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Updated README
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redwallhp committed Feb 25, 2017
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# Athena Game Manager

*Note: AthenaGM is in alpha. APIs should be considered unstable and version numbers will not be incremented until after the 1.0.0 release.*

AthenaGM is a multi-arena minigame platform for Spigot Minecraft servers. Its goal is to supply a base framework of APIs for separate gameplay plugins, and to orchestrate the loading and instancing of matches based on YAML filed embedded in the map packages. AthenaGM will handle things like team structure, spawn points and kits, while "handing off" to external plugins to manage the actual game mode-specific events. e.g. A CTF map can ask for a "ctf" game mode, and another plugin can wait and listen for a match to start with such a map, springing into action to handle the flags, merely informing AthenaGM when it should increment team scores.

To use Skywars as an example: your ordinary Skywars plugin has a lot of baggage. It has to handle the setup and teardown of instancing worlds, grouping players into matches, and all sorts of other stuff. Athena does all of that, so your Skywars plugin only has to implement the specific gameplay. This way, you can much more easily develop new games and run them side-by-side.
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