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Release/v0.1.6 (#28)
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* Change plugin loading phase - fix not working threads when plugin was added from marketplace.

* Change SetSecretKeyAutomatically to be false by default.
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KGronek-Pubnub authored Oct 2, 2024
1 parent 469bb9b commit 0297394
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Showing 2 changed files with 4 additions and 4 deletions.
6 changes: 3 additions & 3 deletions PubnubLibrary.uplugin
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"FileVersion": 3,
"Version": 6,
"VersionName": "0.1.5",
"Version": 7,
"VersionName": "0.1.6",
"FriendlyName": "Pubnub Unreal SDK",
"Description": "Quickly add interactive features to your game that scale without building your backend infrastructure.",
"Category": "Code",
Expand All @@ -22,7 +22,7 @@
{
"Name": "PubnubLibrary",
"Type": "Runtime",
"LoadingPhase": "Default",
"LoadingPhase": "PostEngineInit",
"PlatformAllowList": [
"Win64",
"Mac"
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2 changes: 1 addition & 1 deletion Source/PubnubLibrary/Public/Config/PubnubSettings.h
Original file line number Diff line number Diff line change
Expand Up @@ -26,5 +26,5 @@ class PUBNUBLIBRARY_API UPubnubSettings : public UDeveloperSettings

//Should Secret Key be used automatically (secret key gives host permissions to the user). If set to false, SetSecretKey needs to be called manually to give host permissions.
UPROPERTY(Config, EditAnywhere, Category = "Init")
bool SetSecretKetAutomatically = true;
bool SetSecretKetAutomatically = false;
};

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