This project is developed as part of the Fundamentals of Software Engineering(FSE) course.
It is a mobile application that facilitates booking and payment for all kind of events, from
concerts to book releases. It can be used by almost all (>95%) Android users.
Our team members are:
- Rădulescu Alexandru - Vlad - project manager & developer
- Manea Antonela - designer
- Moraru Adrian - Florin - tester
- De Martino Rosalia - Maria - developer
Description of project:
The goal of this application is to simplify the ticket purchase procedure for events by providing a free, easy-to-use booking system that displays events as a list, shows starting price of admission and gives the option of seat selection for supported
Methodology chosen:
We opted for the Waterfall methodology which is a linear project management approach that breaks down the activities
into sequential phases. The choice was backed up by the reduced size of our project and the clear requirements that
existed from the very beginning. Therefore, a project where each step depends only on the previous one and no "revisiting" of
anterior phase is needed can be easily approached using the waterfall model.