A collection of modifications, enhancements, and reverse engineered resources for Creation Kit by Bethesda.
CKPE a shared source powerful platform makes numerous fixes and improvements to the Creation Kit editor from Bethesda, includes editor support for games such as Skyrim Special Edition, Fallout 4, Starfield, is a successor to the SSE CKFixes, SSE CKFixes Update, FO4 CKFixes projects, also Unicode patch for SSE CK 1.5.73 which started it all for the author of perchik71.
Wiki page
VoltekLib by perchik71
(recursive)
mINI by perchik71
and metayeti
Zydis by zyantifi
and other
zipper by kuba--
libdeflate by ebiggers
and other
xbyak by herumi
and other
DirectXTex by microsoft
jDialogs by perchik71
(recursive)
Open a project in Visual Studio 2022
or later. Build the project in Release
mode or Release-Qt
for Starfield
.
You can take compiled ones automatically, they are of decent quality.
Nukem9 (for experimental functions, hash and so on, very useful)
adzm (I really appreciate your work, you have done what I have long wanted to do myself)
yak3d (For the contribution and development of workflow)
GPLv3: https://www.gnu.org/licenses/gpl-3.0.html.
Copyright © 2023-2024 aka perchik71. All rights reserved.
File Stuffs\FO4\CreationKitPlatformExtended_FO4_Resources.pak
contains files are proprietary and not licensed, also files d3dcompiler\*.*
.
Dependencies are under their respective licenses.