logic to default to"unknown"
in such cases.Apply this diff to fix the issue:
-const moduleName = `server.${options ? (options.module ?? options.name) : "unknown"}`; +const moduleName = `server.${options?.module ?? options?.name ?? "unknown"}`;This change utilizes optional chaining and nullish coalescing to ensure that when
options
is not provided or both properties areundefined
,moduleName
will default to"unknown"
.Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const moduleName = `server.${options?.module ?? options?.name ?? "unknown"}`;
packages/cli/ConsoleThread.ts (1)
29-29: > [!TIP]
Codebase Verification
Inconsistent error handling detected: 'ServerError' vs 'Error' usage
The change from 'ServerError' to 'Error' in ConsoleThread.ts has been implemented as suggested. However, this has created an inconsistency in error handling across the codebase:
- ConsoleThread.ts now uses the generic 'Error'
- Other files (e.g., structs.ts, Player.ts, Lobby.ts) still use 'ServerError'
Additionally, we couldn't locate the definition of 'ServerError', which is concerning. To address these issues:
- Conduct a thorough review of error handling across the entire codebase.
- Investigate the source and definition of 'ServerError'. It might be imported from an external package or defined in a non-TypeScript file.
- Decide on a consistent approach to error handling:
- Either revert ConsoleThread.ts to use 'ServerError'
- Or update all other occurrences to use 'Error' (or a custom error class)
- Ensure that any error-catching mechanisms are updated to match the chosen error type.
This inconsistency could lead to unexpected behavior in error handling and should be resolved to maintain code quality and reliability.
Analysis chain
Ensure error handling remains consistent after replacing
ServerError
withError
Replacing
ServerError
with the built-inError
simplifies error handling but may impact parts of the codebase that specifically catch or handleServerError
instances. Please verify that this change does not adversely affect error handling elsewhere in the application.Run the following script to identify code segments that may be affected:
To gather more information and verify our observations, let's run the following scripts:
To gather the final piece of information we need, let's run one more script:
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Find instances where `ServerError` is imported or used in the codebase. # Test: Search for 'ServerError' in TypeScript files. Expect: No remaining imports or usage of `ServerError`. rg 'ServerError' --type ts -A 5Length of output: 6800
Script:
#!/bin/bash # Search for the definition and export of 'ServerError' echo "Searching for ServerError definition:" rg 'export (class|interface) ServerError' --type ts echo "\nChecking ConsoleThread.ts for ServerError usage:" rg 'ServerError' packages/cli/ConsoleThread.ts echo "\nChecking for ServerError import in ConsoleThread.ts:" rg 'import.*ServerError' packages/cli/ConsoleThread.tsLength of output: 472
Script:
#!/bin/bash # Search for ServerError definition or export in all files echo "Searching for ServerError definition or export:" rg 'class ServerError|interface ServerError|export.*ServerError' --type ts echo "\nChecking ConsoleThread.ts content:" cat packages/cli/ConsoleThread.tsLength of output: 2387
packages/shared/src/NPSHeader.ts (2)
39-41: Instantiate the Error object using
new
.When throwing an Error in JavaScript, it's standard to instantiate it using
new Error(...)
. Omittingnew
can lead to unexpected behavior because it doesn't create a new Error object.Apply this diff to correct the instantiation:
- throw Error( + throw new Error( `Buffer length ${buffer.length} is too short to deserialize`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Buffer length ${buffer.length} is too short to deserialize`, );
48-50: Instantiate the Error object using
new
.Consistent with best practices, use
new Error(...)
to ensure a proper Error object is created when throwing exceptions.Apply this diff to correct the instantiation:
- throw Error( + throw new Error( `Error deserializing buffer: ${String(error)}`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Error deserializing buffer: ${String(error)}`, );
packages/lobby/src/handlers/handleSendMiniRiffList.ts (1)
67-71: Use
new Error
and passcause
to the constructor when throwing errorsWhen creating an
Error
object, it's best practice to use thenew
keyword to instantiate it. Additionally, in Node.js v16.9.0 and above, you can pass thecause
directly to theError
constructor for better error chaining.Apply the following diff to improve error handling:
- const err = Error( - `Error handling NPS_SEND_MINI_RIFF_LIST: ${String(error)}`, - ); - err.cause = error; - throw err; + throw new Error( + `Error handling NPS_SEND_MINI_RIFF_LIST: ${String(error)}`, + { cause: error } + );If your environment does not support the
cause
option in theError
constructor, you can assign thecause
property after instantiation:- const err = Error( + const err = new Error( `Error handling NPS_SEND_MINI_RIFF_LIST: ${String(error)}` - ); - err.cause = error; - throw err; + ); + err.cause = error; + throw err;This ensures that the error object is correctly constructed and that the original error context is preserved for debugging purposes.
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Error handling NPS_SEND_MINI_RIFF_LIST: ${String(error)}`, { cause: error } );
packages/lobby/src/handlers/handleGetMiniUserList.ts (3)
24-24: Consider caching the server configuration for efficiency
Currently, you're fetching the server configuration within the default parameter of the logger configuration. If
getServerConfiguration
involves I/O operations or is resource-intensive, this could impact performance each time the function is called without alog
parameter. Consider retrieving the configuration once at the module level and reusing it to improve efficiency.Apply this diff to cache the server configuration:
+const serverConfig = getServerConfiguration({}); export async function handleGetMiniUserList({ connectionId, message, log = getServerLogger({ module: "Lobby", - level: getServerConfiguration({}).logLevel ?? "info", + level: serverConfig.logLevel ?? "info", }), }: { connectionId: string; message: LegacyMessage; log?: ServerLogger; }) {Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const serverConfig = getServerConfiguration({}); export async function handleGetMiniUserList({ connectionId, message, log = getServerLogger({ module: "Lobby", level: serverConfig.logLevel ?? "info", }), }: { connectionId: string; message: LegacyMessage; log?: ServerLogger; }) {
75-79: Use 'new Error()' when instantiating Error objects
In the catch block, you're creating an error using
Error(...)
without thenew
keyword. For consistency and to ensure proper error instantiation, it's recommended to usenew Error(...)
. Additionally, verify that thecause
property is supported in your runtime environment (Node.js v16.9.0 or later) to maintain compatibility.Apply this diff to correct the error instantiation:
} catch (error) { - const err = Error( + const err = new Error( `Error handling NPS_MINI_USER_LIST: ${String(error)}`, ); err.cause = error; throw err; }Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error( `Error handling NPS_MINI_USER_LIST: ${String(error)}`, ); err.cause = error; throw err;
29-29: Update JSDoc to reflect the new 'log' parameter type
The JSDoc comment for the
log
parameter still specifies the type asimport("pino").Logger
, but the function signature has been updated to useServerLogger
. Please update the JSDoc to match the new type to ensure accurate documentation and type checking.Apply this diff to fix the JSDoc comment:
/** * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage} args.message - * @param {import("pino").Logger} [args.log=getServerLogger({ module: "Lobby" })] + * @param {ServerLogger} [args.log=getServerLogger({ module: "Lobby" })] */Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements./** * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage} args.message * @param {ServerLogger} [args.log=getServerLogger({ module: "Lobby" })] */ log?: ServerLogger;
packages/shared/src/ServerMessage.ts (2)
57-57: Use
new Error
when throwing exceptionsConsistently instantiate the error object using
new Error(message)
for proper error handling and to maintain consistency.Apply this diff to fix the issue:
- throw Error( + throw new Error( `Expected buffer of length ${length}, got ${buffer.length}`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(
51-51: Use
new Error
when throwing exceptionsIn JavaScript, it's a best practice to instantiate errors using
new Error(message)
to ensure proper error construction and stack trace generation.Apply this diff to fix the issue:
- throw Error( + throw new Error( `Unable to get header from buffer, got ${buffer.length}`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(
packages/shared/src/MessageNode.ts (2)
84-84: Use 'new' keyword when throwing Error instances
Similarly, in this line, using
throw new Error(...)
ensures that the error is correctly instantiated.Apply this diff to fix the issue:
- throw Error("MessageNode data is undefined"); + throw new Error("MessageNode data is undefined");Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error("MessageNode data is undefined");
50-52: Use 'new' keyword when throwing Error instances
To properly instantiate an
Error
object, usethrow new Error(...)
instead ofthrow Error(...)
