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wasm: Fix for loops in gaussianBlur fragment shader #6

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EvenOAndersen
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The for loops must have constants like:
for(int i = 0; i < 100; i += 1)
and not dynamics like:
for(float i = mini; i <= maxi; i += di)

Fixes: QDS-13685

The for loops must have constants like:
  for(int i = 0; i < 100; i += 1)
and not dynamics like:
  for(float i = mini; i <= maxi; i += di)

Fixes: QDS-13685
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CLAassistant commented Nov 15, 2024

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