Releases: randovania/open-dread-rando
Releases · randovania/open-dread-rando
v2.14.0
What's Changed
- Update MEDS by @MayberryZoom in #369
- Move game patch code from patch_extracted into new function by @MayberryZoom in #373
Full Changelog: v2.13.1...v2.14.0
v2.13.1
What's Changed
- Support modifying and removing actors by @MayberryZoom in #353
- Add option to patch tiles in tilegroup individually by @MayberryZoom in #352
- Move Mayberry to game patching in credits by @MayberryZoom in #356
- List contributors in each credits category they contributed to by @MayberryZoom in #357
- Fix typo in actor patches schema example by @MayberryZoom in #355
- Add missing map category argument to arbitrary enky never option by @MayberryZoom in #354
Full Changelog: v2.12.3...v2.13.1
v2.12.3
New release
What's Changed
- [pre-commit.ci] pre-commit autoupdate by @pre-commit-ci in #336
- Allow starting with any amount of eparts regardless of configuration by @dyceron in #337
New Contributors
Full Changelog: v2.12.2...v2.12.3
v2.12.2
New release
What's Changed
- added super missile dependency to storm missile covers by @steven11sjf in #334
- [pre-commit.ci] pre-commit autoupdate by @pre-commit-ci in #333
Full Changelog: v2.12.1...v2.12.2
v2.12.1
What's Changed
- Add . to regex for tunable name in schema by @MayberryZoom in #327
- Fix Artaria intro room "long load" by @ArcanoxDragon in #331
- added map icons to new actors by @steven11sjf in #329
- Add settings to game_patches to remove softlocks from Artaria by @MayberryZoom in #328
- Add option for arbitrary enky to always be present by @MayberryZoom in #332
Full Changelog: v2.11.0...v2.12.1
v2.11.0
What's Changed
- [pre-commit.ci] pre-commit autoupdate by @pre-commit-ci in #314
- [pre-commit.ci] pre-commit autoupdate by @pre-commit-ci in #318
- Hide room name HUD when collision camera name is omitted by @MayberryZoom in #325
- Don't set cooldown flag before Z-57 by @MayberryZoom in #322
- [pre-commit.ci] pre-commit autoupdate by @pre-commit-ci in #321
- Add support for pages in hints by @MayberryZoom in #319
Full Changelog: v2.10.0...v2.11.0
v2.10.0
What's Changed
- Move item_missiletank_000 to the left by 200 by @ThanatosGit in #308
- Add thermal door before Z-57 morph launcher by @MayberryZoom in #313
- Add new field for tunables to patcher.json by @MayberryZoom in #311
- Add resources to Metroid DNA actor pickups by @MayberryZoom in #312
- [pre-commit.ci] pre-commit autoupdate by @pre-commit-ci in #309
New Contributors
- @MayberryZoom made their first contribution in #313
Full Changelog: v2.9.0...v2.10.0
v2.9.0
What's Changed
- Fix schema link in README by @henriquegemignani in #289
- Use hash + layout UUID check. by @Miepee in #293
- "Access Locked" doors added by @steven11sjf in #277
- Update Randovania Link by @henriquegemignani in #297
- Patch text in all languages, not just english by @Miepee in #296
- Clarify license for dread-depackager/exlaunch by @Miepee in #295
- Fix wide shields breaking from wave by @steven11sjf in #298
- added missile launcher model by @steven11sjf in #303
- added super missile expansion by @steven11sjf in #304
New Contributors
Full Changelog: v2.8.3...v2.9.0
v2.8.3
New release
What's Changed
- [pre-commit.ci] pre-commit autoupdate by @pre-commit-ci in #275
- Fixed bc textures for custom shields by @steven11sjf in #276
- [pre-commit.ci] pre-commit autoupdate by @pre-commit-ci in #278
- Fix quantity for current amount by @ThanatosGit in #281
Full Changelog: v2.8.2...v2.8.3