. This ensures that the error object is correctly created with the proper stack trace and properties.Apply this diff to fix the issue:
- throw Error( + throw new Error(Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `[MessageNode] Length of packet ${length.toString()} does not match length of buffer ${packet.length.toString()}`, );
packages/lobby/src/MiniRiffMessage.ts (2)
93-95: Use
new
keyword andcause
option when creatingError
Instead of setting
err.cause = error
, use thecause
option in theError
constructor, and use thenew
keyword for consistency.Apply this diff:
- const err = Error("Error serializing MiniRiffInfo"); - err.cause = error; - throw err; + throw new Error("Error serializing MiniRiffInfo", { cause: error });Note: Ensure your runtime environment supports the
cause
option in theError
constructor.Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error("Error serializing MiniRiffInfo", { cause: error });
48-50: Use Error
cause
option for better error handlingInstead of setting
err.cause = error
, you can pass thecause
as an option to theError
constructor for better error chaining and clarity.Apply this diff to use the
cause
option:- const err = Error("Error serializing MiniRiffMessage"); - err.cause = error; - throw err; + throw new Error("Error serializing MiniRiffMessage", { cause: error });Note: Ensure that your runtime environment supports the
cause
option available in Node.js v16.9.0 and later.Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error("Error serializing MiniRiffMessage", { cause: error });
packages/persona/src/_getFirstBuddy.ts (1)
16-16: Remove the optional modifier from 'log' parameter
The
log
parameter is marked as optional (log?: ServerLogger;
), but it has a default value assigned in the function signature. In TypeScript, parameters with default values are inherently optional, and adding the?
modifier can lead to confusion and potential type inconsistencies.Apply the following diff to remove the unnecessary optional modifier:
export async function _getFirstBuddy({ connectionId, message, log = getServerLogger({ module: "PersonaServer", }), }: { connectionId: string; message: LegacyMessage; - log?: ServerLogger; + log: ServerLogger; }): Promise<{ connectionId: string; messages: SerializedBufferOld[]; }> {Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.log: ServerLogger;
packages/shard/src/index.ts (3)
35-38: Consider refactoring duplicated error handling logic.
The error handling in both
handleGetCert
andhandleGetKey
functions is nearly identical. Refactoring this repetitive code into a helper function can enhance maintainability and reduce redundancy.For example, create a utility function:
function readFileWithErrorHandling(filePath: string, fileDescription: string): string { try { return readFileSync(filePath, "utf8"); } catch (error) { const err = Error(`Error reading ${fileDescription} file: ${String(error)}`); err.cause = error; throw err; } }Then update the functions accordingly:
export function handleGetCert(config: Configuration): string { if (config.certificateFile === undefined) { throw Error("Certificate file not defined"); } - try { - const cert = readFileSync(config.certificateFile, "utf8"); - return cert; - } catch (error) { - const err = Error(`Error reading certificate file: ${String(error)}`); - err.cause = error; - throw err; - } + return readFileWithErrorHandling(config.certificateFile, "certificate"); } export function handleGetKey(config: Configuration): string { if (config.publicKeyFile === undefined) { throw Error("Public key file not defined"); } - try { - const key = readFileSync(config.publicKeyFile, "utf8"); - return key; - } catch (error) { - const err = Error(`Error reading public key file: ${String(error)}`); - err.cause = error; - throw err; - } + return readFileWithErrorHandling(config.publicKeyFile, "public key"); }
37-37: Correct the error assignment in
handleGetCert
's catch block.In the
catch
block ofhandleGetCert
, you assign the error's cause to itself witherr.cause = err;
. This seems unintended and could lead to recursive references.Apply this diff to fix the error assignment:
const err = Error(`Error reading certificate file: ${String(error)}`); - err.cause = err; + err.cause = error; throw err;Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = Error(`Error reading certificate file: ${String(error)}`); err.cause = error; throw err;
88-88: > [!TIP]
Codebase Verification
Based on the analysis, I can now provide a final response to the review comment.
Confirmed: 'Error' usage is consistent within the file, but may create inconsistencies across the application.
The change from 'ServerError' to 'Error' in packages/shard/src/index.ts is consistent within this file, as it doesn't use 'ServerError' anywhere else. However, this modification creates a potential inconsistency with other parts of the application that still use 'ServerError'.
Consider the following:
- Several other files in the project still import and use 'ServerError'.
- This inconsistency might affect error handling mechanisms elsewhere in the application.
Recommendations:
- Review the error handling strategy across the entire application to ensure consistency.
- Consider either reverting to 'ServerError' in this file or updating other parts of the application to use the standard 'Error' class.
Analysis chain
Confirm the impact of replacing
ServerError
withError
.While changing from
ServerError
to the built-inError
simplifies the code, ensure that this modification does not affect any error handling mechanisms elsewhere in the application that might rely onServerError
.Run the following script to check for any remaining references to
ServerError
in the codebase:
To gather more information about the 'ServerError' usage and its potential impact, I'll run additional scripts to investigate further.
To address the unexpected results and gather more accurate information, I'll run additional scripts with a different approach.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Search for usages of `ServerError` in the codebase. # Test: Find any occurrences of `ServerError`. # Expect: No results if all references have been removed. rg 'ServerError'Length of output: 2175
Script:
#!/bin/bash # Description: Investigate ServerError definition and usage # Find the definition of ServerError echo "ServerError Definition:" ast-grep --lang typescript --pattern 'class ServerError $_' # Check for specific error handling of ServerError echo -e "\nServerError Handling:" rg 'catch.*ServerError' # Look for ServerError usage in packages/shard/src/index.ts echo -e "\nServerError usage in packages/shard/src/index.ts:" rg 'ServerError' packages/shard/src/index.tsLength of output: 708
Script:
#!/bin/bash # Description: Further investigation of ServerError # Search for ServerError definition echo "ServerError Definition:" rg 'class ServerError|function ServerError|const ServerError|let ServerError|var ServerError' # Search for ServerError imports echo -e "\nServerError Imports:" rg 'import.*ServerError' # Check content of packages/shard/src/index.ts echo -e "\nContent of packages/shard/src/index.ts:" cat packages/shard/src/index.tsLength of output: 4182
packages/lobby/src/LoginInfoMessage.ts (2)
92-96: Use 'new Error' and pass 'cause' directly to the constructor
Consistent with the previous recommendation, using
new
when creating the Error object and passing thecause
directly enhances error handling and maintains consistency across your codebase.Apply this diff to improve the error handling:
- const err = Error( - `Error serializing LoginInfoMessage: ${String(error)}`, - ); - err.cause = error; - throw err; + throw new Error(`Error serializing LoginInfoMessage: ${String(error)}`, { cause: error });Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(`Error serializing LoginInfoMessage: ${String(error)}`, { cause: error });
56-60: Use 'new Error' and pass 'cause' directly to the constructor
When creating an Error object, it's recommended to use the
new
keyword. Additionally, passing thecause
directly in the constructor improves error handling and provides better stack traces in modern JavaScript environments.Apply this diff to enhance the error handling:
- const err = Error( - `Error deserializing LoginInfoMessage: ${String(error)}`, - ); - err.cause = error; - throw err; + throw new Error(`Error deserializing LoginInfoMessage: ${String(error)}`, { cause: error });Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(`Error deserializing LoginInfoMessage: ${String(error)}`, { cause: error });
packages/shared/src/MessageBufferOld.ts (1)
90-90: Use 'new Error' instead of 'Error' for instantiation
While using
Error('message')
is valid in JavaScript and TypeScript, it's a best practice to instantiate errors withnew Error('message')
for clarity and consistency. This makes it explicit that an Error object is being created.Apply this diff to update the error instantiation:
- throw Error( + throw new Error( `Buffer length ${buffer.length} is too short to deserialize` );Repeat the change for the other
throw
statements at lines 101 and 106.Also applies to: 101-101, 106-106
packages/lobby/src/handlers/requestConnectGameServer.ts (5)
69-69: Use 'new Error' for instantiating Error objects
In lines 69, 84, and 105, you're creating Error objects without the
new
keyword. While it's syntactically valid to callError
withoutnew
, it's a best practice to usenew Error(...)
to ensure consistency and clarity.Apply this diff to standardize error instantiation:
-const err = Error("No personas found."); +const err = new Error("No personas found."); ... -throw Error("Error fetching session keys!"); +throw new Error("Error fetching session keys!"); ... -const err = Error(`Error creating encryption`); +const err = new Error(`Error creating encryption`);Also applies to: 84-84, 105-105
69-69: Simplify error throwing by eliminating unnecessary variables
In lines 69 and 84, you're creating an error object and then immediately throwing it. Since the error object isn't used elsewhere, you can throw the new Error directly for brevity.
