Add the shader source code to the shader() example #137
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Dear @hx2A,
I should have opened an issue... I know this might not be the correct way of fixing this, but I'll open the PR anyway as a way of not forgetting about it and losing the code I retrieved from the Processing examples, which is used on this documentation item (while in the middle of doing something else).
Feel free to close this and/or to instruct me on how to do it properly, and I'll try at some other time 😄
... we should probably be discussing this in an issue, sorry!