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There must be an option to specify coordinate space traits and geometry memory layout traits while creating meshes.
What problem does it tend to solve?
In V3DShaderLang SL2023, we can specify sge_optimal, sge_separate, and sge_interleaved vertex buffer layouts; currently only sge_separate can work correctly, to further add support for sge_optimal and interleaved, we need something more customizable while creating the geometries.
The text was updated successfully, but these errors were encountered:
There must be an option to specify coordinate space traits and geometry memory layout traits while creating meshes.
What problem does it tend to solve?
In V3DShaderLang SL2023, we can specify
sge_optimal
,sge_separate
, andsge_interleaved
vertex buffer layouts; currently onlysge_separate
can work correctly, to further add support for sge_optimal and interleaved, we need something more customizable while creating the geometries.The text was updated successfully, but these errors were encountered: