Scaled Minecraft is a Minecraft Server designed for Potato to manage and load/unload specific areas of the world dynamically based on instance configurations. This Server is particularly useful for large-scale servers where different instances or zones need to be managed separately to optimize performance.
- Dynamically load and unload chunks in a specified area of the world.
- Manage multiple instances with configurable area sizes.
- Efficiently handle large world areas (e.g., 10,000 x 10,000 blocks per instance).
- Automatically determine chunk coordinates and load/unload them during the Server's lifecycle.
- Download the latest release of the plugin from the Releases page.
- Unzip the ZIP File.
- Start the Server with the
s.sh
or thes.bat
alternativ use thes.cs
for more performance file.
The plugin uses a simple configuration file (config.yml
) to manage the instance ID. This ID is crucial as it defines the specific area of the world that this plugin instance will manage.
NEW FEATURES - COMING SOON
# config.yml
# This file was created with IntelliJ from PixelPlayer Studios (RxbbitIT) Discord: rxbbit.it
# The unique ID for this instance. This ID determines the start and end coordinates for the area managed by this instance.
instance_id: 1
# Database Connection Settings
#
# ------------------------------------------------------------
# Scaled Minecraft - Database Types
# Example Database-Types are Supported
# POSTGRESQL, SQLLITE, MONGODB, MARIADB, MYSQL, POSTSQL usw.
# ------------------------------------------------------------
type: SQLLITE
ip: 123.456.789.10
port: 1234
user: scaled_minecraft
database: scaled_minecraft