In this project I have extended The A_star path finding algorithm to 3D grid in Unity engine.
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Path finding betweem two points in 3D space avoiding collisions using a* algorithom. Implemented in UNITY 3D
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rupak10987/3D_A_star_path_finding
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Path finding betweem two points in 3D space avoiding collisions using a* algorithom. Implemented in UNITY 3D
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