Simplify the code by throwing errors directly:
-const err = new Error(`No personas found for userId ${inboundMessage._userId}.`); -throw err; +throw new Error(`No personas found for userId ${inboundMessage._userId}.`); ... -throw new Error(`Error fetching session keys for customerId ${customerId}!`);Also applies to: 84-84
81-81: Ensure robust handling of potential exceptions from 'fetchSessionKeyByCustomerId'
At line 81, the asynchronous call to
fetchSessionKeyByCustomerId
could throw an exception if there's a database issue or other error. Wrapping this call in a try-catch block ensures that unexpected errors are handled gracefully.Consider modifying your code as follows:
-const keys = await fetchSessionKeyByCustomerId(customerId); +let keys; +try { + keys = await fetchSessionKeyByCustomerId(customerId); +} catch (error) { + throw new Error(`Failed to fetch session keys for customerId ${customerId}`, { cause: error }); +}Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.let keys; try { keys = await fetchSessionKeyByCustomerId(customerId); } catch (error) { throw new Error(`Failed to fetch session keys for customerId ${customerId}`, { cause: error }); }
105-107: Leverage the 'cause' option in the Error constructor
At lines 105-107, you're assigning the original error to
err.cause
after creating the Error object. Modern JavaScript allows you to pass thecause
directly in the Error constructor, which enhances readability and maintains the error stack trace.Update your code to include the
cause
in the constructor:-const err = new Error(`Error creating encryption`); -err.cause = error; -throw err; +throw new Error(`Error creating encryption`, { cause: error });Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(`Error creating encryption`, { cause: error });
51-51: Update JSDoc to match the new import of 'ServiceArgs'
The JSDoc comment still references the old import path for
ServiceArgs
. Since you've importedServiceArgs
directly from"rusty-motors-shared"
, the JSDoc should reflect this change for consistency and better developer experience.Apply this diff to correct the JSDoc:
/** * Handle a request to connect to a game server packet * * @private - * @param {import("../../../interfaces/index.js").ServiceArgs} args + * @param {ServiceArgs} args * @returns {Promise<{ * connectionId: string, * messages: SerializedBufferOld[], * }>} */Committable suggestion was skipped due to low confidence.
packages/transactions/src/EntryFeePurseMessage.ts (2)
93-93: Consider using a custom error class for better error handling
Replacing
ServerError
with a genericError
may reduce the specificity of your error handling. Consider defining and using a custom error class to provide more context and facilitate better error management.For example, define a custom error class:
class PurseEntryError extends Error { constructor(message: string) { super(message); this.name = 'PurseEntryError'; } }Then, update the throw statement:
- throw new Error( + throw new PurseEntryError(
93-93: Use
new
keyword when throwing an ErrorWhen throwing an error, it's recommended to use
new Error(message)
to create a proper error instance. Omittingnew
can lead to unexpected behavior.Apply this diff to correct the error throwing:
- throw Error( + throw new Error(Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(
packages/lobby/src/UserInfoMessage.ts (2)
73-77: Use
new Error
and passcause
in the constructorTo improve error handling and maintain proper stack traces, use the
new Error
constructor and pass thecause
option directly. This ensures the error chain is correctly established.Apply this diff to update the error handling:
- const err = Error( - `Error deserializing UserInfoMessage: ${String(error)}`, - ); - err.cause = error; - throw err; + throw new Error( + `Error deserializing UserInfoMessage: ${String(error)}`, + { cause: error } + );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Error deserializing UserInfoMessage: ${String(error)}`, { cause: error } );
97-101: Use
new Error
and passcause
in the constructorTo improve error handling and maintain proper stack traces, use the
new Error
constructor and pass thecause
option directly. This ensures the error chain is correctly established.Apply this diff to update the error handling:
- const err = Error( - `Error serializing UserInfoMessage: ${String(error)}`, - ); - err.cause = error; - throw err; + throw new Error( + `Error serializing UserInfoMessage: ${String(error)}`, + { cause: error } + );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Error serializing UserInfoMessage: ${String(error)}`, { cause: error } );
package.json (1)
42-42: Consider moving
pino-pretty
todevDependencies
pino-pretty
is primarily used during development for formatting logs and is not required in the production environment. Including it independencies
could unnecessarily increase the production bundle size. It would be more appropriate to include it indevDependencies
.Apply this diff to move
pino-pretty
todevDependencies
:"dependencies": { "@adminjs/sequelize": "^4.1.1", "@databases/pg": "^5.5.0", "@dotenvx/dotenvx": "^1.14.1", // ... other dependencies ... "pino": "^9.4.0", - "pino-pretty": "^11.2.2", "rusty-motors-chat": "link:src/chat", // ... other dependencies ... }, "devDependencies": { "@biomejs/biome": "1.9.1", "@databases/pg-migrations": "^5.0.3", // ... other devDependencies ... + "pino-pretty": "^11.2.2", }Committable suggestion was skipped due to low confidence.
packages/login/src/NPSUserStatus.ts (1)
88-88: Consider using a specific error type instead of a generic
Error
.Replacing
ServerError
with a genericError
may reduce the specificity of error handling. Using a custom error class can provide more context and improve error handling downstream.You could define a custom error class and use it here:
class PrivateKeyMissingError extends Error { constructor() { super("No private key file specified"); this.name = "PrivateKeyMissingError"; } }Then, modify the code to throw the custom error:
if (!this._config.privateKeyFile) { - throw Error("No private key file specified"); + throw new PrivateKeyMissingError(); }This enhances error specificity and allows for more precise error handling elsewhere in the application.
