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Update sv_boss.lua, cl_boss.lua #116

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24 changes: 18 additions & 6 deletions client/cl_boss.lua
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,7 @@ end)

RegisterNetEvent('qb-bossmenu:client:OpenMenu', function()
if not PlayerJob.name or not PlayerJob.isboss then return end

local bossMenu = {
{
header = Lang:t('headers.bsm') .. string.upper(PlayerJob.label),
Expand Down Expand Up @@ -80,19 +80,19 @@ RegisterNetEvent('qb-bossmenu:client:OpenMenu', function()
}
}
}

for _, v in pairs(DynamicMenuItems) do
bossMenu[#bossMenu + 1] = v
end

bossMenu[#bossMenu + 1] = {
header = Lang:t('body.exit'),
icon = 'fa-solid fa-angle-left',
params = {
event = 'qb-menu:closeMenu',
}
}

exports['qb-menu']:openMenu(bossMenu)
end)

Expand Down Expand Up @@ -133,7 +133,7 @@ end)
RegisterNetEvent('qb-bossmenu:client:ManageEmployee', function(data)
local EmployeeMenu = {
{
header = Lang:t('body.mngpl') .. data.player.name .. ' - ' .. string.upper(PlayerJob.label),
header = Lang:t('body.mngpl') .. data.player.name .. ' - ' .. string.upper(PlayerJob.label) .. ' (' .. (data.player.onduty and 'on duty' or 'off duty') .. ')',
isMenuHeader = true,
icon = 'fa-solid fa-circle-info'
},
Expand All @@ -154,6 +154,17 @@ RegisterNetEvent('qb-bossmenu:client:ManageEmployee', function(data)
}
}
end

EmployeeMenu[#EmployeeMenu + 1] = {
header = Lang:t('body.dutyemp'),
icon = data.player.onduty and 'fa-solid fa-user-minus' or 'fa-solid fa-user-plus',
params = {
isServer = true,
event = 'qb-bossmenu:server:toggleEmployeeDuty',
args = data.player.empSource
}
}

EmployeeMenu[#EmployeeMenu + 1] = {
header = Lang:t('body.fireemp'),
icon = 'fa-solid fa-user-large-slash',
Expand All @@ -163,6 +174,7 @@ RegisterNetEvent('qb-bossmenu:client:ManageEmployee', function(data)
args = data.player.empSource
}
}

EmployeeMenu[#EmployeeMenu + 1] = {
header = Lang:t('body.return'),
icon = 'fa-solid fa-angle-left',
Expand Down Expand Up @@ -268,7 +280,7 @@ CreateThread(function()
TriggerEvent('qb-bossmenu:client:OpenMenu')
end
end

if not nearBossmenu and shownBossMenu then
CloseMenuFull()
shownBossMenu = false
Expand Down
28 changes: 28 additions & 0 deletions server/sv_boss.lua
Original file line number Diff line number Diff line change
Expand Up @@ -37,13 +37,15 @@ QBCore.Functions.CreateCallback('qb-bossmenu:server:GetEmployees', function(sour
empSource = isOnline.PlayerData.citizenid,
grade = isOnline.PlayerData.job.grade,
isboss = isOnline.PlayerData.job.isboss,
onduty = isOnline.PlayerData.job.onduty,
name = '🟢 ' .. isOnline.PlayerData.charinfo.firstname .. ' ' .. isOnline.PlayerData.charinfo.lastname
}
elseif value.job.name == jobname then
employees[#employees + 1] = {
empSource = value.citizenid,
grade = value.job.grade,
isboss = value.job.isboss,
onduty = false,
name = '❌ ' .. value.charinfo.firstname .. ' ' .. value.charinfo.lastname
}
end
Expand Down Expand Up @@ -138,6 +140,32 @@ RegisterNetEvent('qb-bossmenu:server:FireEmployee', function(target)
TriggerClientEvent('qb-bossmenu:client:OpenMenu', src)
end)

-- Toggle Duty
RegisterNetEvent('qb-bossmenu:server:toggleEmployeeDuty', function(target)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
local Target = QBCore.Functions.GetPlayerByCitizenId(target)

if not Player.PlayerData.job.isboss then
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ExploitBan(src, 'HireEmployee Exploiting')
return
end

if Target and Player.PlayerData.job.name == Target.PlayerData.job.name then
Target.Functions.SetJobDuty(not Target.PlayerData.job.onduty)

if Target.PlayerData.job.onduty then
TriggerClientEvent('QBCore:Notify', src, 'You toggled on duty!', 'info')
TriggerClientEvent('QBCore:Notify', Target.PlayerData.source, 'You are now on duty!', 'info')
else
TriggerClientEvent('QBCore:Notify', src, 'You toggled off duty!', 'info')
TriggerClientEvent('QBCore:Notify', Target.PlayerData.source, 'You are now off duty!', 'info')
end
end

TriggerClientEvent('qb-bossmenu:client:OpenMenu', src)
end)

-- Recruit Player
RegisterNetEvent('qb-bossmenu:server:HireEmployee', function(recruit)
local src = source
Expand Down
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