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Composition with vpp #94
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Signed-off-by: lihaihong <[email protected]>
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...as PRIME_2 API allows us to set modifier. Signed-off-by: Weifeng Liu <[email protected]>
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bool VARenderer::AllocateCache(uint32_t layer_capacity) { | ||
surface_in_ = (VASurfaceID*)malloc(sizeof(VASurfaceID) * layer_capacity); |
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Why not use std::vector
to manage these resources as we are writing C++ here.
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porting from previous, now we need poc and do some test, next will refine
Signed-off-by: lihaihong <[email protected]>
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Signed-off-by: lihaihong <[email protected]>
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