packages/gateway/test/encryption.test.ts (1)
25-25: Use 'new' keyword when throwing an Error
It's conventional in JavaScript/TypeScript to use
throw new Error("message")
when throwing an error. This makes it explicit that a newError
object is being instantiated.Apply this diff to fix the issue:
- throw Error("State not defined"); + throw new Error("State not defined");Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error("State not defined");
packages/lobby/src/internal.ts (2)
104-104: Use
new
Keyword When Throwing ErrorsFor consistency and to adhere to best practices, use the
new
keyword when throwingError
instances. This ensures that errors are properly instantiated.Apply this diff to update the error throwing:
- throw Error( + throw new Error( `Data length ${dataLength} is too short to deserialize`, );- throw Error( + throw new Error( `UNSUPPORTED_MESSAGECODE: ${inboundMessage._header.id}`, );Also applies to: 131-131
149-153: Utilize
cause
Option inError
Constructor for Error ChainingInstead of manually setting the
cause
property, use thecause
option available in theError
constructor to maintain proper error chaining and stack traces.Apply this diff to streamline error handling:
- const err = Error( - `Error handling lobby data: ${String(error)}`, - ); - err.cause = error; - throw err; + throw new Error( + `Error handling lobby data: ${String(error)}`, + { cause: error } + );Ensure that your runtime environment supports the
cause
option in theError
constructor (requires Node.js v16.9.0 or later).Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Error handling lobby data: ${String(error)}`, { cause: error } );
packages/lobby/src/handlers/encryptedCommand.ts (2)
65-65: Ensure optional 'log' parameter is handled safely
The
log
parameter has been added as an optional parameter (log?: ServerLogger
) in several functions. Please ensure that all usages oflog
within these functions handle the case whenlog
isundefined
to prevent potential runtime errors.If
log
is expected to always be provided (since a default is assigned), consider removing the optional chaining and making it a required parameter. Otherwise, add checks or default assignments within the functions.Also applies to: 115-115, 196-196, 247-247
1-1: Update JSDoc comments to reflect the 'ServerLogger' type
The import statement now uses
ServerLogger
, but the JSDoc comments still refer toimport("pino").Logger
. For consistency and clarity, update the JSDoc comments to useServerLogger
.Apply the following diff to update the JSDoc comments:
@@ -24,7 +24,7 @@ * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage | MessageBuffer} args.message - * @param {import("pino").Logger} [args.log=getServerLogger({ module: "Lobby" })] + * @param {ServerLogger} [args.log=getServerLogger({ module: "Lobby" })] * @returns {Promise<{ * connectionId: string, * message: LegacyMessage | MessageBuffer, @@ -86,7 +86,7 @@ * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage} args.message - * @param {import("pino").Logger} [args.log=getServerLogger({ module: "Lobby" })] + * @param {ServerLogger} [args.log=getServerLogger({ module: "Lobby" })] * @returns {Promise<{ * connectionId: string, * message: LegacyMessage, @@ -171,7 +171,7 @@ export type NpsCommandHandler = { opCode: number; name: string; - handler: (args: { connectionId: string; message: LegacyMessage; log: import("pino").Logger }) => Promise<{ + handler: (args: { connectionId: string; message: LegacyMessage; log: ServerLogger }) => Promise<{ connectionId: string; message: LegacyMessage; }>; @@ -183,7 +183,7 @@ * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage} args.message - * @param {import("pino").Logger} [args.log=getServerLogger({ module: "Lobby" })] + * @param {ServerLogger} [args.log=getServerLogger({ module: "Lobby" })] * @returns {Promise<{ * connectionId: string, * message: MessageBuffer | LegacyMessage, @@ -224,7 +224,7 @@ * @param {object} args * @param {string} args.connectionId * @param {SerializedBufferOld} args.message - * @param {import("pino").Logger} [args.log=getServerLogger({ module: "Lobby" })] + * @param {ServerLogger} [args.log=getServerLogger({ module: "Lobby" })] * @returns {Promise<{ * connectionId: string, * messages: SerializedBufferOld[],Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.import { type ServerLogger } from "rusty-motors-shared"; // ... (other code) /** * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage | MessageBuffer} args.message * @param {ServerLogger} [args.log=getServerLogger({ module: "Lobby" })] * @returns {Promise<{ * connectionId: string, * message: LegacyMessage | MessageBuffer, * }>} */ // ... (other code) /** * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage} args.message * @param {ServerLogger} [args.log=getServerLogger({ module: "Lobby" })] * @returns {Promise<{ * connectionId: string, * message: LegacyMessage, * }>} */ // ... (other code) export type NpsCommandHandler = { opCode: number; name: string; handler: (args: { connectionId: string; message: LegacyMessage; log: ServerLogger }) => Promise<{ connectionId: string; message: LegacyMessage; }>; }; /** * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage} args.message * @param {ServerLogger} [args.log=getServerLogger({ module: "Lobby" })] * @returns {Promise<{ * connectionId: string, * message: MessageBuffer | LegacyMessage, * }>} */ // ... (other code) /** * @param {object} args * @param {string} args.connectionId * @param {SerializedBufferOld} args.message * @param {ServerLogger} [args.log=getServerLogger({ module: "Lobby" })] * @returns {Promise<{ * connectionId: string, * messages: SerializedBufferOld[], * }>} */
packages/login/src/internal.ts (4)
230-230: Use
new Error()
instead ofError()
for consistencyUsing
new Error()
when throwing errors adheres to standard JavaScript practices and improves code readability.Apply this diff:
- throw Error( + throw new Error( `UNSUPPORTED_MESSAGECODE: ${inboundMessage._header.id}`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `UNSUPPORTED_MESSAGECODE: ${inboundMessage._header.id}`, );
95-95: Use
new Error()
instead ofError()
for consistencyTo follow standard JavaScript practices and improve clarity, use
new Error()
when throwing errors.Apply this diff to update the error handling:
- throw Error( + throw new Error( `Unable to locate a user record for the context id: ${contextId}`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Unable to locate a user record for the context id: ${contextId}`, );
245-247: Use
new Error()
withcause
option for improved error handlingUtilize the
cause
option in theError
constructor to maintain proper error chaining and enhance debugging.Apply this diff:
- const err = Error(`Error handling login data: ${String(error)}`); - err.cause = error; - throw err; + throw new Error(`Error handling login data: ${String(error)}`, { cause: error });Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(`Error handling login data: ${String(error)}`, { cause: error });
108-111: Use
new Error()
withcause
option for better error chainingInstead of manually setting
err.cause = error;
, you can pass thecause
directly to theError
constructor. This approach ensures proper error chaining and cleaner code.Apply this diff:
- const err = Error( + throw new Error( `Unable to update session key in the database: ${String(error)}`, - ); - err.cause = error; - throw err; + { cause: error } + );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Unable to update session key in the database: ${String(error)}`, { cause: error } );
packages/persona/src/internal.ts (4)
244-245: Use 'new Error' and include 'cause' in Error constructor
In the error handling code at lines 244-245 and 310-314, consider using
new Error
to instantiate error objects. Additionally, if your environment and TypeScript configuration support it, pass the original error as thecause
option in the constructor for better error chaining and stack traces.Apply these diffs to update the error handling:
For lines 244-245:
try { /** @type {PersonaList} */ let personaList: PersonaList = new PersonaList(); // ... code omitted for brevity ... } catch (error) { - const err = Error(`Error serializing personaMapsMsg`); - err.cause = error; + const err = new Error(`Error serializing personaMapsMsg`, { cause: error }); throw err; }For lines 310-314:
} catch (error) { - const err = Error( - `Error handling persona data: ${String(error)}`, - ); - err.cause = error; + const err = new Error(`Error handling persona data: ${String(error)}`, { cause: error }); throw err; }Also applies to: 310-314
272-272: Update JSDoc comment to reflect 'ServerLogger' type
The JSDoc comment for the
receivePersonaData
function still referencesimport("pino").Logger
for thelog
parameter, but the code has updated the type toServerLogger
. Please update the JSDoc comment to reflect the new type for consistency and accurate documentation.Apply this diff to update the JSDoc comment:
/** * * @param {object} args * @param {string} args.connectionId * @param {SerializedBufferOld} args.message - * @param {import("pino").Logger} [args.log=getServerLogger({ module: "PersonaServer" })] + * @param {ServerLogger} [args.log=getServerLogger({ module: "PersonaServer" })] * @returns {Promise<{ * connectionId: string, * messages: SerializedBufferOld[], * }>} * @throws {Error} Unknown code was received */Committable suggestion was skipped due to low confidence.
173-173: Update JSDoc comment to reflect 'ServerLogger' type
The JSDoc comment for the
getPersonaMaps
function still referencesimport("pino").Logger
for thelog
parameter, but the code has updated the type toServerLogger
. Please update the JSDoc comment to reflect the new type for consistency and accurate documentation.Apply this diff to update the JSDoc comment:
/** * Handle a get persona maps packet * @param {object} args * @param {string} args.connectionId * @param {LegacyMessage} args.message - * @param {import("pino").Logger} [args.log=getServerLogger({ module: "LoginServer" })] + * @param {ServerLogger} [args.log=getServerLogger({ module: "PersonaServer" })] * @returns {Promise<{ * connectionId: string, * messages: SerializedBufferOld[], * }>} */Committable suggestion was skipped due to low confidence.
55-55: Update JSDoc comment to reflect 'ServerLogger' type
The JSDoc comment for the
handler
function inmessageHandlers
still referencesimport("pino").Logger
for thelog
parameter, but the code has updated the type toServerLogger
. Please update the JSDoc comment to reflect the new type for consistency and accurate documentation.Apply this diff to update the JSDoc comment:
/** * Array of supported message handlers * * @type {{ * opCode: number, * name: string, * handler: (args: { * connectionId: string, * message: LegacyMessage, - * log: import("pino").Logger, + * log: ServerLogger, * }) => Promise<{ * connectionId: string, * messages: SerializedBufferOld[], * }>}[]} */Committable suggestion was skipped due to low confidence.
packages/gateway/src/index.ts (3)
207-256: Review and correct Sentry instrumentation
The current usage of
Sentry.startSpan
may not correctly capture performance data as intended. In the Sentry Node.js SDK, spans are typically managed within transactions. Ensure that spans are properly started and finished to capture performance metrics accurately.Consider refactoring the code to properly use transactions and spans:
Start a transaction at the beginning of your operation:
const transaction = Sentry.startTransaction({ name: "onDataHandler" });Wrap your asynchronous operation within the transaction's context:
Sentry.getCurrentHub().configureScope(scope => { scope.setSpan(transaction); });Ensure the transaction is finished after the operation completes or encounters an error:
// After the operation transaction.finish();Apply these changes to properly instrument your code using Sentry's performance monitoring capabilities. Refer to Sentry's official documentation on performance monitoring for detailed guidance.
