-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
1 changed file
with
35 additions
and
113 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,116 +1,38 @@ | ||
name: "godot-ci export" | ||
on: push | ||
|
||
env: | ||
GODOT_VERSION: 4.2.1 | ||
EXPORT_NAME: project | ||
PROJECT_PATH: . | ||
|
||
on: | ||
push | ||
|
||
jobs: | ||
export-windows: | ||
name: Windows Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.2.1 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v2 | ||
with: | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/templates | ||
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable | ||
- name: Windows Build | ||
run: | | ||
mkdir -v -p build/windows | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "Windows Desktop" ../build/windows/$EXPORT_NAME.exe | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: windows | ||
path: build/windows | ||
|
||
export-linux: | ||
name: Linux Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.2.1 | ||
# job id, can be anything | ||
export_game: | ||
# Always use ubuntu-latest for this action | ||
runs-on: ubuntu-latest | ||
# Add permission for release creation. Can be made narrower according to your needs | ||
permissions: write-all | ||
# Job name, can be anything | ||
name: Export Game | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v2 | ||
with: | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/templates | ||
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable | ||
- name: Linux Build | ||
run: | | ||
mkdir -v -p build/linux | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "Linux/X11" ../build/linux/$EXPORT_NAME.x86_64 | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: linux | ||
path: build/linux | ||
# Always include the checkout step so that | ||
# your project is available for Godot to export | ||
- name: checkout | ||
uses: actions/[email protected] | ||
|
||
- name: export game | ||
id: export | ||
# Use latest version (see releases for all versions) | ||
uses: firebelley/[email protected] | ||
with: | ||
# Defining all the required inputs | ||
godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.0/Godot_v4.0-stable_linux.x86_64.zip | ||
godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.0/Godot_v4.0-stable_export_templates.tpz | ||
relative_project_path: ./ | ||
archive_output: true | ||
|
||
export-web: | ||
name: Web Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.2.1 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v2 | ||
with: | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/templates | ||
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable | ||
- name: Web Build | ||
run: | | ||
mkdir -v -p build/web | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "HTML5" ../build/web/index.html | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: web | ||
path: build/web | ||
- name: Install rsync 📚 | ||
run: | | ||
apt-get update && apt-get install -y rsync | ||
- name: Deploy to GitHub Pages 🚀 | ||
uses: JamesIves/github-pages-deploy-action@releases/v4 | ||
with: | ||
branch: gh-pages # The branch the action should deploy to. | ||
folder: build/web # The folder the action should deploy. | ||
|
||
export-mac: | ||
name: Mac Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.2.1 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v2 | ||
with: | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/templates | ||
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable | ||
- name: Mac Build | ||
run: | | ||
mkdir -v -p build/mac | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "Mac OSX" ../build/mac/$EXPORT_NAME.zip | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: mac | ||
path: build/mac | ||
# This release action has worked well for me. However, you can most likely use any release action of your choosing. | ||
# https://github.com/ncipollo/release-action | ||
- name: create release | ||
uses: ncipollo/[email protected] | ||
with: | ||
token: ${{ secrets.GITHUB_TOKEN }} | ||
generateReleaseNotes: true | ||
tag: ${{ github.ref_name }} | ||
artifacts: ${{ steps.export.outputs.archive_directory }}/* |