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Merge pull request #106 from lhearachel/pokegra
Document functions for loading front/back Pokemon sprites
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#ifndef POKEPLATINUM_STRUCT_ARCHIVED_SPRITE_H | ||
#define POKEPLATINUM_STRUCT_ARCHIVED_SPRITE_H | ||
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typedef struct ArchivedSprite { | ||
u16 archive; //< ID of the sprite archive | ||
u16 character; //< File index to pull from the archive for the character data (tiles) | ||
u16 palette; //< File index to pull from the archive for the palette data | ||
u16 spindaSpots; //< Simple flag denoting whether the rendered sprite should be pseudo-randomized with splotches (only for Spinda's front-sprite). | ||
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u8 dummy; //< Dummy value; never used or set to anything other than 0. | ||
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u32 personality; //< Cached personality value for Pokemon front-sprites. Specifically used for Spinda spots. | ||
} ArchivedSprite; | ||
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#endif // POKEPLATINUM_STRUCT_ARCHIVED_SPRITE_H |
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