PrismCL: Allow overriding the model type to a game (STPG, SMG) #2
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Similar to the normal command-line overrides (e.g., -mdp), allow the use of -smg/-stpg to convert a non-game model to a game. Essentially, this creates a single player that controls all non-determinism.
This allows to more conveniently verify/compute advanced properties that are available for games but have not yet been ported for MDPs/DTMCs.