122-122: Use 'new' when throwing Error instances
Similarly, replace
throw Error(...)
withthrow new Error(...)
to correctly instantiate theError
object.Apply this diff to fix the issue:
- throw Error("localPort or remoteAddress is undefined"); + throw new Error("localPort or remoteAddress is undefined");Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error("localPort or remoteAddress is undefined");
76-76: Use 'new' when throwing Error instances
In TypeScript, when throwing an
Error
, you should instantiate it using thenew
keyword. Replacethrow Error(...)
withthrow new Error(...)
to properly create anError
instance.Apply this diff to fix the issue:
- throw Error(`Socket error: ${error.message} on connection ${connectionId}`); + throw new Error(`Socket error: ${error.message} on connection ${connectionId}`);Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(`Socket error: ${error.message} on connection ${connectionId}`);
packages/gateway/src/GatewayServer.ts (1)
99-99: > [!TIP]
Codebase Verification
Inconsistent Error Types May Cause Issues Across Codebase
The replacement of
ServerError
withError
in GatewayServer.ts is complete and consistent within the file. However, this change creates an inconsistency with the rest of the codebase, which still usesServerError
. This inconsistency may lead to the following issues:
- Other parts of the codebase expecting to catch
ServerError
instances thrown by GatewayServer.ts will no longer work as intended.- Error handling and logging mechanisms may not properly categorize or process errors from GatewayServer.ts.
To address this:
- Review and update error handling in files that interact with GatewayServer.ts to ensure they can handle generic
Error
instances.- Consider applying this change consistently across the entire codebase to maintain uniformity in error handling.
- If
ServerError
provides specific functionality, evaluate whether replacing it withError
in GatewayServer.ts was appropriate.Analysis chain
Ensure Error Handling Consistency After Replacing
ServerError
withError
Replacing the custom
ServerError
with the genericError
simplifies the code but may affect error-handling logic that specifically catchesServerError
. Please verify that all error handling throughout the codebase is updated to accommodate this change.Run the following script to identify any references to
ServerError
:Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Search for references to `ServerError` in the codebase. # Expectation: No occurrences of `ServerError` should remain. rg 'ServerError'Length of output: 2175
Script:
#!/bin/bash # Description: Search for any remaining 'ServerError' references and error handling patterns in GatewayServer.ts # Search for 'ServerError' in GatewayServer.ts echo "Searching for 'ServerError' in GatewayServer.ts:" rg 'ServerError' packages/gateway/src/GatewayServer.ts # Search for error handling patterns in GatewayServer.ts echo -e "\nSearching for error handling patterns in GatewayServer.ts:" rg 'catch|throw|Error' packages/gateway/src/GatewayServer.ts # Check for imports of 'ServerError' in GatewayServer.ts echo -e "\nChecking for imports of 'ServerError' in GatewayServer.ts:" rg 'import.*ServerError' packages/gateway/src/GatewayServer.tsLength of output: 889
packages/transactions/src/internal.ts (8)
145-145: Optimize retrieval of server configuration
getServerConfiguration()
is called during each invocation ofreceiveTransactionsData
, which might affect performance if the configuration retrieval is resource-intensive. Consider retrieving the configuration once and reusing it, or ensuring that the function is efficient.
125-125: Use 'new' keyword when throwing Error instances
When throwing an Error, instantiate it with the
new
keyword to maintain proper Error object semantics.Apply this diff:
- throw Error( + throw new Error( `Message Number Not Handled: ${currentMessageNo} (${currentMessageString}`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(
200-204: Use 'new' keyword when creating and throwing Error instances
Instantiate Error objects using the
new
keyword to maintain standard Error object behavior.Apply this diff:
- const err = Error( + const err = new Error( `Unable to decrypt message: ${String(error)}`, ); err.cause = error; throw err;Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error( `Unable to decrypt message: ${String(error)}`, ); err.cause = error; throw err;
264-268: Use 'new' keyword when creating and throwing Error instances
Consistently use the
new
keyword when instantiating Error objects.Apply this diff:
- const err = Error( + const err = new Error( `Unable to encrypt message: ${String(error)}`, ); err.cause = error; throw err;Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error( `Unable to encrypt message: ${String(error)}`, ); err.cause = error; throw err;
174-174: Use 'new' keyword when throwing Error instances
Instantiate Error objects with the
new
keyword when throwing to ensure correct behavior.Apply this diff:
- throw Error( + throw new Error( `Unable to locate encryption settings for connection ${connectionId}`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Unable to locate encryption settings for connection ${connectionId}`, );
227-227: Use 'new' keyword when throwing Error instances
Ensure to use the
new
keyword when throwing an Error to maintain proper Error instantiation.Apply this diff:
- throw Error( + throw new Error( `Unable to locate encryption settings for connection ${connectionId}`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error( `Unable to locate encryption settings for connection ${connectionId}`, );
290-290: Use 'new' keyword when throwing Error instances
When throwing an Error, instantiate it with
new
to ensure proper Error object behavior.Apply this diff:
- throw Error( + throw new Error( `Length mismatch: ${buffer.length} !== ${buffer2.length}`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error(
117-120: Use 'new' keyword when instantiating Error objects
It's standard practice to use the
new
keyword when creating Error instances to ensure proper prototype chaining and stack trace capturing. Update the error instantiation accordingly.Apply this diff to fix the issue:
- const err = Error( + const err = new Error( `Error handling packet: ${String(error)}`, );Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error( `Error handling packet: ${String(error)}`, ); err.cause = error;
packages/persona/src/PersonaMapsMessage.ts (6)
158-162: Leverage the 'cause' option in Error constructor for better clarity.
Since you're assigning the original error to
err.cause
, consider using thecause
option available in theError
constructor (supported in Node.js v16.9.0 and newer). This makes the code cleaner and the intention clearer.Apply this diff to use the
cause
option:- const err = new Error( - `Error serializing PersonaRecord buffer: ${String(error)}`, - ); - err.cause = error; - throw err; + throw new Error( + `Error serializing PersonaRecord buffer: ${String(error)}`, + { cause: error } + );Repeat similar changes for other instances where you assign
err.cause = error;
.Also applies to: 299-303, 326-330
158-162: Use 'new' keyword when creating Error instances.
In the
PersonaRecord
class'sserialize()
method, you should usenew Error()
instead ofError()
when creating a new error instance. This ensures the error is properly instantiated.Apply this diff to correct the error instantiation:
- const err = Error( + const err = new Error( `Error serializing PersonaRecord buffer: ${String(error)}`, ); err.cause = error; throw err;Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error( `Error serializing PersonaRecord buffer: ${String(error)}`, ); err.cause = error; throw err;
326-330: Use 'new' keyword when creating Error instances.
In the
PersonaMapsMessage
class'sserialize()
method, properly instantiate the error usingnew Error()
.Apply this diff to correct the error instantiation:
- const err = Error( + const err = new Error( `Error serializing PersonaMapsMessage: ${String(error)}`, ); err.cause = error; throw err;Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error( `Error serializing PersonaMapsMessage: ${String(error)}`, ); err.cause = error; throw err;
240-240: Use 'new' keyword when throwing an Error.
When throwing an error, it's recommended to use
new Error()
to create a new instance of the error object.Apply this diff to correct the error instantiation:
- throw Error("PersonaRecords is undefined"); + throw new Error("PersonaRecords is undefined");Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.throw new Error("PersonaRecords is undefined");
299-303: Use 'new' keyword when creating Error instances.
