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Godot Tactical RPG V2.0

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@ramaureirac ramaureirac released this 20 Aug 00:48
9a14192

Details

@mbusson made the project structure more scalable (shared assets architecture):

  • Models: Centralized storage for class parameters & logic
  • Modules: Self-contained reusable units (Godot Nodes)
  • Dedicated maps directory
  • Adapted code to follow
  • Slightly optimized framework performance
  • Port to Godot Engine v4.3

PR & Issues:

  • #16 -> Shared assets architecture.
  • #13 -> Null tile at scene load.
  • #9 -> Render to compatibility.