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BlinkenLight Project with NodeMCU as a Client and Server written in Processing

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BlinkenLightsSchillerEdition

BlinkenLight Project with NodeMCU as a Client and Server written in Processing

#goal# The goal of the project is to control several lights to use them like a huge Screen on a house front. The Project is inspired by the BlinkenLichten Project: http://blinkenlights.net/blinkenlights

The infrastructure is divided in one server and several clients with connected (via IR) lights.

#lights# Simple IR-conrollable lights were used. The client is sending IR-signals with a connected IR-LED but the client doesn't know wether the color change was successful or not. But usually there are no problems.

#clients# A NodeMCU v0.1 is acting as a client. The source code is in c++. The NodeMCU's are connecting theirselfes to WiFi-AP's and they get the colorchange notifications via udp.

#server# The Server is running processing 5. It will be available as Android and PC application. The Server knows the location of every single light/NodeMCU and connects directly to them. Information about which light displays which color is stored in an two dimensional array. The NodeMCU doesn't know if the

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BlinkenLight Project with NodeMCU as a Client and Server written in Processing

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