In the
PersonaMapsMessage
class'sdeserialize()
method, usenew Error()
to properly instantiate the error object before throwing it.Apply this diff to correct the error instantiation:
- const err = Error( + const err = new Error( `Error deserializing PersonaMapsMessage: ${String(error)}`, ); err.cause = error; throw err;Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.const err = new Error( `Error deserializing PersonaMapsMessage: ${String(error)}`, ); err.cause = error; throw err;
313-313: Use 'new' keyword when throwing an Error.
Ensure that when throwing an error due to undefined
_personaRecords
, you usenew Error()
.Apply this diff to correct the error instantiation:
if (!this._personaRecords) { - throw Error("PersonaRecords is undefined"); + throw new Error("PersonaRecords is undefined"); }Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.if (!this._personaRecords) { throw new Error("PersonaRecords is undefined"); }
packages/transactions/src/LobbyMessage.ts (1)
273-273: > [!TIP]
Codebase Verification
Inconsistent error handling across the codebase needs attention
The switch from
ServerError
to genericError
in LobbyMessage.ts appears to be intentional. However, this change has created an inconsistency in error handling across the codebase:
- LobbyMessage.ts now uses generic
Error
.- Other files (e.g., in packages/shared, packages/database, packages/core) still use
ServerError
.This inconsistency could lead to confusion and potential issues with error handling in the future.
Recommendations:
- Decide on a consistent approach to error handling across the entire codebase.
- If specific error information is needed, consider creating a custom error class that extends
Error
. For example:export class LobbyError extends Error { constructor(message: string) { super(message); this.name = 'LobbyError'; } }
- Update all files to use the chosen error handling approach.
- Document the error handling strategy in the project's coding guidelines.
Analysis chain
Switching from
ServerError
to genericError
may reduce error specificityOn line 273, the code now throws a generic
Error
instead ofServerError
when the data length doesn't match the expected size. Using a genericError
might make it harder to handle this specific error elsewhere in the application, as it lacks the specificity that a custom error provides.Consider creating a custom error class that extends
Error
to provide more specific context. For example:export class LobbyDeserializeError extends Error { constructor(message: string) { super(message); this.name = 'LobbyDeserializeError'; } }Then, modify the throw statement:
- throw Error( + throw new LobbyDeserializeError(Additionally, verify if the removal of
ServerError
affects other parts of the codebase that might rely on it. Run the following script to check for usages ofServerError
:
To gather more information and confirm our analysis, let's run additional scripts to verify the ServerError implementation and its usage in LobbyMessage.ts.
Let's run additional scripts to gather the information we need to make a final decision.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check for any remaining usages of `ServerError` in the codebase. # Test: Search for occurrences of `ServerError`. Expect: No matches if it has been fully removed. rg --type ts 'ServerError'Length of output: 1910
Script:
#!/bin/bash # Description: Check the implementation of ServerError and its usage in LobbyMessage.ts # Test 1: Verify the implementation of ServerError echo "ServerError Implementation:" cat packages/shared/src/errors/ServerError.js # Test 2: Check if LobbyMessage.ts imports or uses ServerError echo -e "\nServerError usage in LobbyMessage.ts:" rg --type ts 'ServerError' packages/transactions/src/LobbyMessage.tsLength of output: 346
Script:
#!/bin/bash # Description: Further investigation of ServerError and LobbyMessage.ts # Test 1: Search for ServerError definition in .ts files echo "ServerError Definition:" rg --type ts 'class ServerError' packages/shared/src # Test 2: Check imports in LobbyMessage.ts echo -e "\nImports in LobbyMessage.ts:" rg --type ts '^import' packages/transactions/src/LobbyMessage.ts # Test 3: Look for recent changes in error handling echo -e "\nRecent changes in error handling:" git log -n 5 --oneline -- packages/shared/src/errorsLength of output: 446
Codecov ReportAttention: Patch coverage is
✅ All tests successful. No failed tests found. Additional details and impacted files@@ Coverage Diff @@
## dev #2147 +/- ##
==========================================
+ Coverage 28.95% 28.97% +0.01%
==========================================
Files 223 224 +1
Lines 12541 12443 -98
Branches 578 547 -31
==========================================
- Hits 3631 3605 -26
+ Misses 8910 8838 -72
☔ View full report in Codecov by Sentry. |
New and removed dependencies detected. Learn more about Socket for GitHub ↗︎
🚮 Removed packages: npm/[email protected], npm/[email protected], npm/[email protected], npm/[email protected], npm/[email protected], npm/[email protected], npm/[email protected], npm/[email protected], npm/[email protected] |
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Actionable comments posted: 4
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files ignored due to path filters (2)
package-lock.json
is excluded by!**/package-lock.json
pnpm-lock.yaml
is excluded by!**/pnpm-lock.yaml
Files selected for processing (4)
- .gitignore (1 hunks)
- package.json (2 hunks)
- packages/database/src/services/database.ts (1 hunks)
- packages/shared/src/log.ts (4 hunks)
Files skipped from review as they are similar to previous changes (1)
- package.json
Additional comments not posted (1)
packages/database/src/services/database.ts (1)
12-15
: Verify the impact of enablingbigIntMode: "bigint"
The addition of
bigIntMode: "bigint"
changes how BigInt values are handled, returning them as JavaScriptBigInt
objects instead of strings or numbers. Ensure that all parts of the codebase interacting with the database can handleBigInt
types properly to prevent type errors or incorrect calculations.Run the following script to identify code that may be affected by this change:
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 2
Outside diff range and nitpick comments (3)
packages/nps/gameMessageProcessors/processSelectPersona.ts (1)
38-40
: Consider using string interpolation for better readability.While the current logging statement is correct, consider using string interpolation for better readability and consistency with other logging statements.
Apply this diff to use string interpolation:
- log.info( - `Setting persona ID to ${personaId} for ${existingStatus.getCustomerId()}`, - ); + log.info(`Setting persona ID to ${personaId} for ${existingStatus.getCustomerId()}`);packages/shared/src/Configuration.ts (1)
Line range hint
1-100
: Consider adding a default value for thelogger
parameter.In the
getServerConfiguration
function, thelogger
parameter is optional and doesn't have a default value assigned. This could lead to potential issues if the function is called without providing alogger
object.To maintain consistency with the
Configuration
class constructor, consider adding a default value for thelogger
parameter in thegetServerConfiguration
function.Apply this diff to add a default value for the
logger
parameter:export function getServerConfiguration({ host, certificateFile, privateKeyFile, publicKeyFile, logLevel, - logger, + logger = getServerLogger({}), }: { host?: string; certificateFile?: string; privateKeyFile?: string; publicKeyFile?: string; logLevel?: string; logger?: Logger; }): Configuration {packages/patch/src/PatchServer.ts (1)
Line range hint
1-113
: Consider adding tests for thePatchServer
class.While the changes made to the
PatchServer
class appear to be valid and maintain the existing functionality, it would be beneficial to have unit tests in place to ensure that the class continues to work as expected. Consider adding tests that cover the main methods (castanetResponse
,handleRequest
) and verify the behavior of the class under different scenarios.
