Skip to content
Elder Patten Ferreira edited this page Apr 28, 2021 · 2 revisions
  1. Inspirations
  2. Gameplay
  3. Random Ideas

1. Inspirations

The game is inspired by Overcooked and Killer Queen.

2. Gameplay

These ideas are still a work in progress. And we'll likely need to try different ideas to see what makes for a fun and simple game.

  • 6 vs 6 multiplayer networked
    • Ideally we can expand this to more teams and players to increases the chaos, but we'll start small since the networking part could be complicated
  • Similar to Overcooked, you can need to cook different dishes
  • Similar Overcooked, the orders are displayed somewhere and need to be delivered in order
  • The dishes need to be delivered to the enemy side (similar to a goal in soccer)
  • Whoever completes all orders first wins
    • Alternatively can have a timed game, in which case it will be whoever completes the most orders
  • Similar to Killer Queen, 1 player is the health inspector. If they jump on a player, they get a health code violation and the food can no longer be delivered
    • Alternatively, instead of making the food disappear, the food is dropped to the ground and the player is forced to respawn. This means that the other team can steal the food and deliver it to their side of the goal
  • To start we will probably just use burgers

3. Random Ideas

  • Instead of characters, use boxes and stream player video as the avatar
    • I think this would be pretty cool, though not sure how feasible to do in Phaser
    • Nor am I sure how well this would perform
  • Try to incorporate WebRTC audio and video in some way
    • If we can use the video box as a character
    • We could put the video boxes on the left and right for each team
  • It would be nice to have a game lobby where people can create new game instances for people to join
    • Game lobby would list the available games
    • Probably add a chat window
    • Lobby would probably be made in React
  • Use the cow similar to the snail in killer queen
    • In this scenario there would be two cows, one for each team
    • The cows can generate beef if the player presses "X"
    • Enemy players can steal the opposing cow.
      • This prevents players from making beef
    • If the Enemy is able to take the cow back to their cow farm, then they win the game
  • Among Us mode
    • Could have a game mode where each team has one spies and they try to secretly sabotage orders
    • Players can win the game if they declare someone a spy
    • But if they wrong, they lose points and guess again
  • Maybe need a way for the health inspector to lose similar to Military Victory in Killer Queen
    • Maybe have a way for the health inspector to have inspection license revoked
    • In game play mechanics, maybe jump on the health inspector 3 times or something
    • Not sure that makes sense though
Clone this wiki locally