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Rename ov16_0225177C -> battle_lib
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lhearachel committed Nov 15, 2023
1 parent 0052320 commit fb8632c
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Showing 12 changed files with 14 additions and 14 deletions.
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@@ -1,5 +1,5 @@
#ifndef POKEPLATINUM_OV16_0225177C_H
#define POKEPLATINUM_OV16_0225177C_H
#ifndef POKEPLATINUM_BATTLE_BATTLE_LIB_H
#define POKEPLATINUM_BATTLE_BATTLE_LIB_H

#include "constants/sound.h"

Expand Down Expand Up @@ -1603,4 +1603,4 @@ int BattleAI_SwitchedSlot(BattleSystem *battleSys, int battler);
*/
int Move_CalcVariableType(BattleSystem *battleSys, BattleContext *battleCtx, Pokemon *mon, int move);

#endif // POKEPLATINUM_OV16_0225177C_H
#endif // POKEPLATINUM_BATTLE_BATTLE_LIB_H
2 changes: 1 addition & 1 deletion platinum.us/main.lsf
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Expand Up @@ -694,7 +694,7 @@ Overlay overlay16
Object main.nef.p/src_overlay016_ov16_0223DF00.c.o
Object main.nef.p/src_overlay016_battle_script.c.o
Object main.nef.p/src_overlay016_battle_controller.c.o
Object main.nef.p/src_overlay016_ov16_0225177C.c.o
Object main.nef.p/src_overlay016_battle_lib.c.o
Object main.nef.p/src_overlay016_ov16_0225BFFC.c.o
Object main.nef.p/src_overlay016_ov16_0225CBB8.c.o
Object main.nef.p/src_overlay016_ov16_02264798.c.o
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2 changes: 1 addition & 1 deletion src/meson.build
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Expand Up @@ -532,7 +532,7 @@ pokeplatinum_c = files(
'overlay016/ov16_0223DF00.c',
'overlay016/battle_script.c',
'overlay016/battle_controller.c',
'overlay016/ov16_0225177C.c',
'overlay016/battle_lib.c',
'overlay016/ov16_0225BFFC.c',
'overlay016/ov16_0225CBB8.c',
'overlay016/ov16_02264798.c',
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2 changes: 1 addition & 1 deletion src/overlay013/ov13_022264F4.c
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Expand Up @@ -50,7 +50,7 @@
#include "overlay013/ov13_02228128.h"
#include "overlay013/ov13_02228A38.h"
#include "overlay016/ov16_0223DF00.h"
#include "overlay016/ov16_0225177C.h"
#include "battle/battle_lib.h"
#include "overlay016/ov16_0226DE44.h"

static void ov13_02226590(SysTask * param0, void * param1);
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2 changes: 1 addition & 1 deletion src/overlay014/ov14_0221FC20.c
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Expand Up @@ -18,7 +18,7 @@
#include "party.h"
#include "overlay014/ov14_0221FC20.h"
#include "overlay016/ov16_0223DF00.h"
#include "overlay016/ov16_0225177C.h"
#include "battle/battle_lib.h"

static const u16 Unk_ov14_0222EE90[] = {
0x7,
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2 changes: 1 addition & 1 deletion src/overlay016/battle_controller.c
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Expand Up @@ -41,7 +41,7 @@
#include "flags.h"
#include "overlay016/ov16_0223B140.h"
#include "overlay016/ov16_0223DF00.h"
#include "overlay016/ov16_0225177C.h"
#include "battle/battle_lib.h"
#include "overlay016/ov16_0225CBB8.h"
#include "overlay016/ov16_0226485C.h"

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Expand Up @@ -42,7 +42,7 @@
#include "unk_02098988.h"
#include "flags.h"
#include "overlay016/ov16_0223DF00.h"
#include "overlay016/ov16_0225177C.h"
#include "battle/battle_lib.h"
#include "overlay016/ov16_0225CBB8.h"
#include "overlay016/ov16_0226485C.h"

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2 changes: 1 addition & 1 deletion src/overlay016/battle_script.c
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Expand Up @@ -85,7 +85,7 @@
#include "overlay012/ov12_02235E94.h"
#include "overlay016/ov16_0223B140.h"
#include "overlay016/ov16_0223DF00.h"
#include "overlay016/ov16_0225177C.h"
#include "battle/battle_lib.h"
#include "overlay016/ov16_0225CBB8.h"
#include "overlay016/ov16_0226485C.h"
#include "overlay016/ov16_02268520.h"
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2 changes: 1 addition & 1 deletion src/overlay016/ov16_0223B140.c
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Expand Up @@ -88,7 +88,7 @@
#include "overlay016/ov16_0223B140.h"
#include "overlay016/ov16_0223DF00.h"
#include "battle/battle_controller.h"
#include "overlay016/ov16_0225177C.h"
#include "battle/battle_lib.h"
#include "overlay016/ov16_0225BFFC.h"
#include "overlay016/ov16_0225CBB8.h"
#include "overlay016/ov16_0226485C.h"
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2 changes: 1 addition & 1 deletion src/overlay016/ov16_0223DF00.c
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Expand Up @@ -72,7 +72,7 @@
#include "item.h"
#include "flags.h"
#include "overlay016/ov16_0223DF00.h"
#include "overlay016/ov16_0225177C.h"
#include "battle/battle_lib.h"
#include "overlay016/ov16_0225CBB8.h"
#include "overlay016/ov16_02266F1C.h"
#include "overlay016/ov16_02268520.h"
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2 changes: 1 addition & 1 deletion src/overlay016/ov16_0225CBB8.c
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Expand Up @@ -147,7 +147,7 @@
#include "overlay014/ov14_0221FC20.h"
#include "overlay016/ov16_0223B140.h"
#include "overlay016/ov16_0223DF00.h"
#include "overlay016/ov16_0225177C.h"
#include "battle/battle_lib.h"
#include "overlay016/ov16_0225CBB8.h"
#include "overlay016/ov16_02264798.h"
#include "overlay016/ov16_0226485C.h"
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2 changes: 1 addition & 1 deletion src/overlay016/ov16_0226485C.c
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Expand Up @@ -66,7 +66,7 @@
#include "flags.h"
#include "unk_0207A6DC.h"
#include "overlay016/ov16_0223DF00.h"
#include "overlay016/ov16_0225177C.h"
#include "battle/battle_lib.h"
#include "overlay016/ov16_0226485C.h"

void BattleIO_SetupBattleUI(BattleSystem * param0, int param1);
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