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (30)
- packages/gateway/src/GatewayServer.ts (9 hunks)
- packages/gateway/src/index.ts (7 hunks)
- packages/lobby/src/handlers/_setMyUserData.ts (2 hunks)
- packages/lobby/src/handlers/encryptedCommand.ts (13 hunks)
- packages/lobby/src/handlers/handleGetMiniUserList.ts (3 hunks)
- packages/lobby/src/handlers/handleSendMiniRiffList.ts (3 hunks)
- packages/lobby/src/handlers/handleTrackingPing.ts (1 hunks)
- packages/lobby/src/handlers/heartbeat.js (2 hunks)
- packages/lobby/src/handlers/requestConnectGameServer.ts (5 hunks)
- packages/lobby/src/internal.ts (6 hunks)
- packages/login/src/internal.ts (10 hunks)
- packages/login/src/receiveLoginData.ts (1 hunks)
- packages/nps/gameMessageProcessors/processSelectPersona.ts (1 hunks)
- packages/nps/messageStructs/UserInfo.ts (2 hunks)
- packages/nps/messageStructs/UserStatus.ts (2 hunks)
- packages/nps/tsconfig.json (1 hunks)
- packages/patch/src/PatchServer.ts (2 hunks)
- packages/patch/test/PatchServer.test.ts (1 hunks)
- packages/persona/src/_gameLogout.ts (3 hunks)
- packages/persona/src/_getFirstBuddy.ts (2 hunks)
- packages/persona/src/_selectGamePersona.ts (3 hunks)
- packages/persona/src/handlers/validatePersonaName.ts (2 hunks)
- packages/persona/src/internal.ts (9 hunks)
- packages/shared/src/Configuration.ts (2 hunks)
- packages/shared/src/MessageBufferOld.ts (3 hunks)
- packages/shared/src/SubThread.ts (1 hunks)
- packages/shared/src/log.ts (4 hunks)
- packages/transactions/src/internal.ts (10 hunks)
- server.ts (1 hunks)
- src/chat/index.ts (2 hunks)
Files skipped from review due to trivial changes (7)
- packages/gateway/src/GatewayServer.ts
- packages/lobby/src/handlers/heartbeat.js
- packages/login/src/receiveLoginData.ts
- packages/nps/messageStructs/UserInfo.ts
- packages/patch/test/PatchServer.test.ts
- packages/shared/src/SubThread.ts
- server.ts
Files skipped from review as they are similar to previous changes (18)
- packages/gateway/src/index.ts
- packages/lobby/src/handlers/_setMyUserData.ts
- packages/lobby/src/handlers/encryptedCommand.ts
- packages/lobby/src/handlers/handleGetMiniUserList.ts
- packages/lobby/src/handlers/handleSendMiniRiffList.ts
- packages/lobby/src/handlers/handleTrackingPing.ts
- packages/lobby/src/handlers/requestConnectGameServer.ts
- packages/lobby/src/internal.ts
- packages/login/src/internal.ts
- packages/persona/src/_gameLogout.ts
- packages/persona/src/_getFirstBuddy.ts
- packages/persona/src/_selectGamePersona.ts
- packages/persona/src/handlers/validatePersonaName.ts
- packages/persona/src/internal.ts
- packages/shared/src/MessageBufferOld.ts
- packages/shared/src/log.ts
- packages/transactions/src/internal.ts
- src/chat/index.ts
Additional context used
Biome
packages/nps/gameMessageProcessors/processSelectPersona.ts
[error] 12-12: This parameter is unused.
Unused variables usually are result of incomplete refactoring, typos and other source of bugs.
Unsafe fix: If this is intentional, prepend connectionId with an underscore.(lint/correctness/noUnusedVariables)
[error] 13-13: This parameter is unused.
Unused variables usually are result of incomplete refactoring, typos and other source of bugs.
Unsafe fix: If this is intentional, prepend userStatus with an underscore.(lint/correctness/noUnusedVariables)
Additional comments not posted (19)
packages/nps/tsconfig.json (1)
9-10
: LGTM! The changes improve TypeScript file inclusion.The modifications to the
include
section are beneficial for the following reasons:
Adding
"src"
ensures that all TypeScript files directly under thesrc
directory are included in the compilation process.Appending
"**/*.ts"
recursively includes all TypeScript files in subdirectories of the project, ensuring comprehensive coverage.These changes enhance the project's build process by guaranteeing that all relevant TypeScript files are considered, regardless of their location within the directory structure.
packages/nps/gameMessageProcessors/processSelectPersona.ts (4)
7-9
: Excellent logging enhancement!Initializing the logger with a specific name improves traceability and makes it easier to identify the source of log messages. This is a great practice for better log management and debugging.
17-28
: Great improvements to logging!The reorganized logging statements provide clearer insights into the flow of data by logging the extracted values of
customerId
,personaId
, andshardId
. This enhances the traceability and makes it easier to understand the processing of the message.
30-36
: Robust error handling for missing user status.The added error handling for the case when the user status is not found for a given
customerId
is a great improvement. Logging the error and throwing an exception enhances the reliability of the function and helps in identifying and debugging issues related to missing user statuses.
42-48
: LGTM!The remaining changes, including updating the user status with the new
personaId
, logging theGameLogin
message, sending the acknowledgment through the socket callback, and resolving the promise, are all implemented correctly and align with the expected behavior of theprocessSelectPersona
function.packages/shared/src/Configuration.ts (2)
39-39
: LGTM!The
logger
property type in theConfiguration
class has been updated fromLogger
toServerLogger
. This change aligns with the updated import statement and suggests a more specialized logging mechanism tailored for server-related operations.
2-2
: Verify the usage ofServerLogger
in the codebase.The import statement has been updated to include the
ServerLogger
type from thelog.js
module. This change is consistent with the modification of thelogger
property type in theConfiguration
class.However, it's important to ensure that all instances of the
Configuration
class are properly initialized with aServerLogger
object and that theServerLogger
type is used consistently throughout the codebase where thelogger
property is accessed.To verify the usage of
ServerLogger
, run the following script:Verification successful
To address the issues with our previous script and gather the necessary information, I'll generate new shell scripts. We'll use a simpler approach to find the
Configuration
class definition, its instantiation, and the usage ofServerLogger
.These scripts should help us gather the necessary information to verify the usage of
ServerLogger
in the codebase and ensure thatConfiguration
instances are properly initialized.
ServerLogger usage is correct and consistent
The verification process confirms that the usage of
ServerLogger
in theConfiguration
class and throughout the codebase is correct and consistent. The import statement update to include theServerLogger
type is appropriate and aligns with its usage in the constructor. TheConfiguration
class properly accepts aServerLogger
parameter with a default value ofgetServerLogger({})
, ensuring that all instances are initialized with a valid logger.Furthermore, the widespread use of
getServerLogger
andServerLogger
across the codebase indicates that it's a core part of the logging system, and the change doesn't introduce any inconsistencies or issues.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: # - Verify that `Configuration` instances are initialized with a `ServerLogger` object. # - Check if the `logger` property is accessed with the correct type. # Test 1: Search for `Configuration` class instantiation. # Expect: All instances should be initialized with a `ServerLogger` object. ast-grep --lang typescript --pattern $'new Configuration({ $$$ logger: $_ $$$ })' # Test 2: Search for access to the `logger` property of `Configuration` instances. # Expect: The `logger` property should be treated as a `ServerLogger` type. rg --type typescript -A 5 $'(Configuration\\.instance\\.logger|configuration\\.logger)'Length of output: 209
Script:
#!/bin/bash # Find Configuration class definition echo "Configuration class definition:" ast-grep --lang typescript --pattern 'class Configuration { $$$ }' # Search for Configuration instantiation and logger usage echo -e "\nConfiguration instantiation and logger usage:" rg --type ts -A 5 'new Configuration\(' # Search for ServerLogger imports and usage echo -e "\nServerLogger imports and usage:" rg --type ts 'import.*ServerLogger' rg --type ts 'ServerLogger'Length of output: 33474
packages/patch/src/PatchServer.ts (8)
6-12
: LGTM!The
CastanetResponse
object declaration looks good. The formatting changes improve readability without altering the functionality.
23-30
: LGTM!The changes to the JSDoc comments and the
_instance
property declaration are purely cosmetic and do not affect the functionality of thePatchServer
class.
32-38
: LGTM!Updating the type of the
_log
property fromimport("pino").Logger
toServerLogger
is a good change that improves type specificity and aligns with the updated import statement.
40-48
: LGTM!The changes to the constructor's parameter type and JSDoc comments are consistent with the other modifications and do not introduce any issues.
50-63
: LGTM!Updating the
getInstance
method to accept aServerLogger
parameter aligns with the changes made to the constructor and maintains consistency throughout the class.
65-84
: LGTM!The formatting changes in the
castanetResponse
method improve readability without modifying the functionality. The method continues to handle incoming requests and generate the appropriate response.
86-105
: LGTM!The
handleRequest
method remains functionally unchanged, with only formatting adjustments for improved readability. The routing logic and error handling are still intact.
