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v1.7.2

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@retrooper retrooper released this 02 Nov 15:30
· 807 commits to master since this release
8e652f0

Changelog

• PacketSendEvent accidentally called on a server list ping resulting Player to be null, corrected to be a PacketStatusEvent.
It is a good practice to check if the packet ID in the PacketReceiveEvent and PacketSendEvent isn't -1, and THEN start processing and access the player to be as error free as possible.
• WrappedPacketInVehicleMove wrapper created(packet only exists on 1.9+)