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Issues FAQ
This page should give some answers to common questions people usually have.
- Q: How can I mod the game?
- Q: Every time I load a map from Session Mod Manager an error message popup shows "The map specified on the command line '[MapName]' could not be found. Exiting"
- Q: Session Mod Manager just closes after trying to update the app.
- Q: My game was unpacked before and now custom assets don't work
- Q: In my custom map I only have a floating camera view, no skating
- Q: When I load into a map it is really dark
- Q: Session updated and now my mods and custom maps don't work
- Q: I cannot use the replay editor after patching the game using the Mod Manager, is this normal? Is there any solution?
- Q: I imported a map and when I load into the map I just fall through the sky.
There are currently two ways of modding the game:
- Recommended way is to use EzPz patch which works without unpacking all of the game's content. As describe in this video. This is supported by versions of Session Mod Manager higher than 2.0.
- The old way. Unpacking the pak files as describe in this video. This is best supported by using the version 2.1.0 of MapSwitcher by rodriada000. If you are actively creating mods yourself, this could be your preferred method. Better do it in an extra installation (just copy the game's folder somewhere else)
NOTE: v2.1.0 does not provide a way to unpack the game since the preferred method is patching with EzPz. If you want to unpack the game with map switcher then use v1.6.2
If you are not very experienced with UE and Modding I would always recommend to just use Session Mod Manager, it will also patch your game with EzPz.
Q: Every time I load a map from Session Mod Manager an error message popup shows "The map specified on the command line '[MapName]' could not be found. Exiting"
Re-patch your game with EzPz by clicking Patch With EzPz
.
Delete the agbin
folder which can be found in the same folder as the Mod Manager .exe. Then restart Session Mod Manager and try updating again.
You should cleanup or reinstall the game. It doesn't work very well and is also bad for performance to try to use EzPz-method with an unpacked game.
- Go to the
Session
folder and delete theEngine
folder - Go to the
SessionGame\Config
folder and remove all.ini
files exceptUserEngine.ini
if it exists. - Go to the
SessionGame\Content
folder and delete everything except thePaks
andMovies
folder. - Go to the
SessionGame\Content\Paks
folder and make sure theSessionGame-WindowsNoEditor.pak
file ends with .pak and not .bak or something else. - Go to Steam Library, Right-Click Session, Properties, Local Files and press Verify Integrity of Game Files. This should restore missing files etc.
- Now apply the patch. If you are not experienced, use Session Mod Manager v2+.
- Reapply your custom content.
Modding probably doesn't change much from here on, file-wise so in the future you should not have to do something like this anymore.
a) Make sure you didn't copy the "Data" with your custom map
b) Make sure you replaced the gamemode correctly as described in this video.
When importing a map it is best to use Session Mod Manager because it will exclude the correct folders and copies correctly to the Content
folder. Steps can be found here for adding maps with map switcher.
This can happen if you patched the game with EzPz, but already had the game unpacked. It is best to cleanup or reinstall the game. Using both methods of modding can cause issues with the game, it is advised to unpack OR patch.
You will have to patch the game again with EzPz. You can use Session Mod Manager to launch the EzPz patcher.
Q: I cannot use the replay editor after patching the game using the Mod Manager, is this normal? Is there any solution?
It is a Session bug after the latest Session update, not from the patch. Delete your session folder and reinstall it and then re-patch.
It's also an issue when you update the game, but still run the old files with the new .exe
The file structure of the map was copied incorrectly the Session Content folder. To fix this, choose either the sub-folder or the parent folder of the folder you selected previously when trying to import