Skip to content

Commit

Permalink
Meh, fix typo in README
Browse files Browse the repository at this point in the history
  • Loading branch information
redstrate committed Jun 29, 2024
1 parent 267b880 commit 2a429c4
Showing 1 changed file with 10 additions and 10 deletions.
20 changes: 10 additions & 10 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ Physis should:
* ... Make it easy for developers to tinker around with game data.
* ... Document file formats along the way, to make writing future and applications libraries easier.
* ... Make parsing data safe, and create automated tests when possible.
* ... Aim to be have minimal dependencies, and easy to use regardless of platform.
* ... Aim for minimal dependencies, and should be easy to use regardless of platform.

## Features

Expand Down Expand Up @@ -51,13 +51,13 @@ Physis also supports doing some other useful things other than reading and writi

## Supported Game Versions

| Version | Works | Note |
|----------------------|-----|-------------------------------------------------------------------------------------------------------------------------------|
| A Realm Reborn (2.x) | ??? | Have yet to test. |
| Heavensward (3.x) | ??? | Have yet to test. |
| Stormblood (4.x) | ??? | Have yet to test. |
| Shadowbringers (5.x) | ~ | Not tested in a while but shuld work.. |
| Endwalker (6.x) || |
| Version | Works | Note |
|----------------------|-----|------------------------------------------------------------------------------------------------------------------------------|
| A Realm Reborn (2.x) | ??? | Have yet to test. |
| Heavensward (3.x) | ??? | Have yet to test. |
| Stormblood (4.x) | ??? | Have yet to test. |
| Shadowbringers (5.x) | | |
| Endwalker (6.x) || |
| Dawntrail (7.x) || Most features are compatible, but newer visual data such as models, textures and materials may not load correctly/at all yet. |

Note that only Windows versions of the game is supported at the moment.
Expand Down Expand Up @@ -97,7 +97,7 @@ data that might take hours to download.
#### Unit Testing

There are a set of basic unit tests you can run via `cargo test`. You can also find the relevant test resources in `resources/tests`.
This does **NOT** contain copyrighted material, but actually fake game data created by physis itself. These tests are
This does **NOT** contain copyrighted material, but actually fake game data created by Physis itself. These tests are
run automatically by the CI.

#### Retail Testing
Expand All @@ -109,7 +109,7 @@ feature.
#### Patch Testing

Patching is an extremely sensitive operation since it is not easily reversible if done wrong. Repairing the game files
is an option, but it's time-consuming and not yet implemented in physis. To prevent regressions in patching the
is an option, but it's time-consuming and not yet implemented in Physis. To prevent regressions in patching the
game, I have set up a testing bed for cross-checking our implementation with others. Currently, this is limited to XIVLauncher's implementation,
but I will eventually adopt a way to test the retail patch installer as well.

Expand Down

0 comments on commit 2a429c4

Please sign in to comment.