113-113
: Verify thegetServerLogger
function and its arguments.The
getPatchServer
function now callsgetServerLogger
with a different argument ({ name: "PatchServer" }
instead of{ module: "PatchServer" }
). Ensure that thegetServerLogger
function accepts an object with aname
property and that this change aligns with the expected logging configuration.Run the following script to verify the
getServerLogger
function:Verification successful
The
getServerLogger
function accepts an object with aname
property, confirming the change is correct.The
getServerLogger
function, defined inpackages/shared/src/log.ts
, accepts aServerLoggerOptions
object as its parameter. The function implementation usesoptions.name
to construct thelogName
, which aligns with the change from{ module: "PatchServer" }
to{ name: "PatchServer" }
. This change is consistent with the expected logging configuration.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the `getServerLogger` function accepts an object with a `name` property. # Test: Search for the `getServerLogger` function definition. # Expect: The function should accept an object with a `name` property. rg --type typescript -g 'rusty-motors-shared/.*' -C 5 'getServerLogger\('Length of output: 110
Script:
#!/bin/bash # Description: Verify the `getServerLogger` function and its arguments # Search for the `getServerLogger` function definition using ripgrep echo "Searching for getServerLogger function definition:" rg -C 5 'function getServerLogger' # Find potential TypeScript or JavaScript files that might contain the function echo "Finding potential TypeScript or JavaScript files:" fd -e ts -e js # Use ast-grep to search for the function definition echo "Searching for getServerLogger function using ast-grep:" ast-grep --lang typescript --pattern 'function getServerLogger($_) { $$$ }' ast-grep --lang javascript --pattern 'function getServerLogger($_) { $$$ }'Length of output: 12849
packages/nps/messageStructs/UserStatus.ts (4)
35-37
: LGTM!The
override
keyword correctly indicates that theserialize
method is overriding the base class implementation. The method body remains unchanged.
38-40
: LGTM!The
override
keyword correctly indicates that thegetByteSize
method is overriding the base class implementation. The method body remains unchanged.
Line range hint
156-164
: LGTM!The
override
keyword correctly indicates that thetoString
method is overriding the base class implementation. The method body remains unchanged.
Line range hint
1-170
: Verify the impact of addingoverride
keywords.Adding the
override
keyword to theserialize
,getByteSize
, andtoString
methods is a good practice for indicating the intent to override base class methods. However, it's important to ensure that these changes don't introduce any unintended side effects or break existing functionality.Please run the following script to verify the impact:
Verification successful
Adding
override
keywords appears safe, but caution and additional testing recommended.The addition of
override
keywords toserialize
,getByteSize
, andtoString
methods in the UserStatus class seems unlikely to cause immediate issues. We didn't find any direct usages of these methods or any classes extending UserStatus, which reduces the risk of unintended side effects.However, please consider the following recommendations:
- Add unit tests specifically for the UserStatus class, focusing on the methods now marked with
override
.- Carefully review the BaseSerializable class to ensure the overridden methods in UserStatus align with the base class expectations.
- Conduct thorough integration testing, as UserStatus is imported and used across multiple files in the project.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: # Verify that adding `override` keywords to methods in UserStatus class # does not introduce any unintended side effects or break existing functionality. # Test 1: Search for usages of the modified methods. # Expect: No errors or unexpected behavior in the usage sites. rg --type typescript -A 5 $'UserStatus.(serialize|getByteSize|toString)' # Test 2: Search for classes extending UserStatus. # Expect: No errors or unexpected behavior in the subclasses. rg --type typescript -A 10 $'extends UserStatus' # Test 3: Search for unit tests related to UserStatus. # Expect: Existing tests should pass. Consider adding new tests for overridden methods. fd --type file --extension test.ts --exec rg UserStatusLength of output: 251
Script:
#!/bin/bash # Description: # Verify that adding `override` keywords to methods in UserStatus class # does not introduce any unintended side effects or break existing functionality. # Test 1: Search for usages of the modified methods. # Expect: No errors or unexpected behavior in the usage sites. rg -g '*.ts' -A 5 'UserStatus\.(serialize|getByteSize|toString)' # Test 2: Search for classes extending UserStatus. # Expect: No errors or unexpected behavior in the subclasses. rg -g '*.ts' -A 10 'extends UserStatus' # Test 3: Search for unit tests related to UserStatus. # Expect: Existing tests should pass. Consider adding new tests for overridden methods. fd -e test.ts -x rg 'UserStatus' # Test 4: Search for imports of UserStatus to see where it's used rg -g '*.ts' 'import.*UserStatus'Length of output: 2496
This commit refactors the ConsoleThread class in the `ConsoleThread.ts` file. It adds a static `_instance` property to implement the singleton pattern, ensuring that only one instance of the ConsoleThread class can be created. The commit also includes a test in the `index.test.ts` file to verify that an error is thrown if more than one instance of ConsoleThread is created.
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Actionable comments posted: 2
Outside diff range and nitpick comments (3)
packages/cli/test/index.test.ts (1)
4-19
: Great test case for enforcing the singleton pattern!The test case effectively verifies that attempting to create multiple instances of the
ConsoleThread
class throws an error with the expected message. This ensures that the class maintains a single instance, which is crucial for its intended use.A few suggestions to further improve the test:
Consider moving the
parentThread
andlog
mocks to abeforeEach
block to keep the test case focused on the assertion.You can use
toThrowError
matcher with the expected error message directly, instead of using a callback function.Apply this diff to implement the suggestions:
describe("ConsoleThread", () => { + let parentThread: any; + let log: any; + + beforeEach(() => { + parentThread = {}; + log = { + info: () => vi.fn(), + error: () => vi.fn(), + warn: () => vi.fn(), + debug: () => vi.fn(), + trace: () => vi.fn(), + fatal: () => vi.fn(), + }; + }); + it("should throw if more then one instance is created", () => { - const parentThread = {} as any; - const log = { - info: () => vi.fn(), - error: () => vi.fn(), - warn: () => vi.fn(), - debug: () => vi.fn(), - trace: () => vi.fn(), - fatal: () => vi.fn(), - } as any; new ConsoleThread({ parentThread, log }); - expect(() => new ConsoleThread({ parentThread, log })).toThrow( - "ConsoleThread already exists", - ); + expect(() => new ConsoleThread({ parentThread, log })) + .toThrowError("ConsoleThread already exists"); }); });packages/cli/ConsoleThread.ts (2)
19-19
: Improve JSDoc type annotation forlog
parameter.The
@param
JSDoc annotation for thelog
parameter should use theServerLogger
type directly without{ServerLogger}
.- * @param {ServerLogger} options.log The logger + * @param {ServerLogger} log The logger
34-34
: Add test coverage for the error scenario.The added line that throws an
Error
whenparentThread
is undefined is not covered by tests according to the codecov/patch check.Here's a sample test case to cover this scenario:
describe('ConsoleThread', () => { it('should throw an error when parentThread is undefined', () => { const log = { info: jest.fn() } as unknown as ServerLogger; expect(() => new ConsoleThread({ parentThread: undefined, log })).toThrowError( 'parentThread is undefined when creating ReadInput', ); }); });Do you want me to open a GitHub issue to track adding this test case?
Tools
GitHub Check: codecov/patch
[warning] 34-34: packages/cli/ConsoleThread.ts#L34
Added line #L34 was not covered by tests
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (2)
- packages/cli/ConsoleThread.ts (2 hunks)
- packages/cli/test/index.test.ts (1 hunks)
Additional context used
GitHub Check: codecov/patch
packages/cli/ConsoleThread.ts
[warning] 34-34: packages/cli/ConsoleThread.ts#L34
Added line #L34 was not covered by tests
Additional comments not posted (3)
packages/cli/ConsoleThread.ts (3)
14-14
: Singleton pattern implemented correctly.The static
_instance
property is used to enforce the singleton pattern, ensuring only one instance ofConsoleThread
can exist.
29-31
: Error handling for singleton violation is appropriate.Throwing an
Error
when attempting to create a second instance ofConsoleThread
is the correct approach to enforce the singleton pattern.
39-39
: Instance assignment is correctly placed.Assigning
this
to the static_instance
property after validating theparentThread
ensures the singleton is only set when the instance is valid.
|
Summary by CodeRabbit
New Features
CastanetResponse
,generateShardList
, and other functions to improve modularity and functionality.Bug Fixes
ServerError
with standardError
, improving clarity in error reporting across multiple components.Documentation
ServerLogger
for better type safety and clarity.Refactor
Chores
ServerError
.