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added update features
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rheirman committed Apr 4, 2020
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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HugsLib.UpdateFeatureDef Abstract="true" Name="UpdateFeatureBase_WhatTheHack">
<modNameReadable>What the Hack!?</modNameReadable>
<modIdentifier>WhatTheHack</modIdentifier>
<linkUrl>https://steamcommunity.com/sharedfiles/filedetails/?id=1505914869</linkUrl>
</HugsLib.UpdateFeatureDef>
<HugsLib.UpdateFeatureDef ParentName="UpdateFeatureBase_WhatTheHack">
<defName>WhatTheHack_2_1_0</defName>
<assemblyVersion>2.1.0</assemblyVersion>
<content>
What the Hack has been updated to support Rimworld 1.1. Many thanks go to Ogliss and SargBjornson for helping out with updating, and to anyone who helped testing.

Update notes:
- Compatibility with Rimworld 1.1. (Rimworld 1.0 is still supported)
- Reworked world events so they use the new quest system.
- Fixed some issues with hediff descriptions
- Rebalanced rogue AI: decreased mood cost of various abilities and shortened cooldowns.
- Minor balance tweaks.
- Compatibility with Save our Ship 2.
- Compatibility with Animals Logic.

What the hack should still support any mechanoid, modded or not. This includes the new Pikeman mechanoid. If you do happen to find any issues, Please report them. Don't forget to include a HugsLib log. Press ctrl+f12 after the issue occurs, or press the green share log button to get a shareable link.
</content>
</HugsLib.UpdateFeatureDef>
</Defs>

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