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Fractal rendering on GPU, in Rust with Bevy.

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This repo uses Bevy GPU rendering to animate the 'Complex Divisor Fractal' discussed here: https://www.gibney.org/does_anybody_know_this_fractal

Controls

  • W: Zoom in
  • S: Zoom out
  • A: Less fractal iterations
  • D: More fractal iterations
  • ESC: Quit

Hint: try zooming all the way into the middle. keep going when it gets fuzzy

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Examples

Lotus

Fractal Tunnel

Galaxy Neighborhood

Looks sharp!