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Start Syncing HGSS Battle Loading - Preliminary cleanup #314
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Reformat according to |
Ready to review -- sorry bout the delays |
@@ -4475,7 +4475,7 @@ | |||
.short \arg0 | |||
.endm | |||
|
|||
.macro ScrCmd_337 arg0, arg1 | |||
.macro ScrCmd_HasSeenSpecies arg0, arg1 |
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polish: Rename the ASM macros without the ScrCmd_
prefix.
Also, if you could document the arguments on the macro, that would be much appreciated. 🙏
@@ -7,7 +7,7 @@ typedef struct { | |||
u32 unk_00; | |||
int unk_04; | |||
int unk_08[4]; | |||
TrainerData unk_18[4]; | |||
Trainer unk_18[4]; |
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note: Just noting here that we aren't documenting this right now without further info.
BOOL sub_0206B044(VarsFlags *varsFlags, u16 param1); | ||
u16 sub_0206B054(VarsFlags *varsFlags); | ||
u16 sub_0206B064(VarsFlags *varsFlags); | ||
u16 VarsFlags_GetProfessorAssistantStarterSpecies(VarsFlags *varsFlags); |
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suggestion: GetPlayerCounterpartStarterSpecies
.
|
||
void PoketchData_Enable(PoketchData *poketchData); | ||
void PoketchData_Enable(Poketch *poketch); |
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suggestion: Rename PoketchData
-> Poketch
. (and the file from poketch_data.c
to poketch.c
)
@@ -6,48 +6,48 @@ | |||
#include "pokemon.h" |
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suggestion: Should we rename the files to pokedex.{c,h}
?
No description provided.