5.20.0.231
SergeyShorokhov
released this
02 Sep 18:25
·
100 commits
to master
since this release
5.20.0.231
- 2021-09-02
Added
- Added defines for CBasePlayer members by @FEDERICOMB96 in #195
- Implemented
CBaseEntity::Fire<Bullets[3]|Buckshots>
hooks. by @FEDERICOMB96 in #202 - Implemented player
Pain
,DeathSound
andJoiningThink
hooks by @fl0werD in #209 - Implemented
RG_CBasePlayer_Observer_SetMode
hook by @Lopol2010 in #208 - Implemented
RG_CBasePlayer_Observer_FindNextPlayer
hook by @francoromaniello in #210 - Added new natives
rg_spawn_head_gib
andrg_spawn_random_gibs
by @FEDERICOMB96 in #200 - Added new native:
rg_fire_buckshots
by @FEDERICOMB96 in #204 - Added player zoom constants by @Nord1cWarr1or in #190
Fixed
- Fixed
rg_plant_bomb
by @francoromaniello in #196 - Minor fixes by @Vaqtincha in #193
- fixed
rg_remove_items_by_slot()
c4 slot; - fixed
rg_remove_items_by_slot()
weapon hud; - added
RG_SpawnRandomGibs()
victim arg.
- fixed
- Fixed
rg_round_end
WINSTATUS_NONE code by @francoromaniello in #201 - Fixed conflict interfaces
vgui.dll
&swds.dl
l (fix listenserver crash) by @Vaqtincha in #206
New Contributors
- @Lopol2010 made their first contribution in #208
Full Changelog: 5.19.0.217...